Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Pat Stackin Up
Hercules
Level 108
God Stats
5W - 5L
1,607 SR
Queue Stats
170W - 198L
1,494 Elo+
Party 1
Geb
Geb
Shadowscry111
Geb
Level 124
God Stats
1W - 2L
1,686 SR
Queue Stats
75W - 81L
1,470 Elo+
Party 1
Medusa
Medusa
catnipmelody
Medusa
Level 81
God Stats
1W - 3L
1,744 SR
Queue Stats
167W - 184L
1,526 Elo+
Party 1
Team Averages
Level 116
1,608 SR
1,498 Elo+

VS

Team Averages
Level 134
1,499 SR
1,562 Elo+
Nu Wa
Nu Wa
A lot of trash
Nu Wa
Level 106
God Stats
4W - 9L
1,387 SR
Queue Stats
5W - 9L
1,411 Elo+
Solo
Atlas
Atlas
JAKEFR0MST8FARM
Atlas
Level 155
God Stats
26W - 19L
1,490 SR
Queue Stats
743W - 711L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
Mega_ManMan_
Baba Yaga
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 128L
1,750 Elo+
Solo
Fenrir
Fenrir
StayPuff00
Fenrir
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
bsquared68
Hou Yi
Level 149
God Stats
8W - 5L
1,617 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 9 / 2
7,311
487
6,424
14,441
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
12
2 / 4 / 0
7,150
477
9,717
8,510
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
13
1 / 2 / 1
7,447
496
3,531
13,808
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 3 / 1
6,326
422
3,567
12,312
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
0 / 6 / 0
6,056
404
5,510
11,288
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
9,765
651
11,868
4,873
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 3 / 4
8,605
574
6,607
13,231
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Mega_ManMan_
Baba Yaga
15
5 / 2 / 3
9,082
605
5,397
8,047
3,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
StayPuff00
Fenrir
13
2 / 0 / 8
8,248
550
5,851
10,582
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
bsquared68
Hou Yi
14
6 / 0 / 3
8,264
551
11,454
9,006
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
23
24
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
9
2
0.33
L
Zeus
 
Zeus
2
4
0
0.5
W
4
0
2
5
W
6
3
4
2.67
W
Baba Yaga
Mega_ManMan_
Baba Yaga
5
2
3
3.25
L
Hercules
1
2
1
0.75
L
0
3
1
0.17
W
Fenrir
StayPuff00
Fenrir
2
0
8
6
W
Hou Yi
bsquared68
Hou Yi
6
0
3
7.5
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
41,177
60,359
Taken
45,739
26,522
Mitigated
21,560
13,587
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,424
3,798
0
4,241
14,441
5,202
0
6,061
8,219
0
42,496
L
Zeus
 
Zeus
9,717
802
0
1,460
8,510
2,640
0
4,528
3,922
42,759
0
W
11,868
3,000
39
1,794
4,873
1,652
214
0
4,724
71,771
0
W
6,607
2,080
0
5,235
13,231
5,557
0
2,706
10,397
48,186
0
W
Baba Yaga
Mega_ManMan_
Baba Yaga
5,397
395
0
3,073
8,047
3,018
0
2,982
5,065
71,884
0
L
Hercules
3,531
938
0
2,968
13,808
8,739
0
8,579
4,897
0
51,302
L
3,567
435
201
2,577
12,312
7,922
0
2,817
9,445
20,502
0
W
Fenrir
StayPuff00
Fenrir
5,851
1,187
269
3,700
10,582
8,326
0
5,005
5,577
0
18,607
W
Hou Yi
bsquared68
Hou Yi
11,454
5,314
0
3,582
9,006
3,007
210
2,591
6,415
0
60,280
L
Medusa
5,510
2,989
0
2,140
11,288
2,019
0
1,234
10,004
0
36,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
43,964
344
Minions Killed
520
0
Camps Cleared
0
1,412,336
Distance Traveled
1,509,463
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,311
487
67
4
0
310,960
0
L
Zeus
7,150
477
76
5
0
268,198
2
W
Nu Wa
9,765
651
159
11
0
302,190
2
W
Atlas
8,605
574
87
6
0
321,820
2
W
Baba Yaga
9,082
605
137
9
0
284,032
4
L
Hercules
7,447
496
104
7
0
282,747
4
L
Geb
6,326
422
27
2
0
287,790
3
W
Fenrir
8,248
550
25
2
0
322,858
3
W
Hou Yi
8,264
551
112
7
0
278,563
2
L
Medusa
6,056
404
70
5
0
262,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role