Player Matchup

Xing Tian
Xing Tian
Davidsag
Xing Tian
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,456 Elo+
Party 2
Olorun
Olorun
andres9911
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,456 Elo+
Party 2
Bastet
Bastet
checholini
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,625 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,512 Elo+

VS

Team Averages
Level 108
1,407 SR
1,543 Elo+
Ah Puch
Ah Puch
Askingbob
Ah Puch
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
261W - 286L
1,605 Elo+
Party 1
Neith
Neith
BugzBunnysGhost
Neith
Level 89
God Stats
0W - 5L
1,229 SR
Queue Stats
102W - 99L
1,523 Elo+
Party 1
Bastet
Bastet
VortiCo
Bastet
Level 125
God Stats
2W - 2L
1,492 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Davidsag
Xing Tian
19
6 / 5 / 15
13,513
795
14,709
27,405
34,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
andres9911
Olorun
20
9 / 3 / 12
14,293
841
11,756
19,540
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
checholini
Bastet
19
10 / 7 / 13
14,268
839
23,116
18,353
6,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Askingbob
Ah Puch
16
5 / 9 / 9
12,361
727
20,387
22,067
7,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 6 / 3
11,666
686
14,578
13,325
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
VortiCo
Bastet
16
4 / 10 / 9
11,455
674
18,561
19,434
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
25
Kills
15
15
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Askingbob
Ah Puch
5
9
9
1.06
L
6
6
3
1.25
W
Xing Tian
Davidsag
Xing Tian
6
5
15
2.7
L
Bastet
VortiCo
Bastet
4
10
9
0.85
W
Olorun
andres9911
Olorun
9
3
12
5
W
Bastet
checholini
Bastet
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,581
Damage
53,526
65,298
Taken
54,826
50,407
Mitigated
20,266
14,552
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Askingbob
Ah Puch
20,387
1,626
724
6,572
22,067
7,981
0
8,404
13,160
44,975
0
L
14,578
5,443
0
1,353
13,325
5,758
680
6,229
6,990
0
44,662
W
Xing Tian
Davidsag
Xing Tian
14,709
804
0
3,073
27,405
34,087
308
8,067
19,338
47,488
0
L
Bastet
VortiCo
Bastet
18,561
3,526
247
2,611
19,434
6,527
528
10,148
8,799
0
40,382
W
Olorun
andres9911
Olorun
11,756
4,817
1,852
7,316
19,540
9,709
642
5,140
14,400
68,926
4,224
W
Bastet
checholini
Bastet
23,116
6,357
0
2,311
18,353
6,611
1,314
7,507
10,846
0
36,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
35,482
226
Minions Killed
185
8
Camps Cleared
7
947,285
Distance Traveled
806,710
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,361
727
56
3
2
258,627
1
L
Neith
11,666
686
83
5
4
256,918
0
W
Xing Tian
13,513
795
51
3
1
319,195
1
L
Bastet
11,455
674
46
3
1
291,165
2
W
Olorun
14,293
841
137
8
6
298,076
2
W
Bastet
14,268
839
38
2
1
330,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role