Player Matchup

Artemis
Artemis
DefinePride
Artemis
Level 160
God Stats
92W - 30L
1,603 SR
Queue Stats
644W - 229L
1,757 Elo+
Party 1
Baron Samedi
Baron Samedi
MajesticSnipes
Baron Samedi
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 14L
1,816 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bruh2001
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,877 Elo+
Party 1
Team Averages
Level 146
1,534 SR
1,817 Elo+

VS

Team Averages
Level 87
1,630 SR
1,763 Elo+
Thoth
Thoth
BustyBionicles
Thoth
Level 59
God Stats
17W - 15L
1,401 SR
Queue Stats
73W - 66L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
MoooseLamp
Gilgamesh
Level 93
God Stats
3W - 6L
1,723 SR
Queue Stats
127W - 73L
1,784 Elo+
Party 2
Achilles
Achilles
ki11erwicket
Achilles
Level 108
God Stats
2W - 1L
1,764 SR
Queue Stats
99W - 56L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DefinePride
Artemis
13
10 / 2 / 5
9,220
922
12,674
8,979
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MajesticSnipes
Baron Samedi
13
4 / 1 / 11
8,490
849
8,709
7,215
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
bruh2001
Kumbhakarna
11
2 / 2 / 10
8,222
822
3,686
9,773
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,542
754
11,591
9,030
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
MoooseLamp
Gilgamesh
12
1 / 4 / 3
7,605
761
3,703
8,625
4,972
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ki11erwicket
Achilles
12
2 / 6 / 0
7,364
736
6,198
12,945
6,485
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Artemis
DefinePride
Artemis
10
2
5
6.25
W
Baron Samedi
MajesticSnipes
Baron Samedi
4
1
11
9.5
L
Gilgamesh
MoooseLamp
Gilgamesh
1
4
3
0.63
W
Kumbhakarna
bruh2001
Kumbhakarna
2
2
10
3.5
L
Achilles
ki11erwicket
Achilles
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
21,492
25,967
Taken
30,600
11,422
Mitigated
13,753
8,206
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,591
182
0
792
9,030
2,296
0
2,637
5,963
26,518
0
W
Artemis
DefinePride
Artemis
12,674
3,562
0
2,071
8,979
3,297
1,384
4,964
3,627
0
24,339
W
Baron Samedi
MajesticSnipes
Baron Samedi
8,709
1,275
1,664
3,497
7,215
2,485
371
2,530
4,408
33,755
0
L
Gilgamesh
MoooseLamp
Gilgamesh
3,703
671
0
2,138
8,625
4,972
0
3,799
4,439
2,081
16,224
W
Kumbhakarna
bruh2001
Kumbhakarna
3,686
676
0
974
9,773
5,640
561
3,735
5,692
6,695
0
L
Achilles
ki11erwicket
Achilles
6,198
1,426
0
1,538
12,945
6,485
0
5,542
6,762
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
22,511
95
Minions Killed
86
4
Camps Cleared
5
567,027
Distance Traveled
523,221
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,542
754
38
4
2
166,624
3
W
Artemis
9,220
922
22
2
1
195,751
2
W
Baron Samedi
8,490
849
69
7
3
189,083
0
L
Gilgamesh
7,605
761
28
3
1
181,101
2
W
Kumbhakarna
8,222
822
4
0
0
182,193
0
L
Achilles
7,364
736
20
2
2
175,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role