Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Alajuela9
The Morrigan
Level 69
God Stats
13W - 6L
1,845 SR
Queue Stats
66W - 56L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
CIRRUS_MIKE_STAG
Danzaburou
Level 159
God Stats
5W - 2L
1,732 SR
Queue Stats
794W - 827L
1,609 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DCR3ptar
Kumbhakarna
Level 60
God Stats
43W - 15L
1,838 SR
Queue Stats
53W - 36L
1,674 Elo+
Party 1
Amaterasu
Amaterasu
WATERJUANO
Amaterasu
Level 140
God Stats
12W - 7L
1,645 SR
Queue Stats
606W - 625L
1,599 Elo+
Party 2
Team Averages
Level 117
1,712 SR
1,611 Elo+

VS

Team Averages
Level 145
1,567 SR
1,573 Elo+
Atlas
Atlas
DeadFishBits
Atlas
Level 152
God Stats
5W - 9L
1,462 SR
Queue Stats
8W - 10L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingHarle6458
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,653 Elo+
Solo
Cliodhna
Cliodhna
MICHAEL126
Cliodhna
Level 151
God Stats
22W - 19L
1,598 SR
Queue Stats
72W - 53L
1,679 Elo+
Solo
Bellona
Bellona
Stoopid4eva
Bellona
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 176L
1,491 Elo+
Solo
Ullr
Ullr
XCrimsonFangxX
Ullr
Level 160
God Stats
2W - 1L
1,774 SR
Queue Stats
952W - 955L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 0 / 10
11,945
1,086
22,230
6,810
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

The Morrigan
Alajuela9
The Morrigan
18
5 / 4 / 10
12,623
1,148
17,340
7,503
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CIRRUS_MIKE_STAG
Danzaburou
18
7 / 1 / 7
13,340
1,213
18,823
10,786
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
DCR3ptar
Kumbhakarna
18
0 / 4 / 14
12,371
1,125
6,421
23,915
29,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
WATERJUANO
Amaterasu
17
3 / 1 / 5
11,890
1,081
7,223
17,002
16,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,523
1,048
15,178
15,792
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
KingHarle6458
Morgan Le Fay
17
3 / 2 / 5
11,649
1,059
13,189
8,450
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MICHAEL126
Cliodhna
17
1 / 6 / 7
11,404
1,037
15,255
20,961
7,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Stoopid4eva
Bellona
17
3 / 5 / 3
11,778
1,071
11,377
20,609
20,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 2 / 2
10,579
962
6,761
9,800
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
18
Kills
10
10
Deaths
18
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
10
8
W
The Morrigan
Alajuela9
The Morrigan
5
4
10
2.5
W
Danzaburou
CIRRUS_MIKE_STAG
Danzaburou
7
1
7
10.5
W
Kumbhakarna
DCR3ptar
Kumbhakarna
0
4
14
1.75
L
3
3
4
1.67
L
Morgan Le Fay
KingHarle6458
Morgan Le Fay
3
2
5
2.75
L
Cliodhna
MICHAEL126
Cliodhna
1
6
7
0.75
L
Bellona
Stoopid4eva
Bellona
3
5
3
0.9
W
Amaterasu
WATERJUANO
Amaterasu
3
1
5
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,037
Damage
61,760
66,016
Taken
75,612
59,441
Mitigated
42,735
13,809
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,230
640
427
2,501
6,810
4,433
0
4,022
2,551
43,459
0
W
The Morrigan
Alajuela9
The Morrigan
17,340
2,147
81
636
7,503
3,353
0
2,507
4,903
25,709
5,827
W
Danzaburou
CIRRUS_MIKE_STAG
Danzaburou
18,823
8,889
0
2,627
10,786
5,345
0
4,966
5,501
0
51,541
W
Kumbhakarna
DCR3ptar
Kumbhakarna
6,421
167
385
2,267
23,915
29,598
0
8,127
15,073
12,791
0
L
15,178
3,975
0
590
15,792
7,366
0
8,250
7,542
31,388
0
L
Morgan Le Fay
KingHarle6458
Morgan Le Fay
13,189
1,496
0
339
8,450
3,291
0
4,712
3,738
33,542
0
L
Cliodhna
MICHAEL126
Cliodhna
15,255
1,631
0
4,780
20,961
7,967
0
9,010
11,951
0
48,584
L
Bellona
Stoopid4eva
Bellona
11,377
2,737
0
1,550
20,609
20,703
0
13,295
7,314
0
35,646
W
Amaterasu
WATERJUANO
Amaterasu
7,223
2,960
1,169
3,716
17,002
16,712
0
7,851
8,736
0
13,160
L
6,761
3,183
0
0
9,800
3,408
0
6,211
3,589
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,169
Gold Earned
56,933
193
Minions Killed
236
9
Camps Cleared
6
1,095,878
Distance Traveled
989,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,945
1,086
49
4
5
230,306
0
W
The Morrigan
12,623
1,148
41
4
0
199,628
0
W
Danzaburou
13,340
1,213
88
8
3
211,157
0
W
Kumbhakarna
12,371
1,125
4
0
0
227,854
0
L
Atlas
11,523
1,048
30
3
1
200,037
0
L
Morgan Le Fay
11,649
1,059
49
4
1
182,464
0
L
Cliodhna
11,404
1,037
78
7
1
215,699
1
L
Bellona
11,778
1,071
45
4
3
203,903
1
W
Amaterasu
11,890
1,081
11
1
1
226,933
0
L
Ullr
10,579
962
34
3
0
187,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role