Player Matchup

Xing Tian
Xing Tian
FatMonkeyBalls
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 17L
2,006 Elo+
Party 2
Hercules
Hercules
ItzVonix
Hercules
Level 156
God Stats
9W - 5L
1,703 SR
Queue Stats
202W - 87L
1,742 Elo+
Party 2
Charybdis
Charybdis
Lusaaset
Charybdis
Level 160
God Stats
9W - 4L
1,996 SR
Queue Stats
173W - 94L
1,839 Elo+
Party 2
Freya
Freya
Maeldrum
Freya
Level 157
God Stats
11W - 2L
1,974 SR
Queue Stats
335W - 231L
1,764 Elo+
Party 2
Ares
Ares
OathToRat
Ares
Level 160
God Stats
2W - 1L
1,677 SR
Queue Stats
382W - 188L
1,856 Elo+
Party 2
Team Averages
Level 132
1,770 SR
1,842 Elo+

VS

Team Averages
Level 74
1,596 SR
1,533 Elo+
Charybdis
Charybdis
BootyAvengerMk43
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Loki
Loki
LSDeezNuutz
Loki
Level 8
God Stats
0W - 1L
1,815 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
TheGenericZero
Persephone
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 254L
1,591 Elo+
Party 3
Chaac
Chaac
TheHolyKingKuk
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artio
Artio
Xenithen
Artio
Level 109
God Stats
29W - 23L
1,666 SR
Queue Stats
163W - 151L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatMonkeyBalls
Xing Tian
15
2 / 1 / 7
9,198
541
6,740
10,933
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ItzVonix
Hercules
13
2 / 2 / 7
8,722
513
3,551
13,230
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Lusaaset
Charybdis
18
6 / 2 / 7
10,846
638
15,341
14,464
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Maeldrum
Freya
16
2 / 1 / 3
9,538
561
10,535
11,559
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
17
7 / 2 / 5
10,884
640
11,205
11,551
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
1 / 3 / 2
8,873
522
6,372
13,752
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 2
8,838
520
6,848
11,426
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
TheGenericZero
Persephone
13
3 / 6 / 4
8,580
505
9,591
9,133
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
7,004
412
4,876
14,603
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Xenithen
Artio
12
0 / 3 / 6
7,706
453
4,064
14,075
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
8
8
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
3
2
0.67
W
Xing Tian
FatMonkeyBalls
Xing Tian
2
1
7
5.5
W
Hercules
ItzVonix
Hercules
2
2
7
2.75
L
4
2
2
2.5
W
Charybdis
Lusaaset
Charybdis
6
2
7
4.75
W
Freya
Maeldrum
Freya
2
1
3
3.5
W
Ares
7
2
5
4.75
L
Persephone
TheGenericZero
Persephone
3
6
4
0.83
L
0
5
2
0.2
L
Artio
Xenithen
Artio
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
31,751
61,737
Taken
62,989
35,158
Mitigated
29,735
23,986
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,372
3,671
0
6,572
13,752
4,519
2,120
8,295
5,457
0
69,331
W
Xing Tian
FatMonkeyBalls
Xing Tian
6,740
567
0
4,021
10,933
5,585
0
1,175
9,593
63,469
0
W
Hercules
ItzVonix
Hercules
3,551
807
0
3,710
13,230
8,674
0
5,496
7,694
0
18,038
L
6,848
971
0
3,655
11,426
3,388
0
4,878
6,460
0
51,458
W
Charybdis
Lusaaset
Charybdis
15,341
7,240
0
9,383
14,464
4,750
321
4,655
9,809
0
115,114
W
Freya
Maeldrum
Freya
10,535
3,146
0
5,124
11,559
3,771
372
642
10,917
65,247
0
W
Ares
11,205
1,333
0
1,748
11,551
12,378
0
1,687
9,519
53,953
0
L
Persephone
TheGenericZero
Persephone
9,591
185
0
661
9,133
1,816
0
1,829
7,277
57,301
0
L
4,876
978
0
3,819
14,603
9,563
578
9,069
4,943
0
36,551
L
Artio
Xenithen
Artio
4,064
334
1,592
4,311
14,075
10,449
0
3,583
10,368
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
41,001
530
Minions Killed
451
0
Camps Cleared
0
1,603,844
Distance Traveled
1,715,463
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,873
522
150
9
0
292,264
2
W
Xing Tian
9,198
541
116
7
0
344,992
8
W
Hercules
8,722
513
21
1
0
337,178
7
L
Loki
8,838
520
89
5
0
384,360
6
W
Charybdis
10,846
638
173
10
0
297,301
5
W
Freya
9,538
561
113
7
0
317,612
3
W
Ares
10,884
640
107
6
0
306,761
5
L
Persephone
8,580
505
105
6
0
339,076
3
L
Chaac
7,004
412
67
4
0
355,536
4
L
Artio
7,706
453
40
2
0
344,227
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role