Player Matchup

Heimdallr
Heimdallr
HeavyMetalVikin
Heimdallr
Level 44
God Stats
6W - 7L
1,715 SR
Queue Stats
180W - 174L
1,694 Elo+
Party 1
Kuzenbo
Kuzenbo
Mattbottt
Kuzenbo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 192L
1,548 Elo+
Party 1
Ra
Ra
OldSmellybunz
Ra
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ullr
Ullr
Spadezyyy
Ullr
Level 142
God Stats
14W - 24L
1,472 SR
Queue Stats
334W - 327L
1,506 Elo+
Party 1
Hercules
Hercules
Weezyyy
Hercules
Level 107
God Stats
16W - 12L
1,500 SR
Queue Stats
226W - 211L
1,503 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,550 Elo+

VS

Team Averages
Level 104
1,447 SR
1,428 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FrozenJello
Sun Wukong
Level 36
God Stats
1W - 0L
1,533 SR
Queue Stats
9W - 8L
1,648 Elo+
Party 3
Arachne
Arachne
GrimmJesters
Arachne
Level 147
God Stats
4W - 2L
1,411 SR
Queue Stats
41W - 39L
1,523 Elo+
Party 2
Medusa
Medusa
Revilement
Medusa
Level 18
God Stats
5W - 1L
1,501 SR
Queue Stats
8W - 8L
1,132 Elo+
Party 2
Ra
Ra
xHughesy75x
Ra
Level 160
God Stats
1W - 0L
1,291 SR
Queue Stats
8W - 6L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeavyMetalVikin
Heimdallr
8
3 / 4 / 2
5,569
557
5,007
7,051
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Mattbottt
Kuzenbo
8
2 / 3 / 2
5,933
593
5,210
8,769
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 5 / 2
5,037
504
2,227
5,598
1,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
12
0 / 1 / 1
6,312
631
950
5,350
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Weezyyy
Hercules
12
1 / 0 / 1
6,536
654
2,695
3,697
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 9
5,427
543
4,641
7,109
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
FrozenJello
Sun Wukong
10
0 / 1 / 0
5,565
557
654
5,490
2,363
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GrimmJesters
Arachne
10
5 / 1 / 5
6,063
606
5,596
7,468
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Revilement
Medusa
9
4 / 1 / 3
5,629
563
5,717
4,699
1,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
6,856
686
4,222
3,440
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
12
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
9
1.83
W
Sun Wukong
FrozenJello
Sun Wukong
0
1
0
0
W
Arachne
GrimmJesters
Arachne
5
1
5
7.5
L
Heimdallr
HeavyMetalVikin
Heimdallr
3
4
2
1
L
Kuzenbo
Mattbottt
Kuzenbo
2
3
2
1
L
1
5
2
0.4
W
Medusa
Revilement
Medusa
4
1
3
5.5
L
Ullr
0
1
1
0.5
L
Hercules
Weezyyy
Hercules
1
0
1
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
20,830
30,465
Taken
28,206
15,266
Mitigated
10,193
7,031
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,641
1,288
1,685
3,136
7,109
3,176
0
2,666
4,443
15,859
0
W
Sun Wukong
FrozenJello
Sun Wukong
654
183
0
1,572
5,490
2,363
0
0
5,370
0
28,402
W
Arachne
GrimmJesters
Arachne
5,596
4,317
104
1,704
7,468
2,093
0
1,680
5,788
0
26,183
L
Heimdallr
HeavyMetalVikin
Heimdallr
5,007
2,294
0
761
7,051
1,926
0
1,944
5,107
0
22,976
L
Kuzenbo
Mattbottt
Kuzenbo
5,210
2,741
0
1,652
8,769
7,583
0
2,824
5,945
15,952
0
L
2,227
193
66
440
5,598
1,369
0
2,173
3,425
19,990
0
W
Medusa
Revilement
Medusa
5,717
2,129
82
327
4,699
1,436
87
2,529
2,170
0
22,706
L
Ullr
950
264
0
2,642
5,350
1,802
0
1,231
4,119
0
45,092
L
Hercules
Weezyyy
Hercules
2,695
1,014
0
1,470
3,697
2,586
0
457
3,240
0
39,644
W
4,222
286
91
829
3,440
1,125
369
562
2,843
50,258
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
29,540
312
Minions Killed
306
0
Camps Cleared
0
993,786
Distance Traveled
1,032,486
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,427
543
26
3
0
167,763
0
W
Sun Wukong
5,565
557
79
8
0
193,682
0
W
Arachne
6,063
606
46
5
0
250,578
0
L
Heimdallr
5,569
557
48
5
0
178,685
0
L
Kuzenbo
5,933
593
21
2
0
193,570
2
L
Ra
5,037
504
40
4
0
183,786
0
W
Medusa
5,629
563
41
4
0
209,102
1
L
Ullr
6,312
631
102
10
0
221,092
3
L
Hercules
6,536
654
101
10
0
216,653
4
W
Ra
6,856
686
114
11
0
211,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role