Player Matchup

Merlin
Merlin
AirtightWall64
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
Aqua544
Aphrodite
Level 109
God Stats
5W - 6L
1,550 SR
Queue Stats
96W - 126L
1,252 Elo+
Party 1
Neith
Neith
CrosisGold
Neith
Level 58
God Stats
17W - 24L
1,434 SR
Queue Stats
84W - 119L
1,299 Elo+
Party 1
Team Averages
Level 61
1,495 SR
1,339 Elo+

VS

Team Averages
Level 51
1,547 SR
1,396 Elo+
Merlin
Merlin
YTSilentGamer69
Merlin
Level 28
God Stats
5W - 7L
1,417 SR
Queue Stats
50W - 76L
1,343 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fenrir_puppy2
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Party 2
Artemis
Artemis
westblaze88
Artemis
Level 100
God Stats
10W - 7L
1,723 SR
Queue Stats
26W - 51L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 4
9,795
653
8,929
14,963
3,831
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Aqua544
Aphrodite
14
3 / 3 / 4
9,820
655
8,946
14,269
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
15
3 / 3 / 6
10,198
680
11,956
15,712
4,475
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 6
11,501
767
20,514
12,506
4,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
fenrir_puppy2
Kumbhakarna
15
2 / 2 / 11
10,919
728
6,532
14,982
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
westblaze88
Artemis
16
4 / 4 / 10
10,757
717
12,285
8,664
3,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
16
17
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Aphrodite
Aqua544
Aphrodite
3
3
4
1.67
L
Neith
3
3
6
2
W
10
3
6
4.33
W
Kumbhakarna
fenrir_puppy2
Kumbhakarna
2
2
11
3.75
W
Artemis
westblaze88
Artemis
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
39,331
44,944
Taken
36,152
14,762
Mitigated
18,877
15,645
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,929
508
95
472
14,963
3,831
0
7,713
7,225
18,034
0
L
Aphrodite
Aqua544
Aphrodite
8,946
724
5,558
7,657
14,269
6,456
0
8,861
5,408
25,952
0
L
Neith
11,956
6,051
148
1,715
15,712
4,475
0
10,403
5,217
0
34,026
W
20,514
1,726
381
708
12,506
4,723
486
6,038
6,313
48,348
0
W
Kumbhakarna
fenrir_puppy2
Kumbhakarna
6,532
613
720
2,947
14,982
11,047
252
6,205
8,436
17,462
0
W
Artemis
westblaze88
Artemis
12,285
4,895
0
519
8,664
3,107
481
5,399
3,130
0
37,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
33,177
117
Minions Killed
136
2
Camps Cleared
6
753,770
Distance Traveled
739,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,795
653
24
2
0
220,497
3
L
Aphrodite
9,820
655
41
3
1
259,163
2
L
Neith
10,198
680
52
3
1
274,110
0
W
Merlin
11,501
767
64
4
5
257,618
2
W
Kumbhakarna
10,919
728
19
1
0
255,486
1
W
Artemis
10,757
717
53
4
1
226,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role