Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Contrived6
Cerberus
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 26L
1,773 Elo+
Party 2
Poseidon
Poseidon
SuckyLardo
Poseidon
Level 47
God Stats
14W - 6L
1,632 SR
Queue Stats
68W - 65L
1,600 Elo+
Solo
Fenrir
Fenrir
iAxessor
Fenrir
Level 40
God Stats
7W - 4L
1,672 SR
Queue Stats
129W - 97L
1,652 Elo+
Party 2
Izanami
Izanami
yony101
Izanami
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 68L
1,552 Elo+
Solo
Team Averages
Level 54
1,561 SR
1,615 Elo+

VS

Team Averages
Level 71
1,451 SR
1,417 Elo+
Fenrir
Fenrir
Emababa
Fenrir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
JaydensMe
Hou Yi
Level 86
God Stats
8W - 2L
1,821 SR
Queue Stats
39W - 36L
1,491 Elo+
Party 1
Ymir
Ymir
Lucky2876
Ymir
Level 6
God Stats
3W - 4L
1,052 SR
Queue Stats
17W - 19L
1,261 Elo+
Party 1
Olorun
Olorun
Th4tguy212
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,435 Elo+
Party 1
Chaac
Chaac
UnClEdReW420865
Chaac
Level 17
God Stats
3W - 4L
1,382 SR
Queue Stats
15W - 17L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
7 / 1 / 7
12,031
668
14,541
13,631
12,903
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Contrived6
Cerberus
16
5 / 1 / 15
11,540
641
8,786
16,009
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SuckyLardo
Poseidon
17
5 / 8 / 4
11,134
619
11,660
13,157
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
iAxessor
Fenrir
16
6 / 6 / 5
10,714
595
9,136
13,443
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
yony101
Izanami
18
8 / 2 / 3
12,513
695
11,592
12,493
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emababa
Fenrir
16
10 / 3 / 3
10,726
596
16,051
13,319
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
JaydensMe
Hou Yi
12
0 / 7 / 2
7,577
421
5,927
11,949
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 7 / 6
7,511
417
3,826
19,260
7,945
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Th4tguy212
Olorun
16
8 / 9 / 7
10,357
575
14,182
16,855
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 1
7,513
417
3,153
13,766
9,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
31
Kills
18
18
Deaths
31
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
1
7
10.5
W
Cerberus
Contrived6
Cerberus
5
1
15
12.5
L
Fenrir
Emababa
Fenrir
10
3
3
3.83
L
Hou Yi
JaydensMe
Hou Yi
0
7
2
0.14
L
Ymir
0
7
6
0.43
W
Poseidon
SuckyLardo
Poseidon
5
8
4
0.88
L
Olorun
Th4tguy212
Olorun
8
9
7
1.28
L
0
5
1
0.1
W
Fenrir
iAxessor
Fenrir
6
6
5
1.42
W
Izanami
yony101
Izanami
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,715
Damage
43,139
68,733
Taken
75,149
42,686
Mitigated
29,533
22,783
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,541
3,135
1,651
5,589
13,631
12,903
0
1,438
12,193
76,683
0
W
Cerberus
Contrived6
Cerberus
8,786
792
0
4,919
16,009
14,440
545
6,333
9,043
38,321
0
L
Fenrir
Emababa
Fenrir
16,051
3,826
0
4,358
13,319
4,468
27
3,723
9,164
0
62,255
L
Hou Yi
JaydensMe
Hou Yi
5,927
2,637
0
1,731
11,949
2,492
452
3,158
8,665
0
44,335
L
Ymir
3,826
1,533
0
1,851
19,260
7,945
144
10,063
9,197
22,950
0
W
Poseidon
SuckyLardo
Poseidon
11,660
1,525
264
2,348
13,157
4,378
351
3,145
10,012
77,325
1,223
L
Olorun
Th4tguy212
Olorun
14,182
7,987
80
4,448
16,855
5,162
482
11,600
5,255
48,041
4,841
L
3,153
1,125
0
1,799
13,766
9,466
869
6,017
7,749
0
35,159
W
Fenrir
iAxessor
Fenrir
9,136
2,360
0
1,623
13,443
5,776
0
4,773
8,670
0
61,906
W
Izanami
yony101
Izanami
11,592
8,554
0
6,389
12,493
5,189
7,546
806
11,687
0
101,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
43,684
627
Minions Killed
358
0
Camps Cleared
0
1,832,835
Distance Traveled
1,619,996
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,031
668
146
8
0
400,287
0
W
Cerberus
11,540
641
71
4
0
375,265
5
L
Fenrir
10,726
596
99
6
0
373,496
8
L
Hou Yi
7,577
421
80
4
0
310,219
7
L
Ymir
7,511
417
30
2
0
304,313
2
W
Poseidon
11,134
619
132
7
0
344,980
4
L
Olorun
10,357
575
87
5
0
308,406
0
L
Chaac
7,513
417
62
3
0
323,562
0
W
Fenrir
10,714
595
101
6
0
369,473
0
W
Izanami
12,513
695
177
10
0
342,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role