Player Matchup

Ganesha
Ganesha
Caedence
Ganesha
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 31L
1,669 Elo+
Party 1
Medusa
Medusa
DeathIyHaIIow
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,738 Elo+
Party 1
Nu Wa
Nu Wa
Ellewoods
Nu Wa
Level 158
God Stats
53W - 16L
1,898 SR
Queue Stats
197W - 144L
1,829 Elo+
Party 1
Tiamat
Tiamat
Ragnarocket
Tiamat
Level 137
God Stats
6W - 7L
1,281 SR
Queue Stats
73W - 56L
1,647 Elo+
Party 1
Artemis
Artemis
chncy
Artemis
Level 158
God Stats
4W - 1L
1,810 SR
Queue Stats
203W - 159L
1,816 Elo+
Party 1
Team Averages
Level 128
1,641 SR
1,739 Elo+

VS

Team Averages
Level 87
1,635 SR
1,580 Elo+
Cernunnos
Cernunnos
BigBoy914
Cernunnos
Level 82
God Stats
5W - 8L
1,571 SR
Queue Stats
40W - 45L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
Certainly
Kukulkan
Level 109
God Stats
1W - 3L
1,633 SR
Queue Stats
146W - 126L
1,569 Elo+
Party 2
King Arthur
King Arthur
L3Gr4dee
King Arthur
Level 22
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 10L
1,541 Elo+
Solo
Discordia
Discordia
LukeNukem914
Discordia
Level 101
God Stats
1W - 3L
1,579 SR
Queue Stats
32W - 34L
1,593 Elo+
Party 2
Fafnir
Fafnir
Samplehand
Fafnir
Level 119
God Stats
3W - 2L
1,863 SR
Queue Stats
145W - 125L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caedence
Ganesha
15
0 / 0 / 11
9,279
773
4,367
11,623
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 2 / 4
9,939
828
8,376
9,582
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Ellewoods
Nu Wa
16
5 / 1 / 8
9,578
798
17,291
7,827
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
4 / 0 / 7
9,579
798
10,291
5,009
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
chncy
Artemis
17
3 / 0 / 7
9,586
799
15,158
9,902
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBoy914
Cernunnos
16
0 / 3 / 2
8,805
734
6,406
12,079
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Certainly
Kukulkan
16
2 / 4 / 0
8,811
734
11,640
9,045
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
L3Gr4dee
King Arthur
13
1 / 4 / 1
7,937
661
2,667
13,316
11,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LukeNukem914
Discordia
14
0 / 4 / 0
7,823
652
6,856
9,123
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Samplehand
Fafnir
14
0 / 3 / 3
8,378
698
6,545
19,382
21,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
18
Kills
3
3
Deaths
18
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigBoy914
Cernunnos
0
3
2
0.33
W
Ganesha
Caedence
Ganesha
0
0
11
5.5
L
Kukulkan
Certainly
Kukulkan
2
4
0
0.5
W
6
2
4
4
W
Nu Wa
Ellewoods
Nu Wa
5
1
8
9
L
King Arthur
L3Gr4dee
King Arthur
1
4
1
0.38
L
Discordia
LukeNukem914
Discordia
0
4
0
0
W
Tiamat
4
0
7
7.5
L
Fafnir
Samplehand
Fafnir
0
3
3
0.5
W
Artemis
chncy
Artemis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,483
Damage
34,114
43,943
Taken
62,945
27,211
Mitigated
43,109
12,093
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigBoy914
Cernunnos
6,406
1,833
237
513
12,079
4,300
431
4,877
6,962
0
44,369
W
Ganesha
Caedence
Ganesha
4,367
397
762
2,274
11,623
12,584
738
5,216
6,407
14,286
0
L
Kukulkan
Certainly
Kukulkan
11,640
405
0
625
9,045
3,366
65
3,942
4,899
49,428
0
W
8,376
4,145
0
1,349
9,582
3,997
1,963
6,507
3,075
0
29,336
W
Nu Wa
Ellewoods
Nu Wa
17,291
3,538
0
1,002
7,827
2,990
2,030
4,589
3,238
39,143
0
L
King Arthur
L3Gr4dee
King Arthur
2,667
235
440
4,274
13,316
11,280
56
6,573
6,534
0
11,915
L
Discordia
LukeNukem914
Discordia
6,856
234
39
1,489
9,123
2,596
366
5,823
3,196
35,419
0
W
Tiamat
10,291
520
0
2,478
5,009
3,596
1,050
2,752
2,257
33,251
0
L
Fafnir
Samplehand
Fafnir
6,545
2,158
365
5,621
19,382
21,567
0
9,512
9,405
10,718
0
W
Artemis
chncy
Artemis
15,158
4,699
0
4,228
9,902
4,044
1,531
5,977
3,925
0
46,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
41,754
246
Minions Killed
264
0
Camps Cleared
0
1,315,279
Distance Traveled
1,179,958
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,805
734
89
7
0
241,826
1
W
Ganesha
9,279
773
5
0
0
273,005
1
L
Kukulkan
8,811
734
80
7
0
235,695
1
W
Medusa
9,939
828
65
5
0
257,908
0
W
Nu Wa
9,578
798
51
4
0
274,152
1
L
King Arthur
7,937
661
22
2
0
210,988
3
L
Discordia
7,823
652
64
5
0
234,996
1
W
Tiamat
9,579
798
67
6
0
277,376
1
L
Fafnir
8,378
698
9
1
0
256,453
0
W
Artemis
9,586
799
58
5
0
232,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role