Player Matchup

Artemis
Artemis
HzHeatMortal
Artemis
Level 145
God Stats
2W - 0L
1,369 SR
Queue Stats
76W - 47L
1,639 Elo+
Party 1
Tiamat
Tiamat
Samayo--Okami
Tiamat
Level 44
God Stats
4W - 3L
1,445 SR
Queue Stats
6W - 4L
1,734 Elo+
Solo
Persephone
Persephone
bigdwoo
Persephone
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 69L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oPectual
Morgan Le Fay
Level 6
God Stats
3W - 1L
1,705 SR
Queue Stats
15W - 7L
1,560 Elo+
Party 2
Mulan
Mulan
otas100701
Mulan
Level 28
God Stats
14W - 9L
1,643 SR
Queue Stats
146W - 125L
1,606 Elo+
Party 1
Team Averages
Level 74
1,532 SR
1,620 Elo+

VS

Team Averages
Level 53
1,528 SR
1,686 Elo+
Loki
Loki
ATINYBUTCHEEK
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,740 Elo+
Party 3
Erlang Shen
Erlang Shen
CappedShark4853
Erlang Shen
Level 44
God Stats
2W - 7L
1,253 SR
Queue Stats
10W - 20L
1,583 Elo+
Solo
Jing Wei
Jing Wei
MCGenius
Jing Wei
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 229L
1,823 Elo+
Party 3
Chang'e
Chang'e
Treecostumes
Chang'e
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 71L
1,460 Elo+
Solo
Tiamat
Tiamat
xxDiamondKing1xx
Tiamat
Level 69
God Stats
31W - 23L
1,888 SR
Queue Stats
295W - 229L
1,823 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HzHeatMortal
Artemis
20
8 / 4 / 15
13,827
864
22,491
19,204
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 7
12,636
790
9,493
10,275
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
bigdwoo
Persephone
19
8 / 6 / 16
13,116
820
22,785
13,066
5,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
oPectual
Morgan Le Fay
20
7 / 5 / 16
13,156
822
14,654
14,683
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
19
8 / 5 / 17
12,874
805
11,036
17,252
21,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 8
12,725
795
10,581
17,321
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
CappedShark4853
Erlang Shen
14
0 / 11 / 2
9,177
574
90
16,978
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
MCGenius
Jing Wei
20
7 / 4 / 8
13,657
854
18,123
26,010
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Treecostumes
Chang'e
18
3 / 8 / 6
11,137
696
8,377
18,481
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 6 / 6
12,451
778
18,428
15,707
10,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
37
Kills
24
24
Deaths
37
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Erlang Shen
CappedShark4853
Erlang Shen
0
11
2
0.09
W
Artemis
HzHeatMortal
Artemis
8
4
15
3.88
L
Jing Wei
MCGenius
Jing Wei
7
4
8
2.75
W
6
4
7
2.38
L
Chang'e
Treecostumes
Chang'e
3
8
6
0.75
W
Persephone
bigdwoo
Persephone
8
6
16
2.67
W
Morgan Le Fay
oPectual
Morgan Le Fay
7
5
16
3
W
Mulan
8
5
17
3.3
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,459
Damage
55,599
74,480
Taken
94,497
45,011
Mitigated
39,753
19,468
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
2,623
0
1,028
17,321
6,942
0
8,993
7,924
0
18,997
L
Erlang Shen
CappedShark4853
Erlang Shen
90
0
0
459
16,978
4,246
312
7,281
9,455
0
7,669
W
Artemis
HzHeatMortal
Artemis
22,491
12,670
0
7,004
19,204
7,455
6,875
6,597
12,187
0
83,298
L
Jing Wei
MCGenius
Jing Wei
18,123
15,340
0
7,157
26,010
9,381
1,088
12,298
13,200
0
63,418
W
9,493
1,493
85
3,048
10,275
5,454
1,745
1,936
8,113
33,005
0
L
Chang'e
Treecostumes
Chang'e
8,377
956
2,476
3,325
18,481
8,781
108
9,841
8,203
30,142
0
W
Persephone
bigdwoo
Persephone
22,785
1,422
0
2,268
13,066
5,143
544
3,405
9,276
60,504
0
W
Morgan Le Fay
oPectual
Morgan Le Fay
14,654
892
202
3,145
14,683
5,855
742
6,218
8,169
53,510
0
W
Mulan
11,036
1,054
466
3,250
17,252
21,104
537
7,494
9,098
0
26,570
L
18,428
1,650
0
2,351
15,707
10,403
0
7,368
7,988
44,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,609
Gold Earned
59,147
337
Minions Killed
223
0
Camps Cleared
0
1,531,202
Distance Traveled
1,434,832
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,725
795
16
1
0
279,305
2
L
Erlang Shen
9,177
574
16
1
0
229,472
0
W
Artemis
13,827
864
122
8
0
315,617
0
L
Jing Wei
13,657
854
90
6
0
325,570
0
W
Tiamat
12,636
790
57
4
0
304,252
4
L
Chang'e
11,137
696
40
3
0
284,403
1
W
Persephone
13,116
820
62
4
0
291,324
3
W
Morgan Le Fay
13,156
822
56
4
0
300,925
0
W
Mulan
12,874
805
40
3
0
319,084
2
L
Tiamat
12,451
778
61
4
0
316,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role