Player Matchup

Atlas
Atlas
AND 2468
Atlas
Level 48
God Stats
8W - 4L
1,629 SR
Queue Stats
38W - 24L
1,442 Elo+
Party 1
Nemesis
Nemesis
AndreDemetrius
Nemesis
Level 48
God Stats
1W - 0L
1,255 SR
Queue Stats
36W - 53L
1,276 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,497 SR
Queue Stats
63W - 48L
1,442 Elo+
Party 1
Osiris
Osiris
Thugstin
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,253 Elo+
Solo
Agni
Agni
diamond_King400
Agni
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,209 Elo+
Party 3
Team Averages
Level 58
1,476 SR
1,324 Elo+

VS

Team Averages
Level 79
1,418 SR
1,372 Elo+
King Arthur
King Arthur
Caviar J
King Arthur
Level 107
God Stats
5W - 2L
1,444 SR
Queue Stats
87W - 82L
1,283 Elo+
Party 2
Apollo
Apollo
DangerCats4405
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,420 Elo+
Party 2
Arachne
Arachne
Hazanshu
Arachne
Level 119
God Stats
10W - 9L
1,427 SR
Queue Stats
26W - 34L
1,359 Elo+
Solo
Sol
Sol
SGFat4
Sol
Level 48
God Stats
1W - 3L
1,256 SR
Queue Stats
10W - 25L
1,359 Elo+
Solo
Kukulkan
Kukulkan
pkznoobs
Kukulkan
Level 38
God Stats
15W - 17L
1,465 SR
Queue Stats
24W - 24L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AND 2468
Atlas
20
5 / 2 / 10
13,300
782
8,804
15,371
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 4 / 14
12,436
732
9,048
13,738
5,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
20
10 / 3 / 8
14,341
844
33,530
12,847
5,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Thugstin
Osiris
20
6 / 5 / 6
14,077
828
7,809
21,371
28,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 4 / 9
14,750
868
29,501
18,436
8,465
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caviar J
King Arthur
20
5 / 3 / 7
13,060
768
13,529
31,809
27,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 10 / 3
11,075
651
9,601
17,918
10,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Hazanshu
Arachne
20
6 / 7 / 6
12,882
758
18,626
24,595
11,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
SGFat4
Sol
18
4 / 8 / 0
11,499
676
11,124
19,823
6,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
pkznoobs
Kukulkan
19
2 / 9 / 5
11,781
693
10,074
16,534
6,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
37
Kills
18
18
Deaths
37
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
AND 2468
Atlas
5
2
10
5
W
3
4
14
2.5
L
King Arthur
Caviar J
King Arthur
5
3
7
2.83
L
1
10
3
0.25
L
Arachne
Hazanshu
Arachne
6
7
6
1.29
W
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
10
3
8
4.67
L
Sol
SGFat4
Sol
4
8
0
0.5
W
Osiris
Thugstin
Osiris
6
5
6
1.8
W
13
4
9
4.38
L
Kukulkan
pkznoobs
Kukulkan
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,692
Damage
62,954
81,763
Taken
110,679
69,239
Mitigated
63,043
16,597
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AND 2468
Atlas
8,804
2,761
0
1,255
15,371
21,278
64
5,137
10,234
19,522
0
W
9,048
4,692
0
1,694
13,738
5,300
1,487
6,659
7,079
0
16,864
L
King Arthur
Caviar J
King Arthur
13,529
337
514
9,958
31,809
27,977
39
11,523
20,286
0
43,498
L
9,601
4,579
129
1,259
17,918
10,083
494
5,413
12,505
0
30,212
L
Arachne
Hazanshu
Arachne
18,626
12,180
291
4,739
24,595
11,354
840
8,349
16,246
0
36,669
W
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
33,530
20,568
202
6,149
12,847
5,751
4,054
3,270
9,577
0
90,554
L
Sol
SGFat4
Sol
11,124
2,631
276
3,457
19,823
6,795
0
6,499
13,324
33,855
0
W
Osiris
Thugstin
Osiris
7,809
2,483
188
1,699
21,371
28,445
1,458
1,514
19,857
1,022
63,280
W
29,501
1,838
192
5,218
18,436
8,465
867
4,618
13,818
59,402
0
L
Kukulkan
pkznoobs
Kukulkan
10,074
1,129
519
1,889
16,534
6,834
867
6,939
9,595
49,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,904
Gold Earned
60,297
345
Minions Killed
275
0
Camps Cleared
0
1,700,042
Distance Traveled
1,560,346
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,300
782
29
2
0
365,537
1
W
Nemesis
12,436
732
26
2
0
332,513
0
L
King Arthur
13,060
768
63
4
0
355,921
3
L
Apollo
11,075
651
56
3
0
295,006
1
L
Arachne
12,882
758
38
2
0
343,540
1
W
Ah Muzen Cab
14,341
844
120
7
0
356,187
3
L
Sol
11,499
676
42
2
0
278,160
0
W
Osiris
14,077
828
95
6
0
312,073
4
W
Agni
14,750
868
75
4
0
333,732
0
L
Kukulkan
11,781
693
76
4
0
287,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role