Player Matchup

Fenrir
Fenrir
Fhurrball
Fenrir
Level 18
God Stats
2W - 1L
1,634 SR
Queue Stats
7W - 4L
1,457 Elo+
Party 2
Zeus
Zeus
Sistagore
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 68L
1,581 Elo+
Party 2
Hercules
Hercules
SmitedNova
Hercules
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 61L
1,588 Elo+
Party 2
Team Averages
Level 58
1,545 SR
1,542 Elo+

VS

Team Averages
Level 77
1,440 SR
1,412 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CrownedSoap5593
King Arthur
Level 101
God Stats
7W - 15L
1,321 SR
Queue Stats
86W - 123L
1,434 Elo+
Party 1
Izanami
Izanami
HakujaAnteverse
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fhurrball
Fenrir
12
5 / 0 / 8
7,730
773
4,138
3,921
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
2 / 0 / 10
7,190
719
7,262
3,593
947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SmitedNova
Hercules
13
7 / 0 / 7
8,216
822
7,954
7,872
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 0
5,989
599
1,353
5,352
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
CrownedSoap5593
King Arthur
9
0 / 6 / 0
5,769
577
4,372
10,986
6,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,653
565
2,168
7,783
2,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
King Arthur
CrownedSoap5593
King Arthur
0
6
0
0
W
Fenrir
Fhurrball
Fenrir
5
0
8
9
L
0
5
0
0
W
Zeus
2
0
10
7
W
Hercules
SmitedNova
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
7,893
15,386
Taken
24,121
7,365
Mitigated
10,573
4,019
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,353
0
2,185
1,433
5,352
2,256
0
2,767
2,477
12,379
0
L
King Arthur
CrownedSoap5593
King Arthur
4,372
283
0
1,530
10,986
6,058
0
3,717
7,063
0
15,717
W
Fenrir
Fhurrball
Fenrir
4,138
955
0
971
3,921
1,549
882
472
3,449
0
13,827
L
2,168
1,206
0
0
7,783
2,259
0
2,142
5,461
0
15,949
W
Zeus
7,262
869
0
482
3,593
947
54
4
3,589
27,065
0
W
Hercules
SmitedNova
Hercules
7,954
2,031
0
2,566
7,872
4,869
137
975
6,897
1,611
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
17,411
91
Minions Killed
76
3
Camps Cleared
5
535,658
Distance Traveled
498,059
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,989
599
24
2
2
174,077
2
L
King Arthur
5,769
577
25
3
2
166,642
0
W
Fenrir
7,730
773
24
2
1
201,605
1
L
Izanami
5,653
565
27
3
1
157,340
6
W
Zeus
7,190
719
44
4
1
156,296
1
W
Hercules
8,216
822
23
2
1
177,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role