Player Matchup

Chang'e
Chang'e
An1muZ_04
Chang'e
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 129L
1,159 Elo+
Solo
Thanatos
Thanatos
Fango41
Thanatos
Level 89
God Stats
6W - 4L
1,757 SR
Queue Stats
194W - 196L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
HeavenlySorrow
Amaterasu
Level 105
God Stats
10W - 7L
1,607 SR
Queue Stats
142W - 141L
1,484 Elo+
Party 1
Artemis
Artemis
人生赢家666伟
Artemis
Level 63
God Stats
2W - 1L
1,211 SR
Queue Stats
35W - 37L
1,504 Elo+
Solo
Nox
Nox
孤寂哥kk
Nox
Level 87
God Stats
21W - 19L
1,539 SR
Queue Stats
249W - 259L
1,485 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,416 Elo+

VS

Team Averages
Level 55
1,540 SR
1,411 Elo+
Baron Samedi
Baron Samedi
DRogers
Baron Samedi
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,631 Elo+
Solo
Bakasura
Bakasura
Gouvernour
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 37L
1,544 Elo+
Solo
Izanami
Izanami
Kaiton
Izanami
Level 104
God Stats
3W - 2L
1,698 SR
Queue Stats
44W - 54L
1,284 Elo+
Party 2
Atlas
Atlas
StaceyDawn30
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,284 Elo+
Party 2
King Arthur
King Arthur
UNCL3B
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
An1muZ_04
Chang'e
14
6 / 2 / 3
8,519
609
4,388
11,281
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Fango41
Thanatos
13
4 / 0 / 3
8,246
589
3,155
7,862
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
HeavenlySorrow
Amaterasu
16
13 / 0 / 3
10,508
751
13,206
10,726
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 7
7,571
541
9,271
11,212
3,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 6
7,853
561
5,806
5,917
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRogers
Baron Samedi
10
2 / 3 / 0
6,357
454
5,122
5,163
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Gouvernour
Bakasura
10
0 / 7 / 3
6,425
459
4,152
11,416
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Kaiton
Izanami
12
5 / 5 / 2
7,431
531
7,996
13,370
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 6 / 0
5,853
418
2,671
12,902
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
UNCL3B
King Arthur
9
0 / 8 / 0
5,497
393
1,105
10,209
2,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
29
Kills
8
9
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
An1muZ_04
Chang'e
6
2
3
3.75
L
Baron Samedi
DRogers
Baron Samedi
2
3
0
0.67
W
Thanatos
Fango41
Thanatos
4
0
3
5.5
L
Bakasura
Gouvernour
Bakasura
0
7
3
0.21
W
Amaterasu
HeavenlySorrow
Amaterasu
13
0
3
14.5
L
Izanami
Kaiton
Izanami
5
5
2
1.2
L
1
6
0
0.17
L
King Arthur
UNCL3B
King Arthur
0
8
0
0
W
3
4
7
1.63
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
21,046
46,998
Taken
53,060
21,156
Mitigated
19,586
31,276
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
An1muZ_04
Chang'e
4,388
835
1,147
6,328
11,281
3,385
682
4,409
6,279
50,795
0
L
Baron Samedi
DRogers
Baron Samedi
5,122
198
0
1,305
5,163
2,157
0
1,558
3,605
29,318
0
W
Thanatos
Fango41
Thanatos
3,155
700
0
9,678
7,862
2,684
172
453
7,255
0
40,029
L
Bakasura
Gouvernour
Bakasura
4,152
3,040
0
2,937
11,416
3,516
0
2,125
9,291
0
22,729
W
Amaterasu
HeavenlySorrow
Amaterasu
13,206
7,410
0
7,587
10,726
9,721
373
285
9,939
0
70,845
L
Izanami
Kaiton
Izanami
7,996
5,586
0
5,554
13,370
3,614
0
2,881
10,489
0
50,745
L
2,671
1,203
0
1,226
12,902
7,376
0
3,516
9,386
17,903
0
L
King Arthur
UNCL3B
King Arthur
1,105
604
0
650
10,209
2,923
0
0
10,209
0
18,329
W
9,271
5,226
0
5,134
11,212
3,388
1,350
1,556
9,634
0
38,985
W
5,806
544
295
1,107
5,917
1,978
770
576
5,341
38,099
1,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
31,563
409
Minions Killed
292
0
Camps Cleared
0
1,332,921
Distance Traveled
1,168,401
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,519
609
74
5
0
246,961
5
L
Baron Samedi
6,357
454
68
5
0
198,469
4
W
Thanatos
8,246
589
65
5
0
315,645
4
L
Bakasura
6,425
459
62
4
0
279,667
0
W
Amaterasu
10,508
751
123
9
0
291,535
3
L
Izanami
7,431
531
96
7
0
222,499
0
L
Atlas
5,853
418
23
2
0
230,494
2
L
King Arthur
5,497
393
43
3
0
237,272
0
W
Artemis
7,571
541
68
5
0
220,944
2
W
Nox
7,853
561
79
6
0
257,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role