Player Matchup

Arachne
Arachne
 
Arachne
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
American Dad 12
Terra
Level 81
God Stats
4W - 4L
1,604 SR
Queue Stats
30W - 40L
1,415 Elo+
Party 2
Anubis
Anubis
Lasting Reaper
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,434 Elo+
Party 2
Medusa
Medusa
Nickery Noodle
Medusa
Level 119
God Stats
7W - 8L
1,594 SR
Queue Stats
123W - 117L
1,534 Elo+
Solo
Awilix
Awilix
ethiodude
Awilix
Level 118
God Stats
13W - 7L
1,593 SR
Queue Stats
104W - 94L
1,571 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,491 Elo+

VS

Team Averages
Level 87
1,493 SR
1,565 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Grimfoxy1335
Apollo
Level 60
God Stats
0W - 2L
1,359 SR
Queue Stats
35W - 46L
1,461 Elo+
Party 1
Cerberus
Cerberus
Rainstorm4640
Cerberus
Level 63
God Stats
29W - 39L
1,483 SR
Queue Stats
185W - 230L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
jakunDESU
Erlang Shen
Level 65
God Stats
11W - 11L
1,625 SR
Queue Stats
20W - 23L
1,762 Elo+
Solo
Scylla
Scylla
silverwolf1335
Scylla
Level 138
God Stats
3W - 8L
1,500 SR
Queue Stats
102W - 126L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 5
8,394
600
7,319
11,949
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 11
7,498
536
3,209
9,963
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 5 / 6
7,773
555
9,379
10,333
4,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 1 / 2
9,509
679
9,390
7,069
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ethiodude
Awilix
15
7 / 1 / 1
9,202
657
7,206
9,576
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 8 / 5
7,424
530
8,891
11,541
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
1 / 4 / 1
7,116
508
2,948
7,259
1,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Rainstorm4640
Cerberus
10
2 / 5 / 1
6,489
464
3,811
13,615
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
jakunDESU
Erlang Shen
12
1 / 6 / 2
6,976
498
5,488
11,619
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 4 / 3
7,802
557
7,454
6,553
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
27
Kills
12
12
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
5
3.75
L
Loki
 
Loki
3
8
5
0.69
W
0
3
11
1.83
L
Apollo
1
4
1
0.38
W
4
5
6
1.4
W
11
1
2
12
L
Cerberus
Rainstorm4640
Cerberus
2
5
1
0.5
W
Awilix
ethiodude
Awilix
7
1
1
7.5
L
Erlang Shen
jakunDESU
Erlang Shen
1
6
2
0.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
28,592
48,890
Taken
50,587
23,136
Mitigated
18,422
17,074
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,319
5,298
0
3,577
11,949
4,675
11
2,760
8,835
0
51,547
L
Loki
 
Loki
8,891
2,806
0
2,593
11,541
2,566
0
4,600
6,941
0
43,893
W
3,209
690
837
2,349
9,963
7,466
250
3,103
6,730
17,174
0
L
Apollo
2,948
1,818
0
2,251
7,259
1,760
0
369
6,890
0
33,927
W
9,379
504
0
3,346
10,333
4,731
230
3,694
6,389
44,976
0
W
9,390
3,420
0
2,945
7,069
2,627
1,917
958
6,075
0
65,080
L
Cerberus
Rainstorm4640
Cerberus
3,811
142
164
3,813
13,615
6,372
0
6,252
7,363
22,177
0
W
Awilix
ethiodude
Awilix
7,206
3,116
0
4,020
9,576
3,637
494
262
8,969
0
50,010
L
Erlang Shen
jakunDESU
Erlang Shen
5,488
2,462
0
3,467
11,619
6,210
0
404
11,215
0
32,517
L
7,454
294
0
170
6,553
1,514
0
963
5,590
44,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
35,807
415
Minions Killed
373
0
Camps Cleared
0
1,393,282
Distance Traveled
1,292,962
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,394
600
84
6
0
297,233
3
L
Loki
7,424
530
73
5
0
295,181
0
W
Terra
7,498
536
31
2
0
280,465
2
L
Apollo
7,116
508
67
5
0
251,936
1
W
Anubis
7,773
555
86
6
0
251,054
1
W
Medusa
9,509
679
110
8
0
254,013
1
L
Cerberus
6,489
464
54
4
0
245,879
0
W
Awilix
9,202
657
104
7
0
310,517
2
L
Erlang Shen
6,976
498
81
6
0
262,497
0
L
Scylla
7,802
557
98
7
0
237,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role