Player Matchup

Bacchus
Bacchus
Hidalgp
Bacchus
Level 27
God Stats
17W - 2L
1,906 SR
Queue Stats
74W - 35L
1,745 Elo+
Party 1
Zeus
Zeus
TheDarack
Zeus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 36L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
imMuNNe
Gilgamesh
Level 128
God Stats
7W - 0L
1,774 SR
Queue Stats
77W - 36L
1,745 Elo+
Party 1
Team Averages
Level 105
1,727 SR
1,745 Elo+

VS

Team Averages
Level 78
1,372 SR
1,312 Elo+
Cupid
Cupid
CRAZZZZYEYES785
Cupid
Level 78
God Stats
0W - 3L
1,243 SR
Queue Stats
45W - 58L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
CatMayonnaise
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,322 Elo+
Party 2
Da Ji
Da Ji
MISFITDRAG0N
Da Ji
Level 28
God Stats
7W - 12L
1,372 SR
Queue Stats
15W - 23L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hidalgp
Bacchus
11
3 / 0 / 8
7,869
787
1,925
10,252
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
6 / 2 / 7
8,069
807
12,620
6,102
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
imMuNNe
Gilgamesh
11
6 / 3 / 7
7,880
788
5,321
11,805
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,660
666
2,682
7,551
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
CatMayonnaise
Kukulkan
11
2 / 5 / 3
7,070
707
7,677
6,779
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 4 / 3
7,054
705
5,114
7,762
2,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Kukulkan
CatMayonnaise
Kukulkan
2
5
3
0.7
W
Bacchus
Hidalgp
Bacchus
3
0
8
7
L
2
4
3
0.88
W
Zeus
6
2
7
4.75
W
Gilgamesh
imMuNNe
Gilgamesh
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
15,473
28,159
Taken
22,092
22,150
Mitigated
7,436
6,148
Healing
848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,682
1,513
51
189
7,551
2,434
0
4,904
2,305
0
8,694
L
Kukulkan
CatMayonnaise
Kukulkan
7,677
769
0
500
6,779
2,280
0
4,681
1,741
22,373
0
W
Bacchus
Hidalgp
Bacchus
1,925
92
163
2,448
10,252
12,143
59
2,170
8,082
8,064
0
L
5,114
706
0
108
7,762
2,722
0
5,459
1,941
0
7,922
W
Zeus
12,620
795
0
1,096
6,102
2,048
345
1,372
4,730
28,968
0
W
Gilgamesh
imMuNNe
Gilgamesh
5,321
695
0
2,441
11,805
7,959
139
4,477
7,328
3,849
10,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
20,784
80
Minions Killed
66
5
Camps Cleared
2
507,862
Distance Traveled
458,973
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,660
666
19
2
1
125,120
2
L
Kukulkan
7,070
707
42
4
1
171,392
4
W
Bacchus
7,869
787
7
1
0
172,300
2
L
Da Ji
7,054
705
5
1
0
162,461
1
W
Zeus
8,069
807
52
5
1
155,916
2
W
Gilgamesh
7,880
788
21
2
4
179,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role