Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GNUr00t
Bellona
Level 82
God Stats
89W - 129L
1,311 SR
Queue Stats
636W - 862L
1,324 Elo+
Party 1
Izanami
Izanami
Mageluks
Izanami
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
13W - 22L
1,387 Elo+
Party 2
Thor
Thor
lion666
Thor
Level 65
God Stats
0W - 4L
1,313 SR
Queue Stats
221W - 368L
1,334 Elo+
Party 1
Team Averages
Level 61
1,376 SR
1,409 Elo+

VS

Team Averages
Level 53
1,445 SR
1,450 Elo+
Hun Batz
Hun Batz
JUNIORCH45
Hun Batz
Level 34
God Stats
3W - 10L
1,500 SR
Queue Stats
36W - 41L
1,717 Elo+
Solo
Amaterasu
Amaterasu
PotatoRJ
Amaterasu
Level 25
God Stats
7W - 3L
1,762 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 3
Neith
Neith
SilhouettedM00n
Neith
Level 4
God Stats
1W - 2L
1,148 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 3
Thoth
Thoth
SmokedBaconAFK26
Thoth
Level 95
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 28L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
Strawdude
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 11 / 2
11,120
1,112
12,566
15,091
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
 
Kukulkan
16
0 / 1 / 3
10,766
1,077
9,507
7,767
1,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GNUr00t
Bellona
16
0 / 8 / 1
9,729
973
7,897
18,328
16,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Mageluks
Izanami
17
1 / 7 / 4
11,311
1,131
9,781
13,093
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
lion666
Thor
16
3 / 11 / 3
10,942
1,094
5,872
16,295
3,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

72

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JUNIORCH45
Hun Batz
17
4 / 5 / 16
11,716
1,172
10,257
11,606
4,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
PotatoRJ
Amaterasu
17
2 / 1 / 9
10,544
1,054
2,417
9,212
8,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 11
11,113
1,111
6,622
4,373
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 0 / 12
15,365
1,537
29,355
12,001
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Strawdude
Cthulhu
20
10 / 1 / 25
14,094
1,409
16,737
11,671
15,009
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
7
Kills
37
38
Deaths
7
13
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
11
2
0.36
L
Kukulkan
 
Kukulkan
0
1
3
1.5
L
Bellona
GNUr00t
Bellona
0
8
1
0.06
W
Hun Batz
JUNIORCH45
Hun Batz
4
5
16
2.4
L
Izanami
Mageluks
Izanami
1
7
4
0.43
W
Amaterasu
PotatoRJ
Amaterasu
2
1
9
6.5
W
2
0
11
7.5
W
19
0
12
25
W
Cthulhu
Strawdude
Cthulhu
10
1
25
22.5
L
Thor
lion666
Thor
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,623
Damage
65,388
70,574
Taken
48,863
26,913
Mitigated
33,771
1,115
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,566
452
0
292
15,091
2,934
0
8,792
5,909
28,310
0
L
Kukulkan
 
Kukulkan
9,507
584
0
211
7,767
1,472
0
5,980
1,746
46,685
0
L
Bellona
GNUr00t
Bellona
7,897
2,082
0
248
18,328
16,117
0
11,194
6,717
0
19,428
W
Hun Batz
JUNIORCH45
Hun Batz
10,257
2,910
0
607
11,606
4,571
0
3,000
8,606
0
19,632
L
Izanami
Mageluks
Izanami
9,781
5,052
0
0
13,093
2,941
0
9,080
3,860
0
42,520
W
Amaterasu
PotatoRJ
Amaterasu
2,417
998
269
1,366
9,212
8,071
0
5,863
3,349
0
7,077
W
6,622
1,418
0
1,209
4,373
1,724
0
3,039
1,334
0
17,887
W
29,355
446
108
1,740
12,001
4,396
0
5,884
6,117
61,389
0
W
Cthulhu
Strawdude
Cthulhu
16,737
905
632
1,422
11,671
15,009
0
4,287
7,384
38,743
0
L
Thor
lion666
Thor
5,872
398
162
202
16,295
3,449
0
9,901
4,971
0
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,868
Gold Earned
62,832
228
Minions Killed
198
11
Camps Cleared
4
929,184
Distance Traveled
1,004,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,120
1,112
30
3
1
180,539
0
L
Kukulkan
10,766
1,077
90
9
4
202,453
1
L
Bellona
9,729
973
24
2
1
179,541
0
W
Hun Batz
11,716
1,172
23
2
2
163,721
0
L
Izanami
11,311
1,131
67
7
4
179,652
1
W
Amaterasu
10,544
1,054
13
1
1
208,773
0
W
Neith
11,113
1,111
22
2
0
169,511
0
W
Thoth
15,365
1,537
85
9
1
232,416
0
W
Cthulhu
14,094
1,409
55
6
0
230,382
0
L
Thor
10,942
1,094
17
2
1
186,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role