Player Matchup

Fafnir
Fafnir
ATMrCleanMMA
Fafnir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 1
Mercury
Mercury
Aztllan
Mercury
Level 60
God Stats
9W - 16L
1,156 SR
Queue Stats
928W - 971L
1,303 Elo+
Solo
Medusa
Medusa
DMontaye
Medusa
Level 44
God Stats
3W - 0L
1,827 SR
Queue Stats
14W - 16L
1,363 Elo+
Solo
Ares
Ares
LunaTheConfused
Ares
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Odin
Odin
khaos_green99
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Team Averages
Level 39
1,497 SR
1,267 Elo+

VS

Team Averages
Level 77
1,495 SR
1,424 Elo+
Terra
Terra
Flamingdoodoo
Terra
Level 36
God Stats
4W - 9L
1,479 SR
Queue Stats
30W - 37L
1,459 Elo+
Party 2
Agni
Agni
KawaiiSpringroll
Agni
Level 65
God Stats
1W - 2L
1,660 SR
Queue Stats
69W - 75L
1,381 Elo+
Party 2
Bastet
Bastet
Sailormoon15994
Bastet
Level 105
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 2L
1,476 Elo+
Solo
Rama
Rama
iVampireFreak
Rama
Level 78
God Stats
0W - 3L
1,234 SR
Queue Stats
54W - 45L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xX__Dugo__Xx
Cu Chulainn
Level 103
God Stats
17W - 26L
1,385 SR
Queue Stats
267W - 286L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 0 / 1
5,611
468
2,748
7,445
6,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Aztllan
Mercury
11
3 / 2 / 0
6,425
535
3,179
8,098
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
DMontaye
Medusa
10
1 / 3 / 1
5,744
479
4,738
6,810
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,440
453
688
9,060
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,634
470
2,503
3,967
2,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,931
494
2,009
6,094
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,679
557
4,284
3,025
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 2 / 1
5,391
449
3,700
5,680
1,659
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
6,331
528
5,621
7,626
1,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xX__Dugo__Xx
Cu Chulainn
10
0 / 1 / 0
5,950
496
2,808
5,891
4,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
1
1.5
W
Mercury
Aztllan
Mercury
3
2
0
1.5
W
Medusa
DMontaye
Medusa
1
3
1
0.5
L
0
0
5
2.5
L
1
1
0
1
W
0
1
1
0.5
L
2
2
1
1.25
L
3
2
0
1.5
W
1
0
2
2
L
Cu Chulainn
xX__Dugo__Xx
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
18,422
35,380
Taken
28,316
17,989
Mitigated
11,678
7,851
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,748
686
135
1,377
7,445
6,114
0
1,361
6,084
10,362
0
W
Mercury
Aztllan
Mercury
3,179
1,215
0
900
8,098
2,275
0
512
7,550
0
38,657
W
Medusa
DMontaye
Medusa
4,738
1,343
260
1,641
6,810
1,590
152
439
6,371
0
39,067
L
2,009
283
764
1,804
6,094
2,806
135
1,007
5,087
11,709
0
L
4,284
84
0
808
3,025
1,016
383
688
2,337
31,570
0
W
688
217
204
3,104
9,060
5,667
796
3,248
5,344
17,483
0
L
3,700
845
1
990
5,680
1,659
208
194
5,486
0
19,234
L
5,621
4,396
0
3,880
7,626
1,968
1,119
1,547
6,079
0
28,924
W
2,503
1,414
0
230
3,967
2,343
105
223
3,738
0
13,744
L
Cu Chulainn
xX__Dugo__Xx
Cu Chulainn
2,808
1,295
0
1,574
5,891
4,229
369
0
5,891
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
30,282
232
Minions Killed
232
0
Camps Cleared
0
1,060,393
Distance Traveled
1,020,765
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,611
468
18
2
0
247,357
4
W
Mercury
6,425
535
76
6
0
237,656
0
W
Medusa
5,744
479
73
6
0
185,180
0
L
Terra
5,931
494
22
2
0
243,037
3
L
Agni
6,679
557
65
5
0
156,605
4
W
Ares
5,440
453
32
3
0
184,845
0
L
Bastet
5,391
449
28
2
0
190,553
0
L
Rama
6,331
528
54
5
0
225,953
3
W
Odin
5,634
470
33
3
0
205,355
2
L
Cu Chulainn
5,950
496
63
5
0
204,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role