Player Matchup

Skadi
Skadi
Bo55Man3x5AV0x
Skadi
Level 84
God Stats
27W - 26L
1,364 SR
Queue Stats
870W - 1,034L
1,363 Elo+
Solo
Atlas
Atlas
MyBlock
Atlas
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,677 Elo+
Solo
Hun Batz
Hun Batz
Pluto14
Hun Batz
Level 86
God Stats
6W - 2L
1,538 SR
Queue Stats
48W - 51L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
Sefod3logy
Zhong Kui
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
80W - 80L
1,429 Elo+
Solo
Osiris
Osiris
Slouchy7074
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,413 Elo+
Party 1
Team Averages
Level 97
1,480 SR
1,449 Elo+

VS

Team Averages
Level 68
1,491 SR
1,411 Elo+
Guan Yu
Guan Yu
JakeTheEkanss
Guan Yu
Level 87
God Stats
7W - 5L
1,691 SR
Queue Stats
73W - 74L
1,476 Elo+
Solo
Neith
Neith
Tyranhunt
Neith
Level 40
God Stats
4W - 7L
1,445 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Khepri
Khepri
XxIcykillerxX37
Khepri
Level 61
God Stats
4W - 6L
1,383 SR
Queue Stats
74W - 82L
1,383 Elo+
Solo
Chang'e
Chang'e
ZO_Olen
Chang'e
Level 101
God Stats
12W - 12L
1,500 SR
Queue Stats
223W - 198L
1,408 Elo+
Solo
Ra
Ra
kevingonzxlez666
Ra
Level 49
God Stats
31W - 40L
1,433 SR
Queue Stats
610W - 667L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,177
513
7,793
7,652
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
MyBlock
Atlas
11
3 / 1 / 2
6,319
451
4,228
10,033
8,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Pluto14
Hun Batz
11
2 / 1 / 5
6,943
496
5,896
8,133
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sefod3logy
Zhong Kui
15
9 / 0 / 3
8,967
641
12,277
11,857
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
1 / 0 / 1
6,919
494
4,895
7,289
8,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 1 / 2
6,364
455
6,344
12,714
8,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Tyranhunt
Neith
7
0 / 9 / 2
5,075
363
2,984
9,314
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,729
481
4,363
9,758
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
ZO_Olen
Chang'e
10
2 / 2 / 1
6,504
465
6,979
9,610
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
5,914
422
3,842
5,373
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
4
4
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Guan Yu
0
1
2
1
W
Atlas
MyBlock
Atlas
3
1
2
4
W
Hun Batz
Pluto14
Hun Batz
2
1
5
4.5
W
Zhong Kui
Sefod3logy
Zhong Kui
9
0
3
10.5
W
Osiris
1
0
1
1.5
L
Neith
Tyranhunt
Neith
0
9
2
0.11
L
2
2
1
1.25
L
Chang'e
ZO_Olen
Chang'e
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
24,512
44,964
Taken
46,769
30,232
Mitigated
23,610
11,948
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,793
5,174
70
729
7,652
2,629
4,583
3,078
4,454
0
55,343
L
Guan Yu
6,344
1,062
131
1,997
12,714
8,884
145
3,181
9,533
0
37,110
W
Atlas
MyBlock
Atlas
4,228
1,868
0
0
10,033
8,137
599
4,441
5,378
20,761
0
W
Hun Batz
Pluto14
Hun Batz
5,896
1,459
0
2,386
8,133
2,514
0
3,038
4,935
0
32,678
W
Zhong Kui
Sefod3logy
Zhong Kui
12,277
2,523
0
8,763
11,857
7,957
0
3,609
8,100
61,388
0
W
Osiris
4,895
2,025
0
0
7,289
8,995
633
376
6,913
0
29,300
L
Neith
Tyranhunt
Neith
2,984
1,818
0
49
9,314
3,083
480
4,479
4,835
0
15,861
L
4,363
965
0
233
9,758
7,402
364
3,001
6,757
24,932
0
L
Chang'e
ZO_Olen
Chang'e
6,979
745
809
4,763
9,610
2,646
0
4,268
5,342
29,350
0
L
3,842
399
281
598
5,373
1,595
534
1,576
3,797
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
30,586
356
Minions Killed
247
0
Camps Cleared
0
1,255,756
Distance Traveled
1,296,383
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,177
513
99
7
0
224,789
1
L
Guan Yu
6,364
455
60
4
0
246,742
5
W
Atlas
6,319
451
31
2
0
234,245
4
W
Hun Batz
6,943
496
57
4
0
303,688
0
W
Zhong Kui
8,967
641
107
8
0
239,755
0
W
Osiris
6,919
494
62
4
0
253,279
3
L
Neith
5,075
363
24
2
0
257,548
0
L
Khepri
6,729
481
39
3
0
270,129
2
L
Chang'e
6,504
465
56
4
0
271,395
0
L
Ra
5,914
422
68
5
0
250,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role