Player Matchup

Chaac
Chaac
Deedjee93
Chaac
Level 121
God Stats
2W - 4L
1,587 SR
Queue Stats
661W - 597L
1,586 Elo+
Party 2
Bastet
Bastet
KoolaidJammer
Bastet
Level 107
God Stats
5W - 2L
1,639 SR
Queue Stats
55W - 33L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Thibs27
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,630 Elo+
Party 2
Atlas
Atlas
materialguurl
Atlas
Level 145
God Stats
6W - 5L
1,699 SR
Queue Stats
193W - 166L
1,610 Elo+
Party 3
Neith
Neith
sluggga
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 268L
1,550 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,589 Elo+

VS

Team Averages
Level 98
1,475 SR
1,539 Elo+
Horus
Horus
Darknight1243
Horus
Level 53
God Stats
43W - 31L
1,715 SR
Queue Stats
124W - 125L
1,524 Elo+
Party 1
He Bo
He Bo
DustyMill
He Bo
Level 129
God Stats
3W - 4L
1,219 SR
Queue Stats
264W - 247L
1,502 Elo+
Party 1
Osiris
Osiris
TastyTenders
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,561 Elo+
Solo
Cupid
Cupid
nhseagle112
Cupid
Level 122
God Stats
20W - 20L
1,651 SR
Queue Stats
231W - 207L
1,532 Elo+
Party 1
Anubis
Anubis
sonofllael
Anubis
Level 79
God Stats
2W - 8L
1,288 SR
Queue Stats
93W - 98L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deedjee93
Chaac
11
2 / 2 / 0
6,373
637
4,991
9,102
3,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
5,207
521
5,445
8,422
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Thibs27
Morgan Le Fay
10
1 / 2 / 1
5,617
562
4,586
5,664
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,030
503
2,915
7,325
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
sluggga
Neith
7
0 / 6 / 1
4,704
470
1,415
5,156
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,709
571
2,894
8,204
4,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
DustyMill
He Bo
11
6 / 0 / 1
6,858
686
4,337
5,226
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
10
0 / 1 / 3
5,595
560
3,891
6,981
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 0 / 3
6,976
698
8,002
6,445
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
sonofllael
Anubis
10
2 / 1 / 5
6,287
629
5,043
7,252
3,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
17
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Chaac
Deedjee93
Chaac
2
2
0
1
W
He Bo
DustyMill
He Bo
6
0
1
6.5
L
0
4
1
0.13
W
Osiris
0
1
3
1.5
L
Morgan Le Fay
Thibs27
Morgan Le Fay
1
2
1
0.75
L
0
3
1
0.17
W
7
0
3
8.5
L
Neith
sluggga
Neith
0
6
1
0.08
W
Anubis
sonofllael
Anubis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
24,167
35,669
Taken
34,108
10,710
Mitigated
17,325
8,669
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,894
1,277
797
2,216
8,204
4,406
0
2,014
6,094
0
13,894
L
Chaac
Deedjee93
Chaac
4,991
1,346
0
3,564
9,102
3,883
480
2,973
6,129
0
39,102
W
He Bo
DustyMill
He Bo
4,337
146
0
3,273
5,226
1,277
644
806
4,320
28,524
0
L
5,445
1,190
0
2,713
8,422
1,980
0
2,090
6,332
0
28,148
W
Osiris
3,891
1,180
0
1,633
6,981
6,768
531
112
6,863
0
26,409
L
Morgan Le Fay
Thibs27
Morgan Le Fay
4,586
630
0
606
5,664
1,649
0
3,815
1,849
23,806
0
L
2,915
1,172
0
1,494
7,325
2,076
0
410
6,323
16,542
0
W
8,002
4,496
0
2,131
6,445
1,828
442
1,481
4,496
0
42,569
L
Neith
sluggga
Neith
1,415
703
0
292
5,156
1,122
0
92
5,064
0
16,971
W
Anubis
sonofllael
Anubis
5,043
220
0
4,642
7,252
3,046
1,586
2,660
4,366
29,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,425
265
Minions Killed
278
0
Camps Cleared
0
932,683
Distance Traveled
946,786
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,709
571
25
3
0
176,289
1
L
Chaac
6,373
637
90
9
0
196,258
2
W
He Bo
6,858
686
63
6
0
197,110
2
L
Bastet
5,207
521
47
5
0
212,596
4
W
Osiris
5,595
560
55
6
0
218,547
2
L
Morgan Le Fay
5,617
562
52
5
0
181,538
2
L
Atlas
5,030
503
32
3
0
188,455
0
W
Cupid
6,976
698
78
8
0
192,560
1
L
Neith
4,704
470
44
4
0
153,836
1
W
Anubis
6,287
629
57
6
0
162,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role