Player Matchup

Horus
Horus
Bamablood
Horus
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
323W - 238L
1,735 Elo+
Party 1
Cupid
Cupid
BigW0lf8966
Cupid
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 52L
1,836 Elo+
Party 1
Vulcan
Vulcan
LightningsRage
Vulcan
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
354W - 266L
1,793 Elo+
Party 1
Hun Batz
Hun Batz
TeeterT0tter
Hun Batz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 196L
1,721 Elo+
Party 1
Guan Yu
Guan Yu
XPBOX
Guan Yu
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
488W - 382L
1,773 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,772 Elo+

VS

Team Averages
Level 45
1,453 SR
1,803 Elo+
Jormungandr
Jormungandr
Desteel
Jormungandr
Level 58
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 5L
1,790 Elo+
Party 2
Raijin
Raijin
MrPugLovesDrugs
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,824 Elo+
Party 2
Odin
Odin
Mrquiermo360
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,940 Elo+
Party 2
Bastet
Bastet
PhazedIn
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,940 Elo+
Party 2
Anhur
Anhur
bg292
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bamablood
Horus
19
2 / 2 / 30
12,652
791
8,995
18,128
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 2 / 19
14,239
890
28,063
19,202
8,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 3 / 22
12,334
771
24,291
12,835
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TeeterT0tter
Hun Batz
20
11 / 3 / 24
13,753
860
24,083
17,143
9,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
XPBOX
Guan Yu
20
14 / 3 / 21
13,876
867
23,657
21,530
30,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Desteel
Jormungandr
18
6 / 11 / 3
12,471
779
25,227
29,175
36,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 12 / 6
10,933
683
10,877
19,417
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 6 / 8
10,603
663
10,086
32,195
28,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
PhazedIn
Bastet
18
6 / 12 / 3
11,941
746
18,856
22,036
6,895
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
bg292
Anhur
16
0 / 10 / 5
10,127
633
6,112
18,341
10,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
38
51
Kills
13
13
Deaths
51
116
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
Bamablood
Horus
2
2
30
8.5
W
18
2
19
13.75
L
Jormungandr
Desteel
Jormungandr
6
11
3
0.68
W
6
3
22
5.67
L
1
12
6
0.33
L
0
6
8
0.67
L
Bastet
PhazedIn
Bastet
6
12
3
0.63
W
Hun Batz
TeeterT0tter
Hun Batz
11
3
24
7.67
W
Guan Yu
XPBOX
Guan Yu
14
3
21
8.17
L
Anhur
bg292
Anhur
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,089
Damage
71,158
88,838
Taken
121,164
74,622
Mitigated
88,615
39,315
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bamablood
Horus
8,995
3,278
4,945
7,353
18,128
21,482
248
6,350
11,654
0
16,529
W
28,063
15,118
1,859
8,711
19,202
8,181
2,861
8,562
10,478
0
60,865
L
Jormungandr
Desteel
Jormungandr
25,227
3,366
0
360
29,175
36,990
0
5,747
23,080
51,814
0
W
24,291
7,620
0
1,568
12,835
5,408
1,466
6,821
5,916
47,684
0
L
10,877
1,037
457
1,369
19,417
6,112
267
3,435
15,888
37,655
0
L
10,086
1,554
657
6,715
32,195
28,607
324
6,774
24,945
2,662
33,958
L
Bastet
PhazedIn
Bastet
18,856
4,445
0
2,875
22,036
6,895
36
3,890
18,099
0
37,192
W
Hun Batz
TeeterT0tter
Hun Batz
24,083
7,070
0
1,447
17,143
9,022
2,725
7,291
9,726
0
66,800
W
Guan Yu
XPBOX
Guan Yu
23,657
2,521
6,239
7,193
21,530
30,529
273
7,639
13,611
200
46,801
L
Anhur
bg292
Anhur
6,112
1,535
0
1,149
18,341
10,011
384
4,472
13,819
0
21,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,854
Gold Earned
56,075
253
Minions Killed
264
0
Camps Cleared
0
1,756,422
Distance Traveled
1,308,213
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,652
791
11
1
0
354,541
1
W
Cupid
14,239
890
66
4
0
325,485
1
L
Jormungandr
12,471
779
61
4
0
248,880
0
W
Vulcan
12,334
771
41
3
0
352,529
1
L
Raijin
10,933
683
59
4
0
239,052
0
L
Odin
10,603
663
67
4
0
325,828
3
L
Bastet
11,941
746
46
3
0
261,712
0
W
Hun Batz
13,753
860
83
5
0
354,577
2
W
Guan Yu
13,876
867
52
3
0
369,290
1
L
Anhur
10,127
633
31
2
0
232,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role