Player Matchup

Neith
Neith
BrMk DenisTreze
Neith
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
398W - 478L
1,456 Elo+
Solo
Thanatos
Thanatos
FireFlame247
Thanatos
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 177L
1,483 Elo+
Party 1
Janus
Janus
UPrisingDeath900
Janus
Level 60
God Stats
2W - 3L
1,190 SR
Queue Stats
28W - 53L
1,335 Elo+
Party 1
Yemoja
Yemoja
YesImJaided
Yemoja
Level 127
God Stats
7W - 6L
1,480 SR
Queue Stats
141W - 169L
1,327 Elo+
Party 1
Erlang Shen
Erlang Shen
yungplayer1
Erlang Shen
Level 101
God Stats
10W - 22L
1,186 SR
Queue Stats
242W - 281L
1,438 Elo+
Party 1
Team Averages
Level 114
1,371 SR
1,408 Elo+

VS

Team Averages
Level 67
1,598 SR
1,458 Elo+
Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Shantastic2814
Vulcan
Level 86
God Stats
18W - 28L
1,460 SR
Queue Stats
141W - 160L
1,472 Elo+
Party 3
Aphrodite
Aphrodite
TotalingCandy40
Aphrodite
Level 67
God Stats
43W - 44L
1,558 SR
Queue Stats
43W - 48L
1,527 Elo+
Party 3
Ganesha
Ganesha
appleclap67
Ganesha
Level 28
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
King Arthur
King Arthur
zoldlovag
King Arthur
Level 69
God Stats
7W - 4L
1,889 SR
Queue Stats
86W - 83L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,390
581
5,296
3,915
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
FireFlame247
Thanatos
11
3 / 3 / 0
6,253
568
3,072
7,683
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
6,245
568
2,835
4,537
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
2 / 1 / 3
5,854
532
4,034
3,915
2,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
yungplayer1
Erlang Shen
11
0 / 4 / 2
6,190
563
5,394
11,636
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 2
6,581
598
4,608
5,783
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
5,772
525
3,688
3,973
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TotalingCandy40
Aphrodite
8
1 / 3 / 0
5,023
457
1,832
5,989
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
appleclap67
Ganesha
9
0 / 2 / 2
5,507
501
941
9,234
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
zoldlovag
King Arthur
11
3 / 2 / 2
6,790
617
7,273
10,105
7,268
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
8
8
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
1
2
5
W
3
0
1
3.5
W
Thanatos
FireFlame247
Thanatos
3
3
0
1
L
0
1
2
1
L
Aphrodite
TotalingCandy40
Aphrodite
1
3
0
0.33
W
1
0
1
1.5
W
Yemoja
2
1
3
3.5
L
Ganesha
appleclap67
Ganesha
0
2
2
0.5
W
Erlang Shen
yungplayer1
Erlang Shen
0
4
2
0.25
L
King Arthur
zoldlovag
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
18,342
31,686
Taken
35,084
15,181
Mitigated
18,989
16,447
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,608
1,148
0
1,383
5,783
1,510
759
501
5,260
0
32,142
W
5,296
2,249
1
1,586
3,915
1,347
0
947
2,882
0
41,107
W
Thanatos
FireFlame247
Thanatos
3,072
867
0
5,759
7,683
2,897
308
1,961
5,680
0
31,769
L
3,688
930
0
1,482
3,973
1,157
31
1,741
2,118
30,840
0
L
Aphrodite
TotalingCandy40
Aphrodite
1,832
227
1,399
3,098
5,989
1,776
481
1,738
4,251
17,304
0
W
2,835
334
0
1,645
4,537
1,180
576
1,960
2,577
36,078
0
W
Yemoja
4,034
339
1,065
1,219
3,915
2,601
58
1,297
2,450
20,033
0
L
Ganesha
appleclap67
Ganesha
941
0
0
856
9,234
7,278
433
2,199
6,893
12,428
0
W
Erlang Shen
yungplayer1
Erlang Shen
5,394
3,220
0
5,172
11,636
7,156
1,090
0
11,636
0
30,578
L
King Arthur
zoldlovag
King Arthur
7,273
413
0
1,530
10,105
7,268
0
412
9,693
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
29,673
326
Minions Killed
254
0
Camps Cleared
0
1,025,500
Distance Traveled
1,140,441
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,581
598
67
6
0
258,409
0
W
Neith
6,390
581
76
7
0
190,277
0
W
Thanatos
6,253
568
63
6
0
237,475
1
L
Vulcan
5,772
525
67
6
0
222,651
3
L
Aphrodite
5,023
457
44
4
0
198,519
3
W
Janus
6,245
568
102
9
0
206,810
2
W
Yemoja
5,854
532
22
2
0
189,434
3
L
Ganesha
5,507
501
7
1
0
244,820
0
W
Erlang Shen
6,190
563
63
6
0
201,504
0
L
King Arthur
6,790
617
69
6
0
216,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role