Player Matchup

Merlin
Merlin
ATLDark
Merlin
Level 127
God Stats
4W - 5L
1,615 SR
Queue Stats
96W - 80L
1,810 Elo+
Party 1
Neith
Neith
ATLDrug
Neith
Level 113
God Stats
7W - 0L
1,684 SR
Queue Stats
137W - 115L
1,661 Elo+
Party 1
King Arthur
King Arthur
LoopedJayster
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,733 Elo+
Party 1
Team Averages
Level 89
1,600 SR
1,735 Elo+

VS

Team Averages
Level 39
1,587 SR
1,501 Elo+
Raijin
Raijin
CrypticReaper09
Raijin
Level 107
God Stats
9W - 7L
1,761 SR
Queue Stats
101W - 126L
1,504 Elo+
Party 2
Artemis
Artemis
Marmul4705
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheUnseenHobo
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ATLDark
Merlin
14
5 / 0 / 12
8,680
868
12,331
5,874
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ATLDrug
Neith
14
7 / 1 / 9
8,907
891
7,921
5,693
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LoopedJayster
King Arthur
14
5 / 1 / 9
8,485
849
6,256
11,081
4,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,446
645
6,802
7,530
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Marmul4705
Artemis
10
0 / 7 / 2
6,299
630
3,125
9,310
2,799
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheUnseenHobo
King Arthur
11
2 / 6 / 0
7,310
731
4,799
13,269
5,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
ATLDark
Merlin
5
0
12
11
W
Neith
ATLDrug
Neith
7
1
9
11.5
L
0
4
2
0.25
W
King Arthur
LoopedJayster
King Arthur
5
1
9
9.5
L
Artemis
Marmul4705
Artemis
0
7
2
0.14
L
King Arthur
TheUnseenHobo
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
14,726
22,648
Taken
30,109
8,582
Mitigated
9,810
9,841
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ATLDark
Merlin
12,331
1,401
88
1,733
5,874
2,150
566
1,789
3,967
47,903
0
W
Neith
ATLDrug
Neith
7,921
2,117
408
2,636
5,693
2,060
1,191
1,304
4,229
0
25,230
L
6,802
660
507
688
7,530
1,952
0
4,252
3,278
23,077
0
W
King Arthur
LoopedJayster
King Arthur
6,256
1,015
432
4,544
11,081
4,372
557
3,740
6,958
0
25,302
L
Artemis
Marmul4705
Artemis
3,125
1,905
340
336
9,310
2,799
0
3,082
6,228
0
8,967
L
King Arthur
TheUnseenHobo
King Arthur
4,799
1,068
0
489
13,269
5,059
0
5,217
8,052
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
20,055
144
Minions Killed
98
6
Camps Cleared
3
535,676
Distance Traveled
448,972
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,680
868
52
5
3
189,525
1
W
Neith
8,907
891
36
4
0
171,015
3
L
Raijin
6,446
645
54
5
2
157,699
0
W
King Arthur
8,485
849
56
6
3
175,136
2
L
Artemis
6,299
630
17
2
0
123,155
2
L
King Arthur
7,310
731
27
3
1
168,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role