Player Matchup

Hercules
Hercules
ByCordero
Hercules
Level 32
God Stats
2W - 2L
1,702 SR
Queue Stats
12W - 38L
1,142 Elo+
Party 2
Baron Samedi
Baron Samedi
Evve013
Baron Samedi
Level 101
God Stats
24W - 16L
1,729 SR
Queue Stats
300W - 349L
1,471 Elo+
Solo
Chiron
Chiron
LITINIUSFLEX
Chiron
Level 85
God Stats
1W - 3L
1,539 SR
Queue Stats
27W - 36L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PainMaxipol
Morgan Le Fay
Level 49
God Stats
7W - 11L
1,500 SR
Queue Stats
71W - 85L
1,373 Elo+
Party 2
Ravana
Ravana
emocionadodemais
Ravana
Level 45
God Stats
7W - 5L
1,619 SR
Queue Stats
43W - 60L
1,426 Elo+
Solo
Team Averages
Level 62
1,618 SR
1,366 Elo+

VS

Team Averages
Level 80
1,618 SR
1,353 Elo+
Geb
Geb
Annunnakkii
Geb
Level 128
God Stats
4W - 6L
1,252 SR
Queue Stats
60W - 65L
1,402 Elo+
Solo
Merlin
Merlin
KakinCastro1104
Merlin
Level 36
God Stats
11W - 14L
1,771 SR
Queue Stats
177W - 265L
1,390 Elo+
Party 1
Mercury
Mercury
Sikarius_Roman
Mercury
Level 64
God Stats
24W - 19L
1,549 SR
Queue Stats
278W - 389L
1,395 Elo+
Party 1
Neith
Neith
quidanm12
Neith
Level 66
God Stats
3W - 4L
1,797 SR
Queue Stats
13W - 16L
1,026 Elo+
Solo
Chaac
Chaac
uBlaacKz7
Chaac
Level 107
God Stats
6W - 3L
1,720 SR
Queue Stats
131W - 101L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ByCordero
Hercules
6
0 / 0 / 0
3,426
571
730
2,581
999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Evve013
Baron Samedi
5
0 / 2 / 1
3,578
596
1,161
3,603
2,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
1
0 / 0 / 0
2,634
439
0
0
0
Morgan Le Fay
PainMaxipol
Morgan Le Fay
5
0 / 1 / 1
3,351
559
2,115
3,505
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 3 / 0
3,692
615
1,729
3,656
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,685
614
1,852
3,460
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 2
4,206
701
2,434
1,336
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
4,584
764
1,274
3,117
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
quidanm12
Neith
6
1 / 1 / 0
3,765
628
1,314
3,024
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
uBlaacKz7
Chaac
8
1 / 0 / 0
4,329
722
707
2,152
941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Hercules
ByCordero
Hercules
0
0
0
0
L
Baron Samedi
Evve013
Baron Samedi
0
2
1
0.25
W
2
0
2
3
L
Chiron
0
0
0
0
L
Morgan Le Fay
PainMaxipol
Morgan Le Fay
0
1
1
0.5
W
2
0
2
3
L
1
3
0
0.33
W
Neith
quidanm12
Neith
1
1
0
1
W
Chaac
uBlaacKz7
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,735
Damage
7,581
13,345
Taken
13,089
5,038
Mitigated
4,198
3,612
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,852
459
158
1,031
3,460
1,360
0
1,131
2,259
8,898
0
L
Hercules
ByCordero
Hercules
730
236
0
782
2,581
999
0
0
2,581
0
11,165
L
Baron Samedi
Evve013
Baron Samedi
1,161
173
175
1,380
3,603
2,112
0
1,319
2,262
10,325
0
W
2,434
298
0
489
1,336
318
199
465
745
11,752
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
PainMaxipol
Morgan Le Fay
2,115
401
0
875
3,505
861
0
1,321
1,942
9,950
0
W
1,274
690
0
1,525
3,117
724
0
490
2,529
0
19,593
L
1,729
909
0
400
3,656
1,066
0
1,280
2,274
0
10,280
W
Neith
quidanm12
Neith
1,314
827
0
879
3,024
855
0
892
2,128
0
12,852
W
Chaac
uBlaacKz7
Chaac
707
0
0
1,240
2,152
941
0
0
2,152
0
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,681
Gold Earned
20,569
85
Minions Killed
158
0
Camps Cleared
0
452,973
Distance Traveled
631,024
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,685
614
12
2
0
120,165
0
L
Hercules
3,426
571
18
3
0
125,932
0
L
Baron Samedi
3,578
596
22
4
0
97,133
3
W
Merlin
4,206
701
20
3
0
118,449
1
L
Chiron
2,634
439
0
0
0
0
0
L
Morgan Le Fay
3,351
559
22
4
0
118,037
2
W
Mercury
4,584
764
54
9
0
158,491
0
L
Ravana
3,692
615
23
4
0
111,871
0
W
Neith
3,765
628
28
5
0
123,613
3
W
Chaac
4,329
722
44
7
0
110,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role