Player Matchup

Pele
Pele
Blue1421
Pele
Level 145
God Stats
3W - 2L
1,598 SR
Queue Stats
69W - 61L
1,469 Elo+
Party 2
Izanami
Izanami
Hellrazer83
Izanami
Level 63
God Stats
1W - 2L
1,330 SR
Queue Stats
3W - 5L
1,135 Elo+
Party 2
Nu Wa
Nu Wa
MuzMuffin
Nu Wa
Level 145
God Stats
1W - 1L
1,704 SR
Queue Stats
76W - 71L
1,439 Elo+
Solo
Ganesha
Ganesha
Spzadakis
Ganesha
Level 135
God Stats
1W - 2L
1,571 SR
Queue Stats
26W - 28L
1,463 Elo+
Party 2
Scylla
Scylla
TheFatMonk20
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,501 Elo+
Party 2
Team Averages
Level 121
1,541 SR
1,401 Elo+

VS

Team Averages
Level 115
1,577 SR
1,441 Elo+
Rama
Rama
Beastella88
Rama
Level 100
God Stats
4W - 5L
1,302 SR
Queue Stats
26W - 34L
1,389 Elo+
Party 1
Scylla
Scylla
LockLaNok
Scylla
Level 103
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 22L
1,247 Elo+
Party 1
Atlas
Atlas
SquarePlanet420
Atlas
Level 119
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 1L
1,699 Elo+
Solo
Vulcan
Vulcan
WDURAN7
Vulcan
Level 127
God Stats
16W - 11L
1,524 SR
Queue Stats
53W - 62L
1,388 Elo+
Solo
Bastet
Bastet
iamh
Bastet
Level 127
God Stats
6W - 8L
1,625 SR
Queue Stats
82W - 83L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 6 / 1
8,143
814
7,811
10,358
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Hellrazer83
Izanami
13
1 / 5 / 1
7,081
708
3,400
7,198
2,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
MuzMuffin
Nu Wa
14
0 / 0 / 3
7,269
727
6,952
4,729
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Spzadakis
Ganesha
13
0 / 4 / 6
7,533
753
2,093
11,846
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
12
1 / 3 / 1
6,770
677
3,132
5,871
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
8,277
828
7,500
5,519
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
LockLaNok
Scylla
14
2 / 3 / 9
7,762
776
7,639
5,755
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 8
7,505
751
4,767
10,906
9,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
WDURAN7
Vulcan
15
3 / 1 / 1
7,823
782
7,156
4,286
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
iamh
Bastet
15
6 / 3 / 5
8,092
809
9,537
8,798
2,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
18
18
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Pele
6
6
1
1.08
L
Izanami
Hellrazer83
Izanami
1
5
1
0.3
W
Scylla
LockLaNok
Scylla
2
3
9
2.17
L
Nu Wa
MuzMuffin
Nu Wa
0
0
3
1.5
L
Ganesha
Spzadakis
Ganesha
0
4
6
0.75
W
2
1
8
6
L
Scylla
1
3
1
0.5
W
Vulcan
WDURAN7
Vulcan
3
1
1
3.5
W
Bastet
iamh
Bastet
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
36,599
40,002
Taken
35,264
19,748
Mitigated
17,095
2,329
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,500
5,239
360
2,631
5,519
1,898
419
2,439
3,080
0
28,520
L
Pele
7,811
1,335
0
592
10,358
3,428
0
4,508
5,788
0
20,546
L
Izanami
Hellrazer83
Izanami
3,400
1,518
0
0
7,198
2,697
0
3,277
3,859
0
15,345
W
Scylla
LockLaNok
Scylla
7,639
706
0
584
5,755
1,505
432
1,930
3,825
20,580
0
L
Nu Wa
MuzMuffin
Nu Wa
6,952
1,182
75
503
4,729
2,069
112
2,904
1,653
29,776
0
L
Ganesha
Spzadakis
Ganesha
2,093
272
0
1,159
11,846
9,708
0
4,994
6,670
13,538
0
W
4,767
1,487
90
165
10,906
9,452
327
3,038
7,868
21,375
0
L
Scylla
3,132
554
0
0
5,871
1,846
0
3,355
2,470
19,368
0
W
Vulcan
WDURAN7
Vulcan
7,156
1,565
0
1,214
4,286
1,428
301
1,987
2,299
32,017
0
W
Bastet
iamh
Bastet
9,537
1,957
0
1,479
8,798
2,812
0
2,783
6,015
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
39,459
207
Minions Killed
211
0
Camps Cleared
0
948,579
Distance Traveled
1,046,230
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,277
828
42
4
0
192,370
2
L
Pele
8,143
814
54
5
0
195,132
0
L
Izanami
7,081
708
38
4
0
146,321
0
W
Scylla
7,762
776
39
4
0
201,367
0
L
Nu Wa
7,269
727
66
7
0
199,785
3
L
Ganesha
7,533
753
7
1
0
210,043
2
W
Atlas
7,505
751
28
3
0
219,529
3
L
Scylla
6,770
677
42
4
0
197,298
0
W
Vulcan
7,823
782
57
6
0
211,964
1
W
Bastet
8,092
809
45
5
0
221,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role