Player Matchup

Sobek
Sobek
CaptivityC
Sobek
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Colombiahitman8
Hou Yi
Level 82
God Stats
9W - 8L
1,485 SR
Queue Stats
176W - 297L
1,338 Elo+
Party 1
Raijin
Raijin
csquad2020
Raijin
Level 108
God Stats
4W - 17L
1,234 SR
Queue Stats
184W - 269L
1,412 Elo+
Party 1
Team Averages
Level 69
1,344 SR
1,417 Elo+

VS

Team Averages
Level 54
1,512 SR
1,454 Elo+
Jormungandr
Jormungandr
KeepTheStrap
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,333 Elo+
Party 2
Bastet
Bastet
reelfrostyy
Bastet
Level 60
God Stats
49W - 58L
1,535 SR
Queue Stats
301W - 319L
1,518 Elo+
Solo
Janus
Janus
xXShmorganXx
Janus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 8 / 3
8,918
637
2,678
19,320
23,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 2
9,605
686
5,452
16,390
3,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
csquad2020
Raijin
13
4 / 8 / 0
9,054
647
7,030
15,587
4,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KeepTheStrap
Jormungandr
16
6 / 1 / 14
11,201
800
12,282
13,401
12,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
6 / 4 / 10
10,829
774
12,496
10,948
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 2 / 8
11,788
842
21,696
9,689
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
23
23
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
8
3
0.19
L
3
7
2
0.57
W
Jormungandr
KeepTheStrap
Jormungandr
6
1
14
13
L
Raijin
csquad2020
Raijin
4
8
0
0.5
W
Bastet
6
4
10
2.75
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
46,474
51,297
Taken
34,038
31,687
Mitigated
20,227
5,764
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,678
307
0
1,482
19,320
23,538
0
12,665
6,450
8,811
0
L
5,452
1,927
0
2,402
16,390
3,964
0
9,028
7,362
0
20,038
W
Jormungandr
KeepTheStrap
Jormungandr
12,282
3,042
0
2,811
13,401
12,814
532
4,293
9,108
43,344
0
L
Raijin
csquad2020
Raijin
7,030
753
0
1,880
15,587
4,185
0
12,289
3,298
25,582
0
W
Bastet
12,496
3,221
0
1,661
10,948
4,450
35
1,151
9,797
0
33,174
W
21,696
1,258
129
3,056
9,689
2,963
770
4,794
4,895
60,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
33,818
84
Minions Killed
162
2
Camps Cleared
9
583,346
Distance Traveled
821,891
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,918
637
21
2
1
213,328
2
L
Hou Yi
9,605
686
25
2
0
204,001
0
W
Jormungandr
11,201
800
54
4
1
274,734
2
L
Raijin
9,054
647
38
3
1
166,017
2
W
Bastet
10,829
774
23
2
4
291,734
0
W
Janus
11,788
842
85
6
4
255,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role