Player Matchup

Zeus
Zeus
Blayde17
Zeus
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
759W - 797L
1,461 Elo+
Solo
Cernunnos
Cernunnos
TyrLan
Cernunnos
Level 129
God Stats
16W - 12L
1,500 SR
Queue Stats
177W - 106L
1,739 Elo+
Party 2
Ymir
Ymir
dasleck20
Ymir
Level 21
God Stats
12W - 4L
1,500 SR
Queue Stats
85W - 33L
1,247 Elo+
Party 2
Cliodhna
Cliodhna
lks2003-_-
Cliodhna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,410 Elo+
Solo
Discordia
Discordia
t55jk7op
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 102L
1,575 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,486 Elo+

VS

Team Averages
Level 83
1,634 SR
1,570 Elo+
Anhur
Anhur
Cindorq
Anhur
Level 88
God Stats
9W - 3L
1,798 SR
Queue Stats
73W - 19L
1,612 Elo+
Party 1
Osiris
Osiris
DrArabal
Osiris
Level 60
God Stats
3W - 3L
1,439 SR
Queue Stats
116W - 123L
1,430 Elo+
Solo
Nemesis
Nemesis
IbukuMioda
Nemesis
Level 149
God Stats
11W - 5L
1,798 SR
Queue Stats
650W - 426L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 89
God Stats
62W - 48L
1,570 SR
Queue Stats
133W - 137L
1,495 Elo+
Solo
Guan Yu
Guan Yu
wonhoq
Guan Yu
Level 29
God Stats
9W - 5L
1,565 SR
Queue Stats
423W - 211L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 2 / 0
7,468
439
3,760
7,037
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
TyrLan
Cernunnos
16
3 / 3 / 3
9,210
542
12,737
13,664
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
13
1 / 3 / 4
8,418
495
2,455
9,933
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
lks2003-_-
Cliodhna
9
0 / 5 / 1
6,320
372
2,091
8,061
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
t55jk7op
Discordia
16
4 / 5 / 1
9,668
569
7,362
10,160
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cindorq
Anhur
16
1 / 3 / 3
9,640
567
6,462
13,671
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
DrArabal
Osiris
15
0 / 1 / 2
9,228
543
3,619
11,866
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
IbukuMioda
Nemesis
18
14 / 1 / 3
11,377
669
14,688
11,856
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 5
9,947
585
8,693
7,644
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
wonhoq
Guan Yu
14
1 / 1 / 10
9,054
533
4,561
10,227
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
18
18
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
2
0
0
W
Anhur
Cindorq
Anhur
1
3
3
0.83
W
Osiris
DrArabal
Osiris
0
1
2
1
W
Nemesis
IbukuMioda
Nemesis
14
1
3
15.5
L
Cernunnos
TyrLan
Cernunnos
3
3
3
1.5
L
Ymir
1
3
4
1
L
Cliodhna
lks2003-_-
Cliodhna
0
5
1
0.1
W
2
2
5
2.25
L
Discordia
t55jk7op
Discordia
4
5
1
0.9
W
Guan Yu
wonhoq
Guan Yu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
38,023
48,855
Taken
55,264
19,304
Mitigated
31,232
13,329
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,760
792
0
2,478
7,037
1,755
0
1,318
5,625
37,218
0
W
Anhur
Cindorq
Anhur
6,462
5,138
0
6,148
13,671
4,430
1,698
1,148
12,491
0
70,574
W
Osiris
DrArabal
Osiris
3,619
739
0
5,704
11,866
8,694
1,546
3,336
8,520
0
50,906
W
Nemesis
IbukuMioda
Nemesis
14,688
6,179
0
1,890
11,856
4,341
804
3,762
7,748
0
81,951
L
Cernunnos
TyrLan
Cernunnos
12,737
8,340
0
7,267
13,664
4,310
0
783
12,813
0
79,861
L
Ymir
2,455
478
0
1,404
9,933
7,672
0
2,592
7,149
16,328
0
L
Cliodhna
lks2003-_-
Cliodhna
2,091
406
0
982
8,061
2,687
0
1,507
6,462
0
25,443
W
8,693
1,569
158
3,120
7,644
2,315
1,989
3,159
4,217
77,230
0
L
Discordia
t55jk7op
Discordia
7,362
645
0
1,198
10,160
2,880
242
1,899
8,113
67,340
0
W
Guan Yu
wonhoq
Guan Yu
4,561
431
600
3,319
10,227
11,452
189
1,716
8,511
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
49,246
433
Minions Killed
532
0
Camps Cleared
0
1,418,766
Distance Traveled
1,633,752
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,468
439
76
4
0
248,479
6
W
Anhur
9,640
567
130
8
0
306,879
3
W
Osiris
9,228
543
117
7
0
313,521
1
W
Nemesis
11,377
669
110
6
0
387,489
1
L
Cernunnos
9,210
542
137
8
0
303,984
6
L
Ymir
8,418
495
30
2
0
326,889
1
L
Cliodhna
6,320
372
49
3
0
241,563
1
W
Nu Wa
9,947
585
141
8
0
309,563
3
L
Discordia
9,668
569
141
8
0
297,851
5
W
Guan Yu
9,054
533
34
2
0
316,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role