Player Matchup

Loki
Loki
Realm2449
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 2
Scylla
Scylla
Spike_TwinkleTit
Scylla
Level 148
God Stats
2W - 5L
1,501 SR
Queue Stats
138W - 142L
1,622 Elo+
Party 2
Olorun
Olorun
TheShirtlessKing
Olorun
Level 156
God Stats
0W - 2L
1,345 SR
Queue Stats
147W - 133L
1,601 Elo+
Party 2
Odin
Odin
dranzer19
Odin
Level 47
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 15L
1,272 Elo+
Party 2
Athena
Athena
nero2180
Athena
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,250 Elo+
Party 2
Team Averages
Level 95
1,467 SR
1,453 Elo+

VS

Team Averages
Level 105
1,500 SR
1,545 Elo+
Cupid
Cupid
NoMomICantPause8
Cupid
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 144L
1,481 Elo+
Solo
Ganesha
Ganesha
Nomnomjellybean
Ganesha
Level 107
God Stats
2W - 1L
1,255 SR
Queue Stats
44W - 36L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
Papacheesey69
Sun Wukong
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
80W - 80L
1,479 Elo+
Solo
Artemis
Artemis
murrshmello
Artemis
Level 106
God Stats
2W - 1L
1,529 SR
Queue Stats
40W - 34L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
xIKittieIx
Baba Yaga
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 7 / 7
9,525
635
3,739
14,235
5,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 7
11,289
753
20,548
15,752
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 11
12,300
820
19,515
18,807
9,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
17
6 / 9 / 7
11,281
752
11,383
20,875
10,324
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
nero2180
Athena
15
1 / 6 / 7
9,807
654
6,642
33,492
32,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,791
719
13,457
11,967
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 5 / 26
11,644
776
17,995
19,972
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Papacheesey69
Sun Wukong
18
7 / 4 / 16
11,480
765
14,299
19,919
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
murrshmello
Artemis
19
7 / 4 / 17
11,956
797
21,250
14,819
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
xIKittieIx
Baba Yaga
20
11 / 2 / 17
12,322
821
24,758
11,726
6,318
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
18
Kills
30
30
Deaths
18
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
1
5
26
2.8
W
Sun Wukong
Papacheesey69
Sun Wukong
7
4
16
3.75
L
Loki
3
7
7
0.93
L
3
5
7
1.3
L
5
3
11
3.5
L
Odin
6
9
7
1.06
W
Artemis
murrshmello
Artemis
7
4
17
3.88
L
Athena
nero2180
Athena
1
6
7
0.75
W
Baba Yaga
xIKittieIx
Baba Yaga
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,827
Damage
91,759
103,161
Taken
78,403
64,370
Mitigated
62,685
34,684
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,457
6,273
5,570
3,290
11,967
4,774
2,492
6,280
5,505
0
30,718
W
17,995
2,333
691
2,185
19,972
28,205
226
12,581
6,911
29,705
0
W
Sun Wukong
Papacheesey69
Sun Wukong
14,299
2,596
3,092
7,497
19,919
16,501
856
9,071
10,672
0
24,973
L
Loki
3,739
621
112
835
14,235
5,590
342
5,900
8,164
0
8,644
L
20,548
1,024
2,488
3,164
15,752
6,416
715
7,905
7,633
42,842
0
L
19,515
10,826
6,714
8,663
18,807
9,248
2,469
8,765
9,775
43,740
0
L
Odin
11,383
1,952
698
3,122
20,875
10,324
1,151
9,125
11,276
0
19,545
W
Artemis
murrshmello
Artemis
21,250
9,243
1,603
3,179
14,819
6,887
2,651
11,190
3,393
0
43,801
L
Athena
nero2180
Athena
6,642
1,297
551
8,337
33,492
32,792
147
10,659
22,341
10,890
0
W
Baba Yaga
xIKittieIx
Baba Yaga
24,758
2,154
1,657
4,699
11,726
6,318
589
6,351
5,217
40,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
58,193
130
Minions Killed
169
0
Camps Cleared
0
1,219,016
Distance Traveled
1,416,086
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,791
719
35
2
0
261,434
0
W
Ganesha
11,644
776
0
0
0
265,323
0
W
Sun Wukong
11,480
765
31
2
0
309,924
2
L
Loki
9,525
635
5
0
0
265,998
0
L
Scylla
11,289
753
59
4
0
255,563
0
L
Olorun
12,300
820
38
3
0
251,284
3
L
Odin
11,281
752
23
2
0
202,128
0
W
Artemis
11,956
797
67
4
0
276,817
0
L
Athena
9,807
654
5
0
0
244,043
0
W
Baba Yaga
12,322
821
36
2
0
302,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role