Player Matchup

Atlas
Atlas
Armageddon300h
Atlas
Level 121
God Stats
6W - 1L
1,690 SR
Queue Stats
170W - 154L
1,525 Elo+
Solo
Anhur
Anhur
Lil_z_Max
Anhur
Level 79
God Stats
2W - 1L
1,804 SR
Queue Stats
32W - 31L
1,557 Elo+
Party 1
Fenrir
Fenrir
elduro4713
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,599 Elo+
Party 1
Horus
Horus
jossmaryinez373
Horus
Level 127
God Stats
2W - 1L
1,720 SR
Queue Stats
9W - 6L
1,670 Elo+
Party 1
Persephone
Persephone
zVirtual998
Persephone
Level 137
God Stats
2W - 4L
1,470 SR
Queue Stats
19W - 17L
1,637 Elo+
Party 1
Team Averages
Level 114
1,637 SR
1,598 Elo+

VS

Team Averages
Level 109
1,405 SR
1,467 Elo+
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DRAGONFIST_ELITE
Bacchus
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
452W - 502L
1,481 Elo+
Party 2
Anubis
Anubis
HASHTAG_OFFENDED
Anubis
Level 126
God Stats
22W - 30L
1,074 SR
Queue Stats
361W - 399L
1,387 Elo+
Party 2
Arachne
Arachne
PM Fibulg
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 195L
1,417 Elo+
Solo
Chaac
Chaac
Strawhat_Bosco
Chaac
Level 87
God Stats
2W - 2L
1,451 SR
Queue Stats
119W - 122L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,955
497
3,337
8,154
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
Lil_z_Max
Anhur
13
2 / 2 / 2
7,514
537
4,664
6,351
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
elduro4713
Fenrir
14
6 / 3 / 5
8,147
582
9,236
10,047
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 0 / 3
8,218
587
9,152
8,881
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Persephone
zVirtual998
Persephone
14
5 / 1 / 3
8,915
637
9,473
7,346
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 0
7,287
521
4,691
8,050
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,869
491
4,034
9,596
5,882
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 6 / 1
6,575
470
4,920
10,329
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PM Fibulg
Arachne
11
1 / 4 / 1
6,611
472
4,612
11,822
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 0
6,722
480
4,372
13,681
8,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
W
1
0
3
2.5
L
1
2
1
0.75
L
2
6
1
0.42
W
Anhur
Lil_z_Max
Anhur
2
2
2
1.5
L
Arachne
PM Fibulg
Arachne
1
4
1
0.38
L
0
4
0
0
W
Fenrir
elduro4713
Fenrir
6
3
5
2.83
W
3
0
3
4.5
W
Persephone
zVirtual998
Persephone
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
22,629
40,779
Taken
53,478
18,306
Mitigated
24,833
18,047
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,691
3,666
0
2,687
8,050
2,119
0
1,006
7,044
0
50,944
W
3,337
1,652
47
2,513
8,154
5,122
0
2,253
5,901
20,864
0
L
4,034
799
1,060
3,020
9,596
5,882
0
3,154
6,442
27,642
0
L
4,920
561
0
3,089
10,329
4,594
114
7,030
3,299
34,387
0
W
Anhur
Lil_z_Max
Anhur
4,664
2,161
0
2,450
6,351
1,383
428
1,022
5,329
0
43,725
L
Arachne
PM Fibulg
Arachne
4,612
3,520
0
3,968
11,822
4,104
0
1,783
10,039
0
38,521
L
4,372
1,431
0
4,141
13,681
8,134
0
1,665
12,016
0
37,698
W
Fenrir
elduro4713
Fenrir
9,236
1,805
0
4,549
10,047
3,532
0
2,032
8,015
0
48,622
W
9,152
3,915
228
6,251
8,881
6,113
0
0
8,881
9,678
36,463
W
Persephone
zVirtual998
Persephone
9,473
1,049
0
2,009
7,346
2,156
338
3,647
3,698
66,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
34,064
413
Minions Killed
380
0
Camps Cleared
0
1,389,584
Distance Traveled
1,319,053
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,287
521
109
8
0
265,550
3
W
Atlas
6,955
497
24
2
0
283,488
1
L
Bacchus
6,869
491
38
3
0
275,501
1
L
Anubis
6,575
470
66
5
0
212,985
5
W
Anhur
7,514
537
90
6
0
261,879
4
L
Arachne
6,611
472
85
6
0
300,582
1
L
Chaac
6,722
480
82
6
0
264,435
1
W
Fenrir
8,147
582
88
6
0
317,263
0
W
Horus
8,218
587
81
6
0
262,695
2
W
Persephone
8,915
637
130
9
0
264,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role