Player Matchup

Hachiman
Hachiman
BoboThePimp69
Hachiman
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DunMuhGLAS
Xing Tian
Level 112
God Stats
6W - 4L
1,500 SR
Queue Stats
330W - 319L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Iinctus
Morgan Le Fay
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 118L
1,565 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,535 Elo+

VS

Team Averages
Level 92
1,645 SR
1,475 Elo+
Olorun
Olorun
Bjacks61
Olorun
Level 128
God Stats
2W - 2L
1,935 SR
Queue Stats
32W - 34L
1,538 Elo+
Party 1
Odin
Odin
Generalcolts
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,490 Elo+
Party 1
Thanatos
Thanatos
xXPiieroXx
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoboThePimp69
Hachiman
15
5 / 4 / 10
10,764
769
8,651
10,262
3,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
DunMuhGLAS
Xing Tian
15
6 / 2 / 9
11,850
846
8,076
16,689
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Iinctus
Morgan Le Fay
15
5 / 1 / 10
10,720
766
14,059
8,057
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bjacks61
Olorun
15
5 / 4 / 2
10,786
770
13,017
11,725
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 5
8,571
612
4,057
14,326
12,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
xXPiieroXx
Thanatos
14
2 / 6 / 2
9,473
677
8,207
11,875
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bjacks61
Olorun
5
4
2
1.5
W
Hachiman
BoboThePimp69
Hachiman
5
4
10
2.5
W
Xing Tian
DunMuhGLAS
Xing Tian
6
2
9
5.25
L
0
6
5
0.42
W
Morgan Le Fay
Iinctus
Morgan Le Fay
5
1
10
10
L
Thanatos
xXPiieroXx
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,786
Damage
25,281
35,008
Taken
37,926
27,854
Mitigated
21,221
6,635
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bjacks61
Olorun
13,017
6,122
205
4,225
11,725
3,547
0
7,408
4,317
38,560
4,324
W
Hachiman
BoboThePimp69
Hachiman
8,651
3,866
271
1,216
10,262
3,830
2,142
3,775
6,257
0
32,061
W
Xing Tian
DunMuhGLAS
Xing Tian
8,076
584
0
4,344
16,689
20,461
259
5,190
11,267
19,393
0
L
4,057
533
168
1,153
14,326
12,633
0
8,352
5,974
0
18,197
W
Morgan Le Fay
Iinctus
Morgan Le Fay
14,059
415
0
804
8,057
3,563
905
3,098
4,762
47,356
0
L
Thanatos
xXPiieroXx
Thanatos
8,207
292
0
6,313
11,875
5,041
0
6,861
5,014
0
38,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
28,830
148
Minions Killed
141
7
Camps Cleared
5
839,083
Distance Traveled
748,776
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,786
770
70
5
1
239,460
3
W
Hachiman
10,764
769
63
5
3
256,453
0
W
Xing Tian
11,850
846
15
1
0
298,155
3
L
Odin
8,571
612
18
1
1
251,487
1
W
Morgan Le Fay
10,720
766
70
5
4
284,475
1
L
Thanatos
9,473
677
53
4
3
257,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role