Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Berserker184775
Xing Tian
Level 88
God Stats
23W - 12L
1,597 SR
Queue Stats
644W - 574L
1,456 Elo+
Party 3
Scylla
Scylla
LowkeyMAG_
Scylla
Level 84
God Stats
17W - 15L
1,915 SR
Queue Stats
129W - 124L
1,561 Elo+
Party 2
Athena
Athena
TuffBuffBaby
Athena
Level 126
God Stats
21W - 10L
2,011 SR
Queue Stats
310W - 313L
1,522 Elo+
Party 2
Neith
Neith
ValhallaKing357
Neith
Level 81
God Stats
13W - 10L
1,468 SR
Queue Stats
320W - 349L
1,434 Elo+
Party 2
Team Averages
Level 106
1,698 SR
1,495 Elo+

VS

Team Averages
Level 87
1,433 SR
1,257 Elo+
Charybdis
Charybdis
KillerWolf1302
Charybdis
Level 85
God Stats
2W - 4L
1,401 SR
Queue Stats
13W - 15L
1,212 Elo+
Party 1
Ao Kuang
Ao Kuang
Pnbrown0497
Ao Kuang
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,212 Elo+
Party 1
Ra
Ra
militar166arisco
Ra
Level 107
God Stats
2W - 6L
1,432 SR
Queue Stats
171W - 186L
1,440 Elo+
Solo
Atlas
Atlas
sonicdrake
Atlas
Level 89
God Stats
0W - 3L
1,330 SR
Queue Stats
20W - 25L
1,212 Elo+
Party 1
Fenrir
Fenrir
wyvernianartisan
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
14 / 2 / 2
9,839
656
14,456
8,400
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Berserker184775
Xing Tian
12
0 / 2 / 11
7,548
503
4,366
10,878
6,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
LowkeyMAG_
Scylla
14
2 / 0 / 7
8,159
544
3,890
5,426
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
15
2 / 1 / 1
8,794
586
5,708
8,027
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 5
8,998
600
11,526
10,882
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KillerWolf1302
Charybdis
15
5 / 4 / 1
8,656
577
11,194
10,278
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Pnbrown0497
Ao Kuang
13
2 / 5 / 2
8,125
542
4,307
12,348
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 2
7,233
482
4,742
9,544
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
14
1 / 2 / 0
7,971
531
4,636
10,263
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
1 / 7 / 2
6,727
448
2,967
15,338
4,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
25
Kills
9
9
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
14
2
2
7.5
W
Xing Tian
Berserker184775
Xing Tian
0
2
11
2.75
L
Charybdis
KillerWolf1302
Charybdis
5
4
1
1.38
W
Scylla
LowkeyMAG_
Scylla
2
0
7
5.5
L
Ao Kuang
Pnbrown0497
Ao Kuang
2
5
2
0.6
W
Athena
2
1
1
2.5
W
7
4
5
2.38
L
0
7
2
0.14
L
Atlas
1
2
0
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
27,846
43,613
Taken
57,771
21,637
Mitigated
20,363
13,716
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,456
3,079
0
2,680
8,400
3,950
2,551
4,034
3,955
0
59,436
W
Xing Tian
Berserker184775
Xing Tian
4,366
599
409
1,705
10,878
6,852
406
2,445
7,914
14,628
0
L
Charybdis
KillerWolf1302
Charybdis
11,194
5,804
68
3,212
10,278
2,810
1,198
1,353
8,925
0
60,810
W
Scylla
LowkeyMAG_
Scylla
3,890
820
0
1,190
5,426
1,547
703
1,830
3,283
38,948
0
L
Ao Kuang
Pnbrown0497
Ao Kuang
4,307
834
0
3,971
12,348
3,336
0
2,940
9,242
36,826
0
W
Athena
5,708
1,313
0
3,719
8,027
6,015
0
4,432
3,595
49,263
0
W
11,526
6,584
0
4,013
10,882
3,273
1,290
437
10,445
0
59,612
L
4,742
140
306
1,680
9,544
2,591
0
2,717
6,587
37,576
0
L
Atlas
4,636
1,663
0
2,230
10,263
7,122
0
3,950
5,770
43,870
0
L
2,967
686
888
1,798
15,338
4,504
0
1,990
13,283
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
38,712
434
Minions Killed
369
0
Camps Cleared
0
1,498,004
Distance Traveled
1,251,598
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,839
656
104
7
0
339,620
3
W
Xing Tian
7,548
503
27
2
0
312,573
3
L
Charybdis
8,656
577
103
7
0
248,320
3
W
Scylla
8,159
544
82
5
0
310,046
6
L
Ao Kuang
8,125
542
82
5
0
291,105
5
W
Athena
8,794
586
119
8
0
303,904
1
W
Neith
8,998
600
102
7
0
231,861
5
L
Ra
7,233
482
65
4
0
239,073
2
L
Atlas
7,971
531
102
7
0
217,632
0
L
Fenrir
6,727
448
17
1
0
255,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role