Player Matchup

Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FliyingAss
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
LeonFYQ
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
TraicoD
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
pedex06
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,500 Elo+

VS

Team Averages
Level 98
1,417 SR
1,581 Elo+
Ah Puch
Ah Puch
Kaladın
Ah Puch
Level 129
God Stats
6W - 2L
1,285 SR
Queue Stats
38W - 32L
1,865 Elo+
Party 1
Thanatos
Thanatos
MARCOPRO5441
Thanatos
Level 107
God Stats
3W - 2L
1,080 SR
Queue Stats
77W - 62L
1,531 Elo+
Party 1
Sobek
Sobek
Padrexico
Sobek
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 21L
1,569 Elo+
Party 1
Achilles
Achilles
SHîDO
Achilles
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,515 Elo+
Party 1
Skadi
Skadi
ViKTinleet1337
Skadi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 0
6,584
732
1,826
6,285
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
FliyingAss
Susano
11
0 / 13 / 1
6,118
680
3,123
13,871
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
LeonFYQ
Serqet
13
0 / 10 / 0
6,477
720
1,974
13,413
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
TraicoD
Neith
11
0 / 10 / 1
6,156
684
5,684
11,387
2,265
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
pedex06
Olorun
12
0 / 7 / 0
6,352
706
3,414
9,643
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kaladın
Ah Puch
17
14 / 0 / 19
9,868
1,096
15,127
3,578
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
MARCOPRO5441
Thanatos
17
18 / 0 / 14
10,131
1,126
12,894
7,818
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Padrexico
Sobek
14
2 / 1 / 18
8,124
903
5,723
8,350
8,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
SHîDO
Achilles
15
6 / 0 / 17
8,738
971
7,556
6,770
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 15
8,368
930
6,346
5,161
2,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
127
1
Kills
44
44
Deaths
2
2
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Susano
FliyingAss
Susano
0
13
1
0.04
W
Ah Puch
Kaladın
Ah Puch
14
0
19
23.5
L
Serqet
LeonFYQ
Serqet
0
10
0
0
W
Thanatos
MARCOPRO5441
Thanatos
18
0
14
25
W
Sobek
Padrexico
Sobek
2
1
18
11
W
Achilles
SHîDO
Achilles
6
0
17
14.5
L
Neith
TraicoD
Neith
0
10
1
0.05
W
4
1
15
11.5
L
Olorun
pedex06
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
47,646
54,599
Taken
31,677
16,684
Mitigated
21,238
1,825
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,826
0
0
0
6,285
1,031
0
1,844
4,441
4,237
0
L
Susano
FliyingAss
Susano
3,123
467
0
106
13,871
3,651
0
5,382
8,387
0
8,855
W
Ah Puch
Kaladın
Ah Puch
15,127
934
0
1,376
3,578
1,489
635
273
3,257
51,359
0
L
Serqet
LeonFYQ
Serqet
1,974
332
0
180
13,413
6,699
0
3,703
9,606
0
11,615
W
Thanatos
MARCOPRO5441
Thanatos
12,894
2,371
0
8,394
7,818
3,480
1,510
620
7,066
0
24,567
W
Sobek
Padrexico
Sobek
5,723
734
191
1,595
8,350
8,637
445
1,529
6,721
13,827
0
W
Achilles
SHîDO
Achilles
7,556
2,380
0
1,702
6,770
5,553
1,049
2,174
4,374
0
20,010
L
Neith
TraicoD
Neith
5,684
2,780
0
278
11,387
2,265
0
6,748
4,569
0
10,869
W
6,346
4,292
0
897
5,161
2,079
4,489
426
4,683
0
27,098
L
Olorun
pedex06
Olorun
3,414
2,570
96
1,165
9,643
3,038
0
3,173
6,222
11,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
45,229
71
Minions Killed
206
0
Camps Cleared
0
616,939
Distance Traveled
1,091,336
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,584
732
6
1
0
57,074
2
L
Susano
6,118
680
11
1
0
156,671
0
W
Ah Puch
9,868
1,096
87
10
0
207,509
1
L
Serqet
6,477
720
19
2
0
142,173
0
W
Thanatos
10,131
1,126
23
3
0
238,825
1
W
Sobek
8,124
903
23
3
0
217,405
1
W
Achilles
8,738
971
34
4
0
240,095
2
L
Neith
6,156
684
10
1
0
143,297
0
W
Skadi
8,368
930
39
4
0
187,502
0
L
Olorun
6,352
706
25
3
0
117,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role