Player Matchup

Olorun
Olorun
J-COE_
Olorun
Level 63
God Stats
0W - 1L
1,621 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 1
Freya
Freya
Joe_D345
Freya
Level 16
God Stats
4W - 11L
1,255 SR
Queue Stats
74W - 99L
1,150 Elo+
Party 2
Hel
Hel
MrCubeinator
Hel
Level 35
God Stats
0W - 1L
1,173 SR
Queue Stats
98W - 92L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
hipo5304
Danzaburou
Level 27
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
warrior115035
Pele
Level 37
God Stats
2W - 9L
1,231 SR
Queue Stats
194W - 226L
1,186 Elo+
Party 2
Team Averages
Level 36
1,347 SR
1,285 Elo+

VS

Team Averages
Level 79
1,467 SR
1,405 Elo+
Nu Wa
Nu Wa
BadgerDad777
Nu Wa
Level 123
God Stats
91W - 78L
1,631 SR
Queue Stats
163W - 181L
1,421 Elo+
Party 3
Ao Kuang
Ao Kuang
FaDe away1159
Ao Kuang
Level 13
God Stats
3W - 5L
1,283 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 3
Arachne
Arachne
Kryptonathan
Arachne
Level 46
God Stats
30W - 16L
1,653 SR
Queue Stats
142W - 147L
1,438 Elo+
Solo
Atlas
Atlas
killerbunn3y
Atlas
Level 108
God Stats
5W - 8L
1,270 SR
Queue Stats
211W - 241L
1,495 Elo+
Party 3
Medusa
Medusa
xUncle Morton
Medusa
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 71L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
J-COE_
Olorun
11
2 / 4 / 2
7,365
460
3,947
8,335
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Joe_D345
Freya
11
2 / 7 / 0
6,990
437
5,340
11,474
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 5 / 1
6,575
411
4,123
9,775
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
hipo5304
Danzaburou
11
0 / 4 / 0
6,934
433
2,473
8,186
2,038
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 3 / 0
9,200
575
6,282
11,630
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,706
607
11,183
5,950
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
FaDe away1159
Ao Kuang
11
0 / 5 / 4
7,060
441
2,209
9,958
3,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Kryptonathan
Arachne
18
8 / 1 / 2
10,566
660
8,688
9,944
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 1 / 8
9,464
592
7,613
12,095
15,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 2 / 5
9,122
570
6,883
9,552
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
23
23
Deaths
10
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Ao Kuang
FaDe away1159
Ao Kuang
0
5
4
0.4
L
Olorun
J-COE_
Olorun
2
4
2
0.75
L
Freya
Joe_D345
Freya
2
7
0
0.29
W
Arachne
Kryptonathan
Arachne
8
1
2
9
L
0
5
1
0.1
L
Danzaburou
hipo5304
Danzaburou
0
4
0
0
W
6
1
8
10
L
5
3
0
1.67
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
36,576
49,400
Taken
47,499
16,030
Mitigated
27,700
15,640
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,183
1,660
0
1,281
5,950
1,948
4,579
0
5,950
67,355
0
W
Ao Kuang
FaDe away1159
Ao Kuang
2,209
288
0
1,874
9,958
3,189
1,268
2,666
6,904
15,237
0
L
Olorun
J-COE_
Olorun
3,947
1,092
214
2,270
8,335
2,959
273
4,929
3,406
26,864
0
L
Freya
Joe_D345
Freya
5,340
2,726
0
2,157
11,474
3,025
0
4,225
7,249
27,032
0
W
Arachne
Kryptonathan
Arachne
8,688
6,091
0
4,775
9,944
3,548
0
500
9,404
0
79,734
L
4,123
328
1,626
3,012
9,775
3,402
0
3,146
6,629
32,117
0
L
Danzaburou
hipo5304
Danzaburou
2,473
628
0
1,012
8,186
2,038
68
4,850
3,336
0
38,172
W
7,613
1,727
232
2,147
12,095
15,798
642
5,228
6,813
23,746
7,985
L
6,282
1,057
0
5,349
11,630
4,606
0
2,748
8,882
0
65,379
W
6,883
2,230
0
2,684
9,552
3,217
1,429
4,534
5,018
0
53,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
45,918
359
Minions Killed
418
0
Camps Cleared
0
1,462,927
Distance Traveled
1,571,974
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,706
607
121
8
0
272,242
2
W
Ao Kuang
7,060
441
23
1
0
324,033
0
L
Olorun
7,365
460
62
4
0
288,466
5
L
Freya
6,990
437
43
3
0
289,312
5
W
Arachne
10,566
660
125
8
0
402,072
0
L
Hel
6,575
411
56
4
0
293,931
2
L
Danzaburou
6,934
433
69
4
0
294,105
0
W
Atlas
9,464
592
57
4
0
288,360
1
L
Pele
9,200
575
129
8
0
297,113
4
W
Medusa
9,122
570
92
6
0
285,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role