Player Matchup

Zeus
Zeus
ComeGetSaucey
Zeus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 113L
1,388 Elo+
Party 2
Izanami
Izanami
Hated Since 88
Izanami
Level 23
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Skiddysoda223
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,205 Elo+
Party 2
The Morrigan
The Morrigan
TTVDANOFF413
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,889 Elo+
Solo
Bacchus
Bacchus
deaf_garucho
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,466 Elo+
Solo
Team Averages
Level 39
1,517 SR
1,467 Elo+

VS

Team Averages
Level 76
1,498 SR
1,505 Elo+
Fenrir
Fenrir
Donnavis
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 173L
1,526 Elo+
Solo
Vulcan
Vulcan
Tillavek
Vulcan
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
469W - 479L
1,450 Elo+
Solo
Scylla
Scylla
luri27
Scylla
Level 67
God Stats
2W - 0L
1,720 SR
Queue Stats
126W - 105L
1,508 Elo+
Party 1
Charybdis
Charybdis
xMikazuki
Charybdis
Level 25
God Stats
4W - 3L
1,270 SR
Queue Stats
170W - 96L
1,564 Elo+
Solo
Terra
Terra
zachnitmar
Terra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 185L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,037
822
10,909
9,643
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 4
7,987
726
8,490
14,723
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Skiddysoda223
Sylvanus
14
1 / 7 / 7
7,929
721
3,981
14,090
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
TTVDANOFF413
The Morrigan
12
1 / 5 / 5
7,299
664
6,904
5,598
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
deaf_garucho
Bacchus
14
3 / 4 / 6
9,168
833
11,177
21,383
19,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Donnavis
Fenrir
14
3 / 3 / 17
8,792
799
7,686
11,921
9,767
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Tillavek
Vulcan
17
6 / 2 / 17
10,124
920
18,146
9,626
4,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
luri27
Scylla
16
9 / 2 / 12
9,753
887
14,032
5,481
2,323
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
xMikazuki
Charybdis
17
7 / 1 / 18
9,892
899
14,321
10,537
4,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
16
3 / 1 / 23
10,046
913
4,136
15,145
16,208
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
9
Kills
28
28
Deaths
9
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Fenrir
Donnavis
Fenrir
3
3
17
3.83
L
1
8
4
0.38
L
Sylvanus
Skiddysoda223
Sylvanus
1
7
7
0.64
L
The Morrigan
TTVDANOFF413
The Morrigan
1
5
5
0.7
W
Vulcan
Tillavek
Vulcan
6
2
17
7.25
L
Bacchus
deaf_garucho
Bacchus
3
4
6
1.5
W
Scylla
luri27
Scylla
9
2
12
7.5
W
Charybdis
xMikazuki
Charybdis
7
1
18
16
W
Terra
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,461
Damage
58,321
65,437
Taken
52,710
45,910
Mitigated
36,796
20,086
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,909
470
408
2,184
9,643
3,680
63
5,367
4,195
28,007
0
W
Fenrir
Donnavis
Fenrir
7,686
1,345
1,618
2,969
11,921
9,767
600
6,430
5,139
384
12,669
L
8,490
5,140
734
1,605
14,723
5,890
1,046
8,447
6,167
0
19,907
L
Sylvanus
Skiddysoda223
Sylvanus
3,981
1,336
2,873
2,584
14,090
14,938
115
9,481
4,283
8,037
0
L
The Morrigan
TTVDANOFF413
The Morrigan
6,904
147
670
741
5,598
2,181
451
2,165
3,023
17,493
0
W
Vulcan
Tillavek
Vulcan
18,146
7,286
1,451
1,705
9,626
4,107
600
5,892
3,485
38,184
0
L
Bacchus
deaf_garucho
Bacchus
11,177
515
1,697
6,590
21,383
19,221
0
9,866
11,229
17,119
0
W
Scylla
luri27
Scylla
14,032
1,295
603
477
5,481
2,323
1,219
3,696
1,625
27,315
0
W
Charybdis
xMikazuki
Charybdis
14,321
5,279
807
2,494
10,537
4,391
2,266
7,463
2,834
0
37,636
W
Terra
4,136
1,270
8,670
7,359
15,145
16,208
586
7,866
6,656
7,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
48,607
108
Minions Killed
136
0
Camps Cleared
0
853,996
Distance Traveled
1,085,564
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,037
822
52
5
0
166,045
0
W
Fenrir
8,792
799
10
1
0
194,852
0
L
Izanami
7,987
726
24
2
0
175,450
0
L
Sylvanus
7,929
721
6
1
0
161,486
0
L
The Morrigan
7,299
664
14
1
0
148,091
1
W
Vulcan
10,124
920
43
4
0
212,849
0
L
Bacchus
9,168
833
12
1
0
202,924
0
W
Scylla
9,753
887
35
3
0
213,437
0
W
Charybdis
9,892
899
38
3
0
212,701
3
W
Terra
10,046
913
10
1
0
251,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role