Player Matchup

Eset
Eset
MoonLightVoid
Eset
Level 28
God Stats
41W - 12L
1,684 SR
Queue Stats
312W - 82L
1,814 Elo+
Party 1
Atlas
Atlas
Rekignition
Atlas
Level 128
God Stats
112W - 33L
1,921 SR
Queue Stats
649W - 330L
1,779 Elo+
Party 1
Tiamat
Tiamat
SabrexTheSly
Tiamat
Level 107
God Stats
13W - 1L
1,973 SR
Queue Stats
28W - 16L
1,941 Elo+
Party 3
Bastet
Bastet
ZombieRenegade
Bastet
Level 29
God Stats
3W - 0L
1,857 SR
Queue Stats
20W - 1L
1,994 Elo+
Party 3
Heimdallr
Heimdallr
sabrex15
Heimdallr
Level 158
God Stats
1W - 0L
1,790 SR
Queue Stats
36W - 14L
1,790 Elo+
Party 3
Team Averages
Level 90
1,845 SR
1,864 Elo+

VS

Team Averages
Level 50
1,590 SR
1,545 Elo+
Ah Puch
Ah Puch
Ace50333
Ah Puch
Level 65
God Stats
6W - 2L
1,706 SR
Queue Stats
46W - 32L
1,591 Elo+
Party 2
Medusa
Medusa
KeffinDeKitchen
Medusa
Level 29
God Stats
19W - 10L
1,768 SR
Queue Stats
50W - 36L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
ScoutClaw235
Cthulhu
Level 44
God Stats
0W - 2L
1,266 SR
Queue Stats
11W - 25L
1,280 Elo+
Solo
Osiris
Osiris
THEGORILLAWHITE
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,694 Elo+
Party 2
Bastet
Bastet
TheLeastArrogant
Bastet
Level 99
God Stats
27W - 15L
1,712 SR
Queue Stats
85W - 70L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
11,245
1,125
10,407
9,524
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 15
12,672
1,267
14,201
15,320
16,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
17
5 / 0 / 15
11,270
1,127
13,938
6,264
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 0 / 11
11,064
1,106
10,408
7,484
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
sabrex15
Heimdallr
17
3 / 0 / 14
11,126
1,113
16,856
7,369
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

293

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ace50333
Ah Puch
16
1 / 6 / 3
10,459
1,046
8,371
10,821
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 3
9,665
967
12,043
12,947
4,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ScoutClaw235
Cthulhu
15
2 / 7 / 2
10,240
1,024
11,123
25,198
23,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 1
9,674
967
2,762
15,549
16,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 2
10,130
1,013
8,184
5,787
2,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
21
Kills
5
5
Deaths
21
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ace50333
Ah Puch
1
6
3
0.42
L
0
4
3
0.38
W
5
3
12
3.67
W
5
2
15
6.25
W
Tiamat
5
0
15
12.5
L
Cthulhu
ScoutClaw235
Cthulhu
2
7
2
0.43
L
1
3
1
0.5
L
1
1
2
2
W
3
0
11
8.5
W
Heimdallr
sabrex15
Heimdallr
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
42,483
45,961
Taken
70,302
30,369
Mitigated
51,080
12,469
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ace50333
Ah Puch
8,371
0
0
355
10,821
4,371
0
8,391
2,257
28,602
0
L
12,043
4,995
0
715
12,947
4,670
0
6,880
5,861
0
25,911
W
10,407
526
3,305
1,474
9,524
3,867
0
4,630
4,805
20,634
0
W
14,201
5,234
1,765
1,750
15,320
16,107
0
4,196
10,763
27,676
0
W
Tiamat
13,938
588
0
815
6,264
5,161
0
3,837
2,291
25,182
0
L
Cthulhu
ScoutClaw235
Cthulhu
11,123
574
222
1,397
25,198
23,504
0
11,809
12,974
31,769
0
L
2,762
1,113
0
292
15,549
16,276
0
7,675
7,719
0
10,148
L
8,184
1,535
0
545
5,787
2,259
0
2,782
2,938
0
25,560
W
10,408
2,915
0
1,059
7,484
2,380
0
2,793
4,589
0
33,572
W
Heimdallr
sabrex15
Heimdallr
16,856
10,461
0
2,301
7,369
2,854
0
3,350
4,019
0
33,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
50,168
201
Minions Killed
182
8
Camps Cleared
8
1,057,913
Distance Traveled
1,003,879
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,459
1,046
52
5
2
188,417
1
L
Medusa
9,665
967
39
4
1
191,693
0
W
Eset
11,245
1,125
29
3
1
195,882
0
W
Atlas
12,672
1,267
20
2
0
217,159
0
W
Tiamat
11,270
1,127
36
4
3
225,157
0
L
Cthulhu
10,240
1,024
33
3
1
235,967
0
L
Osiris
9,674
967
20
2
0
178,380
0
L
Bastet
10,130
1,013
38
4
4
209,422
2
W
Bastet
11,064
1,106
71
7
1
226,414
0
W
Heimdallr
11,126
1,113
45
5
3
193,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role