Player Matchup

Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BLT379
Chaac
Level 55
God Stats
5W - 2L
1,378 SR
Queue Stats
54W - 50L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
BuzzingBanjo621
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 83L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Casualkilla
Danzaburou
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 85L
1,530 Elo+
Party 1
Fafnir
Fafnir
lordRePTilEexe
Fafnir
Level 29
God Stats
14W - 5L
1,480 SR
Queue Stats
87W - 74L
1,596 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,557 Elo+

VS

Team Averages
Level 56
1,760 SR
1,619 Elo+
Bacchus
Bacchus
BeanieWeenees42
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mighty_Ricky
Fenrir
Level 57
God Stats
6W - 3L
1,719 SR
Queue Stats
166W - 149L
1,586 Elo+
Party 3
Rama
Rama
Rozugorudo
Rama
Level 57
God Stats
4W - 3L
1,992 SR
Queue Stats
154W - 125L
1,661 Elo+
Party 3
Gilgamesh
Gilgamesh
Syx_Mystyreious
Gilgamesh
Level 49
God Stats
3W - 11L
1,856 SR
Queue Stats
170W - 147L
1,661 Elo+
Party 3
Janus
Janus
The Gods Lord
Janus
Level 104
God Stats
2W - 3L
1,733 SR
Queue Stats
189W - 191L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
11 / 1 / 4
12,608
664
16,703
17,333
6,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
BLT379
Chaac
15
3 / 2 / 3
9,860
519
5,371
13,033
10,762
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 3
10,319
543
14,487
9,980
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Casualkilla
Danzaburou
20
4 / 1 / 6
12,679
667
9,978
10,455
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 8
10,146
534
5,775
10,151
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,170
377
3,703
15,834
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
2 / 5 / 3
8,961
472
7,879
18,821
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 1
8,933
470
3,238
7,966
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Syx_Mystyreious
Gilgamesh
14
2 / 5 / 0
9,300
489
11,945
15,568
14,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 1
9,514
501
10,271
10,624
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
8
8
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
1
4
13
W
Chaac
BLT379
Chaac
3
2
3
2.25
L
0
7
1
0.07
W
3
4
3
1.13
W
Danzaburou
Casualkilla
Danzaburou
4
1
6
7
L
Fenrir
2
5
3
0.7
L
1
2
1
0.75
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
2
5
0
0.4
L
3
5
1
0.7
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,314
Damage
37,036
60,952
Taken
68,813
32,730
Mitigated
41,048
27,871
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
16,703
9,770
0
7,503
17,333
6,305
786
4,554
12,291
0
101,077
W
Chaac
BLT379
Chaac
5,371
1,741
0
6,740
13,033
10,762
1,231
1,397
11,612
0
47,335
L
3,703
834
13
1,432
15,834
15,055
0
7,179
8,332
10,804
0
W
14,487
624
0
3,677
9,980
3,210
248
3,564
5,950
83,426
0
W
Danzaburou
Casualkilla
Danzaburou
9,978
4,968
0
5,562
10,455
4,286
4,145
861
9,594
0
105,058
L
Fenrir
7,879
1,068
0
4,973
18,821
6,378
0
5,301
13,332
0
50,894
L
3,238
2,685
0
3,441
7,966
2,220
0
436
7,530
0
60,228
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
11,945
3,701
0
4,052
15,568
14,331
690
1,988
13,476
6,126
55,704
L
10,271
355
0
953
10,624
3,064
0
4,407
5,881
72,612
0
W
5,775
1,920
496
3,893
10,151
8,167
150
4,643
4,942
21,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,612
Gold Earned
43,878
621
Minions Killed
510
0
Camps Cleared
0
1,900,289
Distance Traveled
1,857,931
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,608
664
146
8
0
460,286
1
W
Chaac
9,860
519
105
6
0
321,221
1
L
Bacchus
7,170
377
14
1
0
353,996
6
W
Ah Puch
10,319
543
140
7
0
374,065
6
W
Danzaburou
12,679
667
188
10
0
354,882
1
L
Fenrir
8,961
472
89
5
0
419,006
0
L
Rama
8,933
470
126
7
0
345,145
7
L
Gilgamesh
9,300
489
121
6
0
373,136
6
L
Janus
9,514
501
160
8
0
366,648
6
W
Fafnir
10,146
534
42
2
0
389,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role