Player Matchup

Gilgamesh
Gilgamesh
CrazyKirby
Gilgamesh
Level 43
God Stats
8W - 3L
1,715 SR
Queue Stats
123W - 57L
1,758 Elo+
Party 1
Osiris
Osiris
ProMercyMain
Osiris
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 59L
1,713 Elo+
Party 1
Achilles
Achilles
hunterecky
Achilles
Level 69
God Stats
4W - 4L
1,653 SR
Queue Stats
146W - 70L
1,818 Elo+
Party 1
Tiamat
Tiamat
jacobyyyy
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 9L
1,944 Elo+
Party 1
Erlang Shen
Erlang Shen
jakupbldes
Erlang Shen
Level 146
God Stats
4W - 2L
1,540 SR
Queue Stats
202W - 132L
1,697 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,786 Elo+

VS

Team Averages
Level 42
1,634 SR
1,647 Elo+
Atlas
Atlas
Flamebrand956
Atlas
Level 84
God Stats
2W - 2L
1,853 SR
Queue Stats
45W - 30L
1,698 Elo+
Party 2
Poseidon
Poseidon
WhiteBoyWonder
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Nemesis
Nemesis
bootymuncher9592
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,636 Elo+
Party 2
King Arthur
King Arthur
olbiohazardlo
King Arthur
Level 27
God Stats
2W - 2L
1,515 SR
Queue Stats
12W - 11L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
xXCaZXx
Baron Samedi
Level 25
God Stats
7W - 2L
1,799 SR
Queue Stats
17W - 11L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyKirby
Gilgamesh
18
9 / 4 / 16
11,354
811
16,387
19,290
18,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
19
7 / 1 / 19
11,294
807
15,285
17,887
20,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
hunterecky
Achilles
18
10 / 4 / 17
11,297
807
15,550
21,158
26,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
jacobyyyy
Tiamat
18
4 / 5 / 21
10,767
769
18,026
12,886
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
jakupbldes
Erlang Shen
17
4 / 2 / 22
11,254
804
18,461
23,912
19,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
10,895
778
20,672
20,937
29,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
16
1 / 8 / 11
9,498
678
9,582
15,188
7,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 5
10,353
740
17,978
19,861
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
olbiohazardlo
King Arthur
15
1 / 7 / 10
9,402
672
17,941
21,280
18,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
xXCaZXx
Baron Samedi
17
4 / 6 / 6
10,398
743
12,689
17,054
18,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
34
Kills
16
16
Deaths
34
95
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrazyKirby
Gilgamesh
9
4
16
4.25
L
5
5
9
1.9
W
Osiris
7
1
19
16.5
L
Poseidon
1
8
11
0.81
L
5
8
5
0.94
W
Achilles
hunterecky
Achilles
10
4
17
4.63
W
Tiamat
jacobyyyy
Tiamat
4
5
21
2.9
W
Erlang Shen
jakupbldes
Erlang Shen
4
2
22
7.5
L
King Arthur
olbiohazardlo
King Arthur
1
7
10
0.86
L
Baron Samedi
xXCaZXx
Baron Samedi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,709
Damage
78,862
95,133
Taken
94,320
93,248
Mitigated
84,636
27,053
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrazyKirby
Gilgamesh
16,387
4,309
0
4,466
19,290
18,180
0
8,370
10,920
0
39,430
L
20,672
7,808
1,082
2,617
20,937
29,420
34
4,644
16,293
36,483
0
W
Osiris
15,285
4,310
561
3,326
17,887
20,728
825
8,665
9,222
0
39,219
L
Poseidon
9,582
1,763
474
1,492
15,188
7,411
169
3,533
11,655
22,106
0
L
17,978
7,264
0
3,982
19,861
10,511
218
3,432
16,429
0
36,133
W
Achilles
hunterecky
Achilles
15,550
3,352
726
2,418
21,158
26,624
0
8,528
12,630
0
25,458
W
Tiamat
jacobyyyy
Tiamat
18,026
2,369
0
3,433
12,886
8,595
0
6,956
5,930
40,729
0
W
Erlang Shen
jakupbldes
Erlang Shen
18,461
9,195
4,362
7,761
23,912
19,121
422
10,424
13,488
0
36,860
L
King Arthur
olbiohazardlo
King Arthur
17,941
3,162
981
4,489
21,280
18,299
158
3,900
17,380
0
36,199
L
Baron Samedi
xXCaZXx
Baron Samedi
12,689
806
4,657
4,436
17,054
18,995
323
2,517
14,537
43,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,966
Gold Earned
50,546
205
Minions Killed
202
0
Camps Cleared
0
1,458,478
Distance Traveled
1,381,563
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,354
811
39
3
0
271,664
0
L
Atlas
10,895
778
28
2
0
279,178
2
W
Osiris
11,294
807
56
4
0
322,797
3
L
Poseidon
9,498
678
42
3
0
237,893
2
L
Nemesis
10,353
740
30
2
0
304,385
1
W
Achilles
11,297
807
16
1
0
280,923
1
W
Tiamat
10,767
769
60
4
0
270,283
3
W
Erlang Shen
11,254
804
34
2
0
312,811
0
L
King Arthur
9,402
672
39
3
0
291,611
2
L
Baron Samedi
10,398
743
63
5
0
268,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role