Player Matchup

Ra
Ra
Alan_Garcia69
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,750 Elo+
Party 2
Ymir
Ymir
AlucardOMG
Ymir
Level 129
God Stats
8W - 1L
1,294 SR
Queue Stats
105W - 84L
1,582 Elo+
Party 2
Apollo
Apollo
DanishMamba
Apollo
Level 68
God Stats
13W - 15L
1,458 SR
Queue Stats
495W - 480L
1,494 Elo+
Solo
Achilles
Achilles
fishy145
Achilles
Level 127
God Stats
3W - 5L
1,494 SR
Queue Stats
76W - 74L
1,537 Elo+
Solo
Arachne
Arachne
ronaldoaviles
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,750 Elo+
Party 2
Team Averages
Level 91
1,449 SR
1,623 Elo+

VS

Team Averages
Level 114
1,562 SR
1,532 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kaositic
Amaterasu
Level 118
God Stats
8W - 10L
1,595 SR
Queue Stats
51W - 44L
1,489 Elo+
Solo
Charybdis
Charybdis
KeyonDotDog
Charybdis
Level 84
God Stats
4W - 4L
1,713 SR
Queue Stats
123W - 133L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
gooniegamer
Hun Batz
Level 95
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 251L
1,539 Elo+
Party 1
Ymir
Ymir
pimegu
Ymir
Level 151
God Stats
17W - 10L
1,500 SR
Queue Stats
449W - 431L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,979
698
6,296
3,569
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 10
6,055
606
4,110
8,042
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
11
3 / 0 / 2
6,231
623
3,042
4,856
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
fishy145
Achilles
10
5 / 2 / 3
6,326
633
6,669
9,281
6,610
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
11
5 / 1 / 6
6,646
665
5,647
7,732
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 0
5,042
504
3,588
5,661
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kaositic
Amaterasu
10
2 / 5 / 0
5,694
569
5,391
11,189
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KeyonDotDog
Charybdis
6
0 / 4 / 0
4,337
434
2,655
4,648
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
gooniegamer
Hun Batz
7
0 / 6 / 1
4,566
457
3,071
8,462
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
pimegu
Ymir
6
0 / 2 / 0
4,471
447
2,103
6,445
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
21
Kills
3
3
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
7
0
3
8.5
W
1
0
10
6
W
Apollo
3
0
2
4
L
Amaterasu
Kaositic
Amaterasu
2
5
0
0.4
L
Charybdis
KeyonDotDog
Charybdis
0
4
0
0
W
Achilles
fishy145
Achilles
5
2
3
3.25
L
Hun Batz
gooniegamer
Hun Batz
0
6
1
0.08
L
Ymir
pimegu
Ymir
0
2
0
0
W
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
16,808
33,480
Taken
36,405
15,740
Mitigated
12,978
13,287
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,588
678
0
1,107
5,661
1,466
0
3,059
2,602
20,902
0
W
6,296
656
313
998
3,569
953
51
1,427
2,001
37,928
0
W
4,110
827
0
3,431
8,042
4,595
0
1,597
6,274
16,561
0
W
Apollo
3,042
1,855
0
2,574
4,856
1,210
621
651
4,163
0
37,545
L
Amaterasu
Kaositic
Amaterasu
5,391
2,397
0
4,011
11,189
5,980
420
1,290
9,899
0
25,467
L
Charybdis
KeyonDotDog
Charybdis
2,655
1,712
0
936
4,648
744
0
844
3,804
0
15,743
W
Achilles
fishy145
Achilles
6,669
2,279
0
3,853
9,281
6,610
524
804
7,974
0
25,561
L
Hun Batz
gooniegamer
Hun Batz
3,071
752
0
1,736
8,462
2,344
0
2,435
6,027
0
21,614
L
Ymir
pimegu
Ymir
2,103
489
0
796
6,445
2,444
0
2,778
3,667
12,528
0
W
Arachne
5,647
4,149
0
2,118
7,732
2,372
0
759
6,885
0
38,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
24,110
274
Minions Killed
196
0
Camps Cleared
0
1,030,535
Distance Traveled
853,708
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,042
504
42
4
0
167,409
0
W
Ra
6,979
698
69
7
0
219,965
3
W
Ymir
6,055
606
20
2
0
199,978
1
W
Apollo
6,231
623
74
7
0
186,251
2
L
Amaterasu
5,694
569
55
6
0
166,279
1
L
Charybdis
4,337
434
29
3
0
135,207
0
W
Achilles
6,326
633
43
4
0
196,400
1
L
Hun Batz
4,566
457
44
4
0
210,427
0
L
Ymir
4,471
447
26
3
0
174,386
2
W
Arachne
6,646
665
68
7
0
227,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role