Player Matchup

Gilgamesh
Gilgamesh
Allanghieri
Gilgamesh
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
465W - 482L
1,418 Elo+
Solo
Arachne
Arachne
Flailing_Branch
Arachne
Level 112
God Stats
9W - 7L
1,501 SR
Queue Stats
143W - 169L
1,371 Elo+
Party 1
Athena
Athena
NightChubs
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 158L
1,371 Elo+
Party 1
Tiamat
Tiamat
TheIndqtGamer
Tiamat
Level 109
God Stats
1W - 2L
1,750 SR
Queue Stats
147W - 173L
1,422 Elo+
Party 1
Skadi
Skadi
mojojojo0819
Skadi
Level 77
God Stats
12W - 5L
1,687 SR
Queue Stats
64W - 89L
1,371 Elo+
Party 1
Team Averages
Level 93
1,588 SR
1,390 Elo+

VS

Team Averages
Level 80
1,401 SR
1,441 Elo+
Kukulkan
Kukulkan
DRIGH KR3W
Kukulkan
Level 42
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 2
King Arthur
King Arthur
InfiniteApex
King Arthur
Level 107
God Stats
6W - 7L
1,126 SR
Queue Stats
104W - 102L
1,431 Elo+
Solo
Hun Batz
Hun Batz
KaneWolfBane
Hun Batz
Level 61
God Stats
6W - 7L
1,470 SR
Queue Stats
80W - 89L
1,426 Elo+
Solo
Bacchus
Bacchus
YuGixBRo
Bacchus
Level 87
God Stats
3W - 2L
1,361 SR
Queue Stats
47W - 48L
1,455 Elo+
Party 2
Apollo
Apollo
xxSiLV3R
Apollo
Level 102
God Stats
4W - 2L
1,665 SR
Queue Stats
56W - 57L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Allanghieri
Gilgamesh
12
0 / 0 / 0
6,241
520
3,683
6,403
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 2
7,622
635
6,230
8,964
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NightChubs
Athena
10
2 / 3 / 4
6,568
547
2,229
7,961
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,180
682
2,889
5,786
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 5
6,269
522
7,146
6,178
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRIGH KR3W
Kukulkan
7
1 / 2 / 0
5,405
450
830
2,944
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
InfiniteApex
King Arthur
13
0 / 0 / 0
7,095
591
4,523
9,099
3,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
KaneWolfBane
Hun Batz
13
1 / 3 / 2
7,012
584
3,939
8,288
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
YuGixBRo
Bacchus
9
2 / 2 / 3
6,250
521
3,311
8,179
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
xxSiLV3R
Apollo
11
2 / 2 / 4
6,344
529
6,123
7,385
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
7
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Allanghieri
Gilgamesh
0
0
0
0
L
Kukulkan
DRIGH KR3W
Kukulkan
1
2
0
0.5
W
5
1
2
6
L
King Arthur
InfiniteApex
King Arthur
0
0
0
0
L
Hun Batz
KaneWolfBane
Hun Batz
1
3
2
0.67
W
Athena
NightChubs
Athena
2
3
4
1.33
W
2
1
2
3
L
Bacchus
YuGixBRo
Bacchus
2
2
3
1.75
W
0
2
5
1.25
L
Apollo
xxSiLV3R
Apollo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
18,726
35,292
Taken
35,895
17,016
Mitigated
16,253
12,276
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Allanghieri
Gilgamesh
3,683
730
0
1,594
6,403
3,805
0
0
6,403
1,644
22,873
L
Kukulkan
DRIGH KR3W
Kukulkan
830
118
0
250
2,944
950
0
1,793
1,151
17,529
0
W
6,230
4,200
0
4,864
8,964
3,539
0
880
8,084
0
36,519
L
King Arthur
InfiniteApex
King Arthur
4,523
538
0
3,545
9,099
3,609
0
365
8,321
0
44,037
L
Hun Batz
KaneWolfBane
Hun Batz
3,939
1,371
0
3,719
8,288
2,878
0
1,506
6,782
0
50,852
W
Athena
NightChubs
Athena
2,229
557
0
1,739
7,961
5,074
464
1,704
6,257
13,162
0
W
2,889
249
0
3,002
5,786
3,017
1,830
734
5,052
49,837
0
L
Bacchus
YuGixBRo
Bacchus
3,311
190
294
1,727
8,179
6,480
0
969
7,210
9,824
0
W
7,146
3,116
0
1,077
6,178
1,581
884
823
5,355
0
33,304
L
Apollo
xxSiLV3R
Apollo
6,123
3,396
0
3,752
7,385
2,336
0
731
6,654
0
44,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
32,106
297
Minions Killed
339
0
Camps Cleared
0
1,329,914
Distance Traveled
1,156,943
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,241
520
51
4
0
239,897
1
L
Kukulkan
5,405
450
45
4
0
169,678
1
W
Arachne
7,622
635
63
5
0
297,757
1
L
King Arthur
7,095
591
90
8
0
254,354
1
L
Hun Batz
7,012
584
101
8
0
268,190
3
W
Athena
6,568
547
20
2
0
287,425
2
W
Tiamat
8,180
682
103
9
0
265,052
4
L
Bacchus
6,250
521
19
2
0
244,218
3
W
Skadi
6,269
522
60
5
0
239,783
3
L
Apollo
6,344
529
84
7
0
220,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role