Player Matchup

Artemis
Artemis
PoopPeanut20
Artemis
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 163L
1,497 Elo+
Party 2
Atlas
Atlas
PrizeMaker45
Atlas
Level 52
God Stats
30W - 24L
1,711 SR
Queue Stats
89W - 84L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
novapkr
Nu Wa
Level 87
God Stats
4W - 1L
1,961 SR
Queue Stats
82W - 83L
1,495 Elo+
Party 3
Bastet
Bastet
parekr
Bastet
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,508 Elo+
Party 3
Susano
Susano
robertmorgan1107
Susano
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 175L
1,623 Elo+
Party 2
Team Averages
Level 76
1,634 SR
1,543 Elo+

VS

Team Averages
Level 109
1,495 SR
1,471 Elo+
Sun Wukong
Sun Wukong
ENZOXAERO
Sun Wukong
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
485W - 521L
1,494 Elo+
Solo
Athena
Athena
GUNR_dylan
Athena
Level 88
God Stats
12W - 11L
1,575 SR
Queue Stats
49W - 55L
1,522 Elo+
Party 4
Charybdis
Charybdis
R3my7
Charybdis
Level 142
God Stats
2W - 2L
1,530 SR
Queue Stats
70W - 93L
1,415 Elo+
Party 1
Chronos
Chronos
Scroog3McDucky
Chronos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 130L
1,402 Elo+
Party 1
Kali
Kali
Sea_Colby50
Kali
Level 68
God Stats
2W - 3L
1,369 SR
Queue Stats
46W - 54L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PoopPeanut20
Artemis
18
3 / 2 / 0
10,765
538
9,943
11,964
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 5
9,192
460
8,123
16,302
11,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
novapkr
Nu Wa
15
4 / 3 / 6
9,967
498
15,529
13,416
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
parekr
Bastet
17
3 / 3 / 7
10,630
532
14,506
20,782
7,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 4 / 4
10,871
544
12,420
15,798
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ENZOXAERO
Sun Wukong
18
6 / 4 / 3
11,375
569
12,830
19,802
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
GUNR_dylan
Athena
15
4 / 2 / 7
10,099
505
7,343
17,331
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
R3my7
Charybdis
17
1 / 2 / 3
10,350
518
10,230
14,396
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 7
9,783
489
14,187
14,462
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 6 / 2
9,545
477
7,648
16,746
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
17
Kills
15
15
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ENZOXAERO
Sun Wukong
6
4
3
1.88
L
Athena
GUNR_dylan
Athena
4
2
7
3.75
W
Artemis
PoopPeanut20
Artemis
3
2
0
1.5
W
2
3
5
1.5
L
Charybdis
R3my7
Charybdis
1
2
3
1.25
L
1
3
7
1.5
L
3
6
2
0.67
W
Nu Wa
novapkr
Nu Wa
4
3
6
2.33
W
Bastet
parekr
Bastet
3
3
7
2.17
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,521
Damage
52,238
78,262
Taken
82,737
32,291
Mitigated
53,263
29,420
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ENZOXAERO
Sun Wukong
12,830
1,992
816
6,809
19,802
19,512
0
3,280
16,392
15,570
54,160
L
Athena
GUNR_dylan
Athena
7,343
2,101
785
3,358
17,331
15,540
0
7,158
9,835
23,982
0
W
Artemis
PoopPeanut20
Artemis
9,943
5,263
0
5,014
11,964
4,267
0
1,401
10,522
0
83,412
W
8,123
3,561
2,343
3,914
16,302
11,221
0
7,604
8,506
25,422
0
L
Charybdis
R3my7
Charybdis
10,230
5,820
0
7,046
14,396
4,984
217
2,215
12,065
0
88,884
L
14,187
1,488
0
2,295
14,462
5,098
0
5,677
8,439
84,830
0
L
7,648
3,571
0
3,205
16,746
8,129
0
3,984
12,534
0
54,754
W
Nu Wa
novapkr
Nu Wa
15,529
2,205
148
1,167
13,416
3,814
872
6,872
6,412
58,544
728
W
Bastet
parekr
Bastet
14,506
3,942
0
10,685
20,782
7,032
1,026
4,700
15,330
0
64,353
W
12,420
3,282
0
6,149
15,798
5,957
0
3,689
12,003
0
83,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
51,152
559
Minions Killed
552
0
Camps Cleared
0
1,973,409
Distance Traveled
1,929,613
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,375
569
120
6
0
412,118
4
L
Athena
10,099
505
35
2
0
392,966
5
W
Artemis
10,765
538
168
8
0
347,380
5
W
Atlas
9,192
460
38
2
0
421,202
4
L
Charybdis
10,350
518
171
9
0
350,780
9
L
Chronos
9,783
489
142
7
0
405,779
3
L
Kali
9,545
477
84
4
0
367,970
1
W
Nu Wa
9,967
498
94
5
0
361,842
0
W
Bastet
10,630
532
132
7
0
406,342
1
W
Susano
10,871
544
127
6
0
436,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role