Player Matchup

Sol
Sol
Jacobis2019
Sol
Level 21
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 6L
1,454 Elo+
Party 1
King Arthur
King Arthur
Ozrich9752
King Arthur
Level 102
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Yemoja
Yemoja
iCharlly
Yemoja
Level 152
God Stats
0W - 1L
1,517 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 1
Team Averages
Level 92
1,509 SR
1,593 Elo+

VS

Team Averages
Level 29
1,523 SR
1,289 Elo+
Apollo
Apollo
Goddky
Apollo
Level 41
God Stats
2W - 0L
1,674 SR
Queue Stats
58W - 70L
1,283 Elo+
Party 2
Thoth
Thoth
NaofumiiSan
Thoth
Level 28
God Stats
7W - 11L
1,395 SR
Queue Stats
48W - 58L
1,305 Elo+
Party 2
Poseidon
Poseidon
XxLostkiller488
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 1
11,659
686
10,915
14,429
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ozrich9752
King Arthur
14
1 / 6 / 5
10,267
604
12,064
27,698
16,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
iCharlly
Yemoja
15
2 / 4 / 5
11,408
671
6,095
18,986
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Goddky
Apollo
17
2 / 3 / 12
11,711
689
14,809
13,080
5,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 7
12,965
763
15,568
12,065
4,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
9 / 2 / 6
12,463
733
21,245
12,638
4,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
17
17
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Goddky
Apollo
2
3
12
2.67
L
6
7
1
0.93
W
6
4
7
2.38
L
King Arthur
Ozrich9752
King Arthur
1
6
5
0.58
W
Poseidon
9
2
6
6
L
Yemoja
iCharlly
Yemoja
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
51,622
61,113
Taken
37,783
32,215
Mitigated
13,885
14,306
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Goddky
Apollo
14,809
9,398
0
1,663
13,080
5,228
1,092
6,561
6,519
0
46,337
L
10,915
3,461
0
1,934
14,429
3,404
947
11,574
2,855
40,499
0
W
15,568
857
0
1,495
12,065
4,236
1,257
4,589
6,632
47,426
0
L
King Arthur
Ozrich9752
King Arthur
12,064
1,465
0
6,313
27,698
16,147
96
11,765
15,933
0
33,237
W
Poseidon
21,245
1,735
241
5,406
12,638
4,421
135
6,813
5,825
71,919
0
L
Yemoja
iCharlly
Yemoja
6,095
1,191
2,754
3,305
18,986
12,664
13
13,557
5,429
20,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
37,139
144
Minions Killed
209
1
Camps Cleared
12
784,619
Distance Traveled
911,321
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,711
689
49
3
3
297,545
4
L
Sol
11,659
686
64
4
1
267,673
3
W
Thoth
12,965
763
87
5
2
304,811
1
L
King Arthur
10,267
604
50
3
0
254,672
2
W
Poseidon
12,463
733
73
4
7
308,965
0
L
Yemoja
11,408
671
30
2
0
262,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role