Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
NBKlIrishFrontl
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
585W - 529L
1,482 Elo+
Solo
Skadi
Skadi
SaltyPup5739854
Skadi
Level 137
God Stats
7W - 1L
1,561 SR
Queue Stats
146W - 145L
1,511 Elo+
Solo
Ne Zha
Ne Zha
ricardogoku
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Kuzenbo
Kuzenbo
saethemighty
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,444 Elo+

VS

Team Averages
Level 131
1,548 SR
1,504 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Deanbag97
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 3
Vulcan
Vulcan
FrankDaTank394
Vulcan
Level 143
God Stats
5W - 2L
1,741 SR
Queue Stats
92W - 104L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
Optimus54Prime
Danzaburou
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 134L
1,515 Elo+
Party 1
Olorun
Olorun
ScremFoMaiCreem
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
12 / 1 / 14
10,727
1,073
14,939
10,907
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
NBKlIrishFrontl
Baron Samedi
15
9 / 2 / 7
9,083
908
7,415
9,031
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 2 / 21
8,742
874
9,629
6,699
2,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
14
1 / 5 / 20
8,448
845
4,973
7,651
4,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
saethemighty
Kuzenbo
14
2 / 3 / 14
8,601
860
5,288
12,405
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 6 / 5
6,778
678
2,094
9,339
2,655
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Deanbag97
Merlin
15
3 / 4 / 8
8,151
815
10,684
8,641
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 8 / 5
7,515
752
8,985
9,273
2,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Optimus54Prime
Danzaburou
14
1 / 5 / 8
7,643
764
7,170
8,557
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 2
8,037
804
7,115
8,276
3,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
26
Kills
13
13
Deaths
26
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
1
14
19
L
Awilix
 
Awilix
1
6
5
0.58
L
Merlin
Deanbag97
Merlin
3
4
8
1.75
L
2
8
5
0.56
W
Baron Samedi
NBKlIrishFrontl
Baron Samedi
9
2
7
6.25
L
Danzaburou
Optimus54Prime
Danzaburou
1
5
8
1
W
2
2
21
6.25
L
6
3
2
2.33
W
Ne Zha
1
5
20
2.2
W
Kuzenbo
saethemighty
Kuzenbo
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,244
Damage
36,048
46,693
Taken
44,086
33,636
Mitigated
14,214
19,003
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,939
5,613
465
4,186
10,907
5,079
2,139
5,880
5,027
0
34,990
L
Awilix
 
Awilix
2,094
552
332
1,328
9,339
2,655
228
2,599
6,740
0
3,642
L
Merlin
Deanbag97
Merlin
10,684
273
545
1,907
8,641
2,768
0
1,875
6,766
28,754
0
L
8,985
2,042
421
1,090
9,273
2,713
225
3,121
6,152
15,620
0
W
Baron Samedi
NBKlIrishFrontl
Baron Samedi
7,415
133
3,465
4,149
9,031
3,286
378
6,545
2,486
18,395
0
L
Danzaburou
Optimus54Prime
Danzaburou
7,170
2,217
821
1,316
8,557
2,880
273
2,886
5,671
0
17,916
W
9,629
2,359
2,513
1,326
6,699
2,462
1,958
4,621
2,078
0
19,488
L
7,115
2,448
1,005
2,023
8,276
3,198
605
2,317
5,959
15,486
0
W
Ne Zha
4,973
82
0
276
7,651
4,840
701
3,420
4,231
280
12,612
W
Kuzenbo
saethemighty
Kuzenbo
5,288
1,586
578
2,045
12,405
17,969
235
6,318
6,087
9,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
38,124
129
Minions Killed
108
0
Camps Cleared
0
951,478
Distance Traveled
825,941
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,727
1,073
58
6
0
184,191
0
L
Awilix
6,778
678
4
0
0
156,525
0
L
Merlin
8,151
815
31
3
0
176,614
0
L
Vulcan
7,515
752
18
2
0
174,948
2
W
Baron Samedi
9,083
908
21
2
0
190,794
0
L
Danzaburou
7,643
764
29
3
0
151,335
0
W
Skadi
8,742
874
19
2
0
183,360
0
L
Olorun
8,037
804
26
3
0
166,519
0
W
Ne Zha
8,448
845
19
2
0
189,293
1
W
Kuzenbo
8,601
860
12
1
0
203,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role