Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LiquidLouise
Skadi
Level 8
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Snerdels
Ymir
Level 8
God Stats
12W - 10L
1,471 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 1
Team Averages
Level 47
1,555 SR
1,473 Elo+

VS

Team Averages
Level 114
1,517 SR
1,417 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MeezyMo
Zeus
Level 62
God Stats
86W - 97L
1,552 SR
Queue Stats
122W - 167L
1,408 Elo+
Solo
Horus
Horus
VERWIN220
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 276L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 8 / 2
7,357
736
5,932
9,260
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 8 / 2
7,778
778
6,397
8,814
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 7 / 4
7,122
712
3,121
15,240
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 2 / 14
9,391
939
10,253
9,152
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
MeezyMo
Zeus
14
12 / 2 / 9
9,654
965
13,483
5,083
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
VERWIN220
Horus
14
4 / 1 / 16
8,904
890
5,877
13,565
10,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
23
23
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
2
0.38
W
Baron Samedi
 
Baron Samedi
7
2
14
7
L
2
8
2
0.38
W
Zeus
MeezyMo
Zeus
12
2
9
8.25
L
Ymir
0
7
4
0.29
W
Horus
VERWIN220
Horus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
29,613
33,314
Taken
27,800
18,594
Mitigated
17,060
1,334
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,932
881
0
46
9,260
2,636
0
6,172
3,088
18,345
0
W
Baron Samedi
 
Baron Samedi
10,253
1,250
1,593
2,022
9,152
4,569
553
2,320
6,832
37,249
0
L
6,397
2,988
0
0
8,814
2,872
0
6,678
2,136
0
18,735
W
Zeus
MeezyMo
Zeus
13,483
1,140
0
1,131
5,083
1,838
1,229
1,645
3,438
37,252
0
L
Ymir
3,121
986
348
940
15,240
13,086
0
10,932
4,308
10,203
0
W
Horus
VERWIN220
Horus
5,877
2,648
2,003
6,759
13,565
10,653
491
5,661
7,904
0
14,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,257
Gold Earned
27,949
74
Minions Killed
123
0
Camps Cleared
9
459,891
Distance Traveled
565,165
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,357
736
25
3
0
157,684
3
W
Baron Samedi
9,391
939
58
6
5
186,730
1
L
Skadi
7,778
778
41
4
0
146,952
0
W
Zeus
9,654
965
53
5
3
161,354
0
L
Ymir
7,122
712
8
1
0
155,255
3
W
Horus
8,904
890
12
1
1
217,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role