Player Matchup

Merlin
Merlin
CHAPPiE_43
Merlin
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
116W - 109L
1,487 Elo+
Party 1
Agni
Agni
Elite_Maxey
Agni
Level 97
God Stats
1W - 1L
1,326 SR
Queue Stats
65W - 57L
1,647 Elo+
Party 1
Raijin
Raijin
TFitz05
Raijin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 229L
1,625 Elo+
Party 1
Geb
Geb
bolts21lt
Geb
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 99L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
windedcross22
Ah Muzen Cab
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,494 Elo+
Solo
Team Averages
Level 122
1,422 SR
1,527 Elo+

VS

Team Averages
Level 136
1,485 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
Level 116
God Stats
3W - 1L
1,751 SR
Queue Stats
53W - 46L
1,488 Elo+
Party 2
Discordia
Discordia
Haaleo
Discordia
Level 160
God Stats
1W - 1L
1,449 SR
Queue Stats
77W - 89L
1,511 Elo+
Solo
Merlin
Merlin
bakashinjikun
Merlin
Level 123
God Stats
0W - 2L
1,224 SR
Queue Stats
53W - 45L
1,488 Elo+
Party 2
Raijin
Raijin
bochankiller
Raijin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHAPPiE_43
Merlin
20
10 / 3 / 10
13,413
789
16,032
12,123
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 15
13,238
779
17,134
15,786
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
TFitz05
Raijin
19
4 / 8 / 15
12,146
714
11,019
20,124
10,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 5 / 23
12,691
747
10,653
23,804
28,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
windedcross22
Ah Muzen Cab
20
12 / 3 / 8
13,517
795
21,728
17,729
9,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 10 / 9
10,725
631
8,660
17,413
6,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
19
4 / 4 / 8
10,698
629
22,763
13,722
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Haaleo
Discordia
19
8 / 9 / 9
11,787
693
21,116
16,722
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 6
12,252
721
11,611
17,272
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
17
3 / 9 / 7
10,538
620
7,151
15,241
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
61
37
Kills
22
23
Deaths
37
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
10
9
0.95
W
Merlin
CHAPPiE_43
Merlin
10
3
10
5
L
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
4
4
8
2
W
10
4
15
4.38
L
Discordia
Haaleo
Discordia
8
9
9
1.39
W
Raijin
TFitz05
Raijin
4
8
15
1.44
L
2
5
6
1
L
Raijin
3
9
7
0.72
W
1
5
23
2.5
W
Ah Muzen Cab
windedcross22
Ah Muzen Cab
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,566
Damage
71,301
89,566
Taken
80,370
61,067
Mitigated
30,217
38,715
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,660
1,208
1,203
1,258
17,413
6,762
0
13,069
4,344
0
11,391
W
Merlin
CHAPPiE_43
Merlin
16,032
70
2,400
1,560
12,123
6,095
1,013
5,899
6,224
41,712
0
L
Ah Muzen Cab
ChibiHeartMoon
Ah Muzen Cab
22,763
2,219
386
3,595
13,722
5,380
0
10,228
3,494
0
44,272
W
17,134
211
2,251
4,616
15,786
7,673
1,484
6,993
8,793
28,252
0
L
Discordia
Haaleo
Discordia
21,116
333
1,438
2,878
16,722
6,117
0
11,712
5,010
30,518
0
W
Raijin
TFitz05
Raijin
11,019
1,044
3,727
3,994
20,124
10,107
1,140
9,748
10,376
31,082
0
L
11,611
146
738
6,297
17,272
6,908
265
11,058
6,214
48,401
0
L
Raijin
7,151
744
1,219
1,539
15,241
5,050
0
8,771
6,470
15,682
0
W
10,653
662
4,681
6,260
23,804
28,027
433
7,591
16,213
15,093
0
W
Ah Muzen Cab
windedcross22
Ah Muzen Cab
21,728
4,051
2,751
6,475
17,729
9,165
1,035
9,647
8,082
0
55,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,005
Gold Earned
56,000
210
Minions Killed
207
0
Camps Cleared
0
1,660,248
Distance Traveled
1,359,384
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,725
631
7
0
0
280,027
0
W
Merlin
13,413
789
55
3
0
330,124
0
L
Ah Muzen Cab
10,698
629
44
3
0
328,500
0
W
Agni
13,238
779
29
2
0
345,616
0
L
Discordia
11,787
693
41
2
0
258,215
2
W
Raijin
12,146
714
57
3
0
272,279
3
L
Merlin
12,252
721
68
4
0
257,153
9
L
Raijin
10,538
620
47
3
0
235,489
5
W
Geb
12,691
747
6
0
0
367,410
0
W
Ah Muzen Cab
13,517
795
63
4
0
344,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role