Player Matchup

Cernunnos
Cernunnos
ApolloflameDX
Cernunnos
Level 109
God Stats
12W - 9L
1,297 SR
Queue Stats
53W - 56L
1,406 Elo+
Solo
Ymir
Ymir
DelgadoA51
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
MVC_Raygarcia123
Thor
Level 118
God Stats
4W - 1L
1,806 SR
Queue Stats
117W - 111L
1,570 Elo+
Party 1
Hercules
Hercules
OsmarGhost
Hercules
Level 118
God Stats
1W - 4L
1,126 SR
Queue Stats
129W - 124L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
ddeeccooyy
Kukulkan
Level 146
God Stats
1W - 3L
1,314 SR
Queue Stats
78W - 75L
1,612 Elo+
Party 1
Team Averages
Level 99
1,409 SR
1,533 Elo+

VS

Team Averages
Level 57
1,417 SR
1,246 Elo+
Artemis
Artemis
FeroFrank
Artemis
Level 6
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
FluffiestPower
Cthulhu
Level 29
God Stats
2W - 3L
1,421 SR
Queue Stats
2W - 6L
1,173 Elo+
Party 2
Mulan
Mulan
MrRobert54figuer
Mulan
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 228L
1,486 Elo+
Solo
Anubis
Anubis
One-PunchKill
Anubis
Level 83
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 6L
1,185 Elo+
Party 2
Nemesis
Nemesis
Prettyninjaev
Nemesis
Level 67
God Stats
1W - 2L
1,300 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApolloflameDX
Cernunnos
13
2 / 3 / 0
7,569
541
5,032
8,527
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 2
6,099
436
2,875
10,247
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 0
6,918
494
3,190
8,550
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
OsmarGhost
Hercules
13
1 / 1 / 1
7,477
534
6,451
17,052
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ddeeccooyy
Kukulkan
15
1 / 0 / 0
8,282
592
3,544
3,620
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FeroFrank
Artemis
12
2 / 2 / 3
7,361
526
7,061
7,168
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 5
8,445
603
3,319
7,745
4,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 2 / 2
8,231
588
10,154
9,859
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 0 / 2
8,045
575
3,416
6,941
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
14
4 / 1 / 1
8,314
594
7,139
10,138
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ApolloflameDX
Cernunnos
2
3
0
0.67
L
0
5
2
0.2
W
Artemis
FeroFrank
Artemis
2
2
3
1.75
W
4
0
5
6.5
L
1
3
0
0.33
W
0
2
2
0.5
W
2
0
2
3
L
Hercules
OsmarGhost
Hercules
1
1
1
1.5
W
Nemesis
4
1
1
4.5
L
Kukulkan
ddeeccooyy
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
31,089
47,996
Taken
41,851
23,236
Mitigated
22,318
15,677
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ApolloflameDX
Cernunnos
5,032
2,072
259
2,040
8,527
2,529
422
498
8,029
0
52,209
L
2,875
1,006
0
560
10,247
5,598
384
3,417
6,830
6,481
0
W
Artemis
FeroFrank
Artemis
7,061
3,359
0
1,804
7,168
2,078
1,362
559
6,609
0
44,164
W
3,319
346
1,667
2,094
7,745
4,380
0
2,346
5,341
27,956
0
L
3,190
1,026
0
3,086
8,550
2,665
0
1,655
6,855
0
39,021
W
10,154
2,392
0
2,735
9,859
8,678
0
465
8,876
0
49,773
W
3,416
359
0
3,894
6,941
3,075
230
1,826
4,979
53,137
0
L
Hercules
OsmarGhost
Hercules
6,451
2,498
0
9,161
17,052
11,158
0
0
16,409
2,250
39,915
W
Nemesis
7,139
4,882
0
521
10,138
4,107
0
1,816
8,126
0
55,013
L
Kukulkan
ddeeccooyy
Kukulkan
3,544
174
0
571
3,620
1,286
224
1,165
2,455
66,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
40,396
413
Minions Killed
438
0
Camps Cleared
0
1,300,400
Distance Traveled
1,442,613
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,569
541
105
8
0
226,723
5
L
Ymir
6,099
436
7
1
0
227,208
0
W
Artemis
7,361
526
68
5
0
250,609
1
W
Cthulhu
8,445
603
47
3
0
303,770
6
L
Thor
6,918
494
74
5
0
291,943
1
W
Mulan
8,231
588
115
8
0
250,604
3
W
Anubis
8,045
575
115
8
0
280,599
5
L
Hercules
7,477
534
91
7
0
262,071
6
W
Nemesis
8,314
594
93
7
0
357,031
2
L
Kukulkan
8,282
592
136
10
0
292,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role