Player Matchup

Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
CIocksmith
Ne Zha
Platinum IV
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
331W - 336L
1,677 MMR
Solo
Merlin
Merlin
Platinum IV
Taerithroen
Merlin
Platinum IV
Level 156
God Stats
384W - 354L
1,592 SR
Queue Stats
856W - 848L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,518 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,616 SR
1,675 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
AdyDubz
Ao Kuang
Gold V
Level 160
God Stats
19W - 20L
1,718 SR
Queue Stats
176W - 173L
1,666 MMR
Solo
Scylla
Scylla
Platinum IV
Kiranix
Scylla
Platinum IV
Level 160
God Stats
55W - 47L
1,629 SR
Queue Stats
206W - 213L
1,732 MMR
Solo
Ares
Ares
Gold II
Valkuren
Ares
Gold II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 13L
1,802 MMR
Solo
Rama
Rama
Gold I
YarlScylla
Rama
Gold I
Level 160
God Stats
3W - 9L
1,734 SR
Queue Stats
224W - 219L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
3 / 1 / 0
4,690
782
2,785
4,947
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
 
Hercules
7
2 / 0 / 1
4,105
684
1,024
3,619
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
 
Chernobog
6
0 / 1 / 1
3,458
576
2,051
3,493
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
CIocksmith
Ne Zha
6
1 / 1 / 0
3,840
640
1,524
4,343
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
0 / 0 / 2
4,195
699
809
404
89
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothPersephoneSolLoki

VS

Bans
ArtioCliodhnaMulanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 2 / 0
4,164
694
3,331
3,708
2,037
Breastplate

Breastplate

+20
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
AdyDubz
Ao Kuang
7
0 / 3 / 0
3,820
637
1,012
4,911
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Kiranix
Scylla
5
0 / 1 / 0
3,298
550
0
1,297
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
6
1 / 0 / 1
4,005
668
1,868
4,964
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 1
3,984
664
2,482
2,718
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
0
3
W
Hercules
 
Hercules
2
0
1
2.5
W
Chernobog
 
Chernobog
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Ao Kuang
AdyDubz
Ao Kuang
0
3
0
0
W
Ne Zha
CIocksmith
Ne Zha
1
1
0
1
L
Scylla
Kiranix
Scylla
0
1
0
0
W
Merlin
0
0
2
1
L
Ares
1
0
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,193
Damage
8,693
16,806
Taken
17,598
4,649
Mitigated
5,839
8,469
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,785
362
0
3,302
4,947
1,240
0
219
4,728
25,233
0
W
Hercules
 
Hercules
1,024
174
0
2,035
3,619
1,210
0
852
2,767
0
12,872
W
Chernobog
 
Chernobog
2,051
1,503
0
1,448
3,493
826
0
1,346
2,147
0
19,934
L
Sun Wukong
 
Sun Wukong
3,331
920
0
858
3,708
2,037
0
2,225
1,483
0
19,657
L
Ao Kuang
AdyDubz
Ao Kuang
1,012
92
0
2,023
4,911
1,293
0
1,369
3,542
15,248
0
W
Ne Zha
CIocksmith
Ne Zha
1,524
723
0
1,684
4,343
1,284
0
463
3,880
0
9,397
L
Scylla
Kiranix
Scylla
0
0
0
535
1,297
194
0
0
1,297
9,653
0
W
Merlin
809
133
0
0
404
89
0
0
404
26,629
0
L
Ares
1,868
330
0
1,754
4,964
1,875
0
0
4,964
13,824
0
L
2,482
2,205
0
1,951
2,718
440
0
0
2,718
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
19,271
202
Minions Killed
170
0
Camps Cleared
0
620,286
Distance Traveled
530,375
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,690
782
64
11
0
117,743
1
W
Hercules
4,105
684
36
6
0
153,509
2
W
Chernobog
3,458
576
38
6
0
103,812
1
L
Sun Wukong
4,164
694
36
6
0
114,744
1
L
Ao Kuang
3,820
637
42
7
0
109,490
1
W
Ne Zha
3,840
640
16
3
0
134,355
2
L
Scylla
3,298
550
23
4
0
75,692
3
W
Merlin
4,195
699
48
8
0
110,867
1
L
Ares
4,005
668
24
4
0
110,924
0
L
Rama
3,984
664
45
8
0
119,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role