Player Matchup

Thor
Thor
CrayonRehab
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,452 Elo+
Party 1
Hades
Hades
NepgearIsMyWaifu
Hades
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
NooLegsLarry
Baron Samedi
Level 140
God Stats
2W - 4L
1,343 SR
Queue Stats
25W - 33L
1,380 Elo+
Solo
Charybdis
Charybdis
Raviiolii
Charybdis
Level 128
God Stats
11W - 2L
1,500 SR
Queue Stats
65W - 57L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
blazedganja
Amaterasu
Level 159
God Stats
6W - 1L
1,759 SR
Queue Stats
229W - 218L
1,525 Elo+
Solo
Team Averages
Level 119
1,520 SR
1,480 Elo+

VS

Team Averages
Level 107
1,560 SR
1,518 Elo+
Rama
Rama
Globalwall373
Rama
Level 113
God Stats
5W - 1L
1,864 SR
Queue Stats
127W - 109L
1,590 Elo+
Solo
Scylla
Scylla
Rhinoxious
Scylla
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 2
Ullr
Ullr
TheLupos_
Ullr
Level 102
God Stats
7W - 5L
1,438 SR
Queue Stats
153W - 140L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ViridianDefender
Cthulhu
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 61L
1,572 Elo+
Solo
Horus
Horus
skippy5953
Horus
Level 107
God Stats
3W - 4L
1,693 SR
Queue Stats
27W - 30L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 5
11,375
669
12,535
21,174
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 3
10,679
628
7,610
19,170
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
NooLegsLarry
Baron Samedi
17
0 / 1 / 0
10,492
617
861
7,408
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Raviiolii
Charybdis
20
5 / 5 / 4
12,568
739
21,352
22,991
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
blazedganja
Amaterasu
18
2 / 5 / 6
12,144
714
7,676
27,369
22,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
12,861
757
18,756
17,411
5,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Rhinoxious
Scylla
20
11 / 1 / 9
13,836
814
22,811
11,140
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
18
4 / 2 / 8
12,183
717
11,597
16,145
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
6 / 1 / 11
12,959
762
14,024
8,700
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
17
1 / 4 / 17
11,679
687
12,157
17,296
13,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
11
Kills
25
25
Deaths
11
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
3
3
15
3.5
L
2
8
3
0.44
L
Baron Samedi
NooLegsLarry
Baron Samedi
0
1
0
0
L
Charybdis
Raviiolii
Charybdis
5
5
4
1.4
W
Scylla
Rhinoxious
Scylla
11
1
9
15.5
W
Ullr
4
2
8
4
W
6
1
11
11.5
L
Amaterasu
blazedganja
Amaterasu
2
5
6
1
W
Horus
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,034
Damage
79,345
98,112
Taken
70,692
53,662
Mitigated
36,493
22,050
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,535
2,882
0
2,746
21,174
10,241
827
7,955
13,183
0
33,732
W
18,756
15,478
0
8,822
17,411
5,782
5,489
1,455
15,716
0
69,270
L
7,610
1,684
530
3,598
19,170
9,202
242
8,552
10,508
27,637
0
L
Baron Samedi
NooLegsLarry
Baron Samedi
861
139
159
987
7,408
4,948
0
875
6,533
29,248
0
L
Charybdis
Raviiolii
Charybdis
21,352
11,575
0
7,129
22,991
7,066
243
11,985
10,986
0
70,272
W
Scylla
Rhinoxious
Scylla
22,811
3,573
0
2,012
11,140
3,632
2,795
767
10,146
55,457
0
W
Ullr
11,597
6,302
0
5,638
16,145
6,314
2,931
1,196
14,753
0
56,229
W
14,024
196
1,214
3,305
8,700
7,656
0
1,066
7,481
37,235
0
L
Amaterasu
blazedganja
Amaterasu
7,676
2,863
1,263
5,638
27,369
22,205
0
8,712
18,340
0
34,188
W
Horus
12,157
5,335
2,649
5,264
17,296
13,109
605
3,823
13,205
2,836
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,258
Gold Earned
63,518
272
Minions Killed
309
0
Camps Cleared
0
1,431,583
Distance Traveled
1,726,260
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,375
669
49
3
0
304,034
0
W
Rama
12,861
757
98
6
0
332,610
0
L
Hades
10,679
628
34
2
0
280,559
0
L
Baron Samedi
10,492
617
53
3
0
210,288
0
L
Charybdis
12,568
739
93
5
0
284,443
2
W
Scylla
13,836
814
74
4
0
368,437
5
W
Ullr
12,183
717
57
3
0
308,259
0
W
Cthulhu
12,959
762
65
4
0
386,123
2
L
Amaterasu
12,144
714
43
3
0
352,259
1
W
Horus
11,679
687
15
1
0
330,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role