Player Matchup

Vamana
Vamana
El_Jincho_Pelu
Vamana
Level 104
God Stats
10W - 11L
1,203 SR
Queue Stats
479W - 534L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fallenlegend0827
Tsukuyomi
Level 124
God Stats
8W - 1L
1,900 SR
Queue Stats
114W - 92L
1,472 Elo+
Solo
Bacchus
Bacchus
ITZ-A-SET-UP
Bacchus
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
50W - 51L
1,524 Elo+
Solo
Chronos
Chronos
REAPSINNERS
Chronos
Level 148
God Stats
3W - 6L
1,703 SR
Queue Stats
107W - 101L
1,574 Elo+
Solo
Medusa
Medusa
XxChuckstyl3xX
Medusa
Level 160
God Stats
90W - 52L
1,781 SR
Queue Stats
249W - 233L
1,545 Elo+
Solo
Team Averages
Level 133
1,667 SR
1,525 Elo+

VS

Team Averages
Level 107
1,591 SR
1,583 Elo+
Arachne
Arachne
LordCharveezy
Arachne
Level 108
God Stats
10W - 1L
1,500 SR
Queue Stats
76W - 69L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
WeedMesiah
Cthulhu
Level 81
God Stats
10W - 8L
1,669 SR
Queue Stats
133W - 114L
1,584 Elo+
Party 1
Baba Yaga
Baba Yaga
alkapp
Baba Yaga
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 88L
1,512 Elo+
Party 1
Vamana
Vamana
dj panda party
Vamana
Level 122
God Stats
4W - 4L
1,524 SR
Queue Stats
340W - 324L
1,736 Elo+
Solo
Heimdallr
Heimdallr
fat_snaps
Heimdallr
Level 117
God Stats
1W - 1L
1,760 SR
Queue Stats
117W - 106L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,642
576
9,516
8,875
10,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
16
10 / 2 / 4
9,309
621
11,107
10,103
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
ITZ-A-SET-UP
Bacchus
12
3 / 1 / 11
8,126
542
9,890
10,934
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
REAPSINNERS
Chronos
15
7 / 2 / 4
9,121
608
13,662
11,299
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 0 / 2
8,850
590
5,023
6,658
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 4 / 2
7,170
478
5,637
13,745
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
WeedMesiah
Cthulhu
10
2 / 6 / 1
6,921
461
7,090
15,204
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
alkapp
Baba Yaga
12
1 / 5 / 0
7,117
474
3,011
6,783
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
7,158
477
7,603
14,337
11,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Heimdallr
fat_snaps
Heimdallr
11
0 / 6 / 3
6,728
449
7,704
13,671
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
26
Kills
5
5
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Tsukuyomi
10
2
4
6
W
Bacchus
ITZ-A-SET-UP
Bacchus
3
1
11
8.5
L
Arachne
2
4
2
0.75
W
Chronos
REAPSINNERS
Chronos
7
2
4
4.5
L
Cthulhu
WeedMesiah
Cthulhu
2
6
1
0.42
W
4
0
2
5
L
Baba Yaga
alkapp
Baba Yaga
1
5
0
0.2
L
0
5
0
0
L
Heimdallr
fat_snaps
Heimdallr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
31,045
47,869
Taken
63,740
30,405
Mitigated
31,652
13,854
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,516
4,205
0
4,204
8,875
10,930
428
2,007
6,846
0
48,467
W
Tsukuyomi
11,107
3,524
0
1,476
10,103
3,702
0
1,797
8,246
0
64,444
W
Bacchus
ITZ-A-SET-UP
Bacchus
9,890
1,400
505
2,844
10,934
9,155
0
2,805
7,782
17,308
6,230
L
Arachne
5,637
2,982
0
5,227
13,745
4,452
0
2,571
11,174
0
34,314
W
Chronos
REAPSINNERS
Chronos
13,662
4,224
0
3,811
11,299
4,176
3,252
3,289
7,916
65,646
0
L
Cthulhu
WeedMesiah
Cthulhu
7,090
903
351
1,818
15,204
9,153
0
10,281
4,923
17,269
0
W
5,023
1,839
0
1,014
6,658
2,442
410
1,681
4,865
0
62,614
L
Baba Yaga
alkapp
Baba Yaga
3,011
108
0
1,404
6,783
2,482
0
373
6,410
40,886
0
L
7,603
2,796
0
2,455
14,337
11,132
782
426
13,911
7,220
40,701
L
Heimdallr
fat_snaps
Heimdallr
7,704
2,904
0
3,713
13,671
4,433
0
8,061
5,610
0
42,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
35,094
483
Minions Killed
347
0
Camps Cleared
0
1,545,313
Distance Traveled
1,426,267
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,642
576
106
7
0
311,227
1
W
Tsukuyomi
9,309
621
97
6
0
359,945
4
W
Bacchus
8,126
542
37
2
0
296,967
2
L
Arachne
7,170
478
62
4
0
316,206
3
W
Chronos
9,121
608
117
8
0
288,213
2
L
Cthulhu
6,921
461
21
1
0
281,526
7
W
Medusa
8,850
590
126
8
0
288,961
7
L
Baba Yaga
7,117
474
91
6
0
266,120
4
L
Vamana
7,158
477
90
6
0
270,305
3
L
Heimdallr
6,728
449
83
6
0
292,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role