Player Matchup

Chaac
Chaac
Silver I
WARRIORWHY
Chaac
Silver I
Level 127
God Stats
2W - 1L
1,442 SR
Queue Stats
7W - 4L
1,495 MMR
Party 1
Neith
Neith
Silver I
YouTube Flexin
Neith
Silver I
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 13L
1,380 MMR
Party 1
Freya
Freya
Bronze III
iMDoctorJones
Freya
Bronze III
Level 160
God Stats
6W - 3L
1,613 SR
Queue Stats
6W - 5L
1,453 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,447 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,459 SR
1,381 MMR
Geb
Geb
Silver III
CapN Cronch266
Geb
Silver III
Level 82
God Stats
1W - 2L
1,255 SR
Queue Stats
8W - 15L
1,289 MMR
Party 2
Ah Puch
Ah Puch
Silver II
M3rican Snip3r
Ah Puch
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,515 MMR
Party 2
Apollo
Apollo
Silver III
Tropic Tides
Apollo
Silver III
Level 82
God Stats
0W - 1L
1,623 SR
Queue Stats
36W - 44L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 6
6,760
845
3,867
9,337
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 0 / 5
6,709
839
3,312
3,010
1,015
Mace

Mace

+10
Physical Power

11
4 / 1 / 3
6,740
843
6,796
6,229
2,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GilgameshPersephonePoseidonLokiThanatos

VS

Bans
BastetAchillesTiamatAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,296
662
1,529
6,774
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 2
5,226
653
3,706
3,903
1,077
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
10
1 / 1 / 1
5,715
714
2,804
5,433
1,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
2
2
0.5
L
Apollo
1
1
1
1.5
W
Chaac
2
1
6
5
W
2
0
5
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
8,039
18,576
Taken
16,110
9,816
Mitigated
6,678
8,365
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,529
72
0
453
6,774
3,934
0
3,726
2,887
3,507
0
L
3,706
0
0
500
3,903
1,077
0
1,310
2,535
7,366
0
L
Apollo
2,804
973
0
845
5,433
1,667
14
1,760
3,592
0
21,045
W
Chaac
3,867
136
87
4,267
9,337
6,578
543
2,132
7,023
0
18,727
W
3,312
1,038
0
839
3,010
1,015
982
1,447
1,451
0
23,947
W
6,796
2,384
0
3,172
6,229
2,223
1,170
1,806
4,339
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
16,237
110
Minions Killed
58
6
Camps Cleared
0
430,545
Distance Traveled
364,898
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,296
662
7
1
0
136,034
4
L
Ah Puch
5,226
653
13
2
0
64,948
0
L
Apollo
5,715
714
38
5
0
163,916
1
W
Chaac
6,760
845
28
4
1
150,155
1
W
Neith
6,709
839
52
7
2
128,482
2
W
Freya
6,740
843
30
4
3
151,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role