Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KillerWolf1302
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,251 Elo+
Party 1
Thanatos
Thanatos
Pnbrown0497
Thanatos
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,251 Elo+
Party 1
Ra
Ra
sonicdrake
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,251 Elo+
Party 1
Serqet
Serqet
wyvernianartisan
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,251 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,301 Elo+

VS

Team Averages
Level 115
1,375 SR
1,420 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lord Quintal
Nemesis
Level 124
God Stats
7W - 13L
1,141 SR
Queue Stats
208W - 213L
1,570 Elo+
Solo
Atlas
Atlas
PapaJon5537
Atlas
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 63L
1,088 Elo+
Solo
Zhong Kui
Zhong Kui
Pseudocreme
Zhong Kui
Level 147
God Stats
53W - 49L
1,543 SR
Queue Stats
608W - 609L
1,480 Elo+
Solo
Artemis
Artemis
tvlovesme
Artemis
Level 67
God Stats
14W - 14L
1,190 SR
Queue Stats
355W - 360L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 0
5,264
479
1,557
7,098
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 0
4,306
391
6,475
7,523
1,543
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Pnbrown0497
Thanatos
9
0 / 2 / 1
4,907
446
3,239
9,098
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
5,432
494
2,489
7,086
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 0
4,855
441
2,800
10,597
1,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 0 / 1
7,402
673
7,494
5,638
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Lord Quintal
Nemesis
11
1 / 1 / 3
6,089
554
3,461
6,560
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
7 / 0 / 5
7,184
653
6,131
8,467
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Pseudocreme
Zhong Kui
13
3 / 0 / 0
7,781
707
5,492
5,856
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
tvlovesme
Artemis
11
5 / 0 / 7
6,506
591
7,546
5,907
1,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
22
23
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Merlin
 
Merlin
6
0
1
6.5
L
0
6
0
0
W
Nemesis
Lord Quintal
Nemesis
1
1
3
2.5
W
7
0
5
9.5
L
Thanatos
Pnbrown0497
Thanatos
0
2
1
0.25
W
Zhong Kui
Pseudocreme
Zhong Kui
3
0
0
3
L
1
5
0
0.2
W
Artemis
tvlovesme
Artemis
5
0
7
8.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
30,124
41,402
Taken
32,428
11,176
Mitigated
15,514
12,744
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,557
58
92
2,406
7,098
2,882
0
4,379
2,719
22,827
0
W
Merlin
 
Merlin
7,494
358
0
1,161
5,638
1,710
502
1,007
4,631
47,688
0
L
6,475
2,994
205
1,064
7,523
1,543
0
2,891
4,632
0
23,327
W
Nemesis
Lord Quintal
Nemesis
3,461
899
0
3,427
6,560
2,080
0
1,028
5,504
0
28,785
W
6,131
2,609
194
2,503
8,467
5,376
150
278
7,925
20,771
0
L
Thanatos
Pnbrown0497
Thanatos
3,239
822
0
5,626
9,098
2,852
0
4,551
4,259
0
20,325
W
Zhong Kui
Pseudocreme
Zhong Kui
5,492
931
0
4,255
5,856
4,526
0
1,203
4,454
44,060
8,261
L
2,489
727
69
1,479
7,086
1,947
0
3,106
3,680
34,443
0
W
Artemis
tvlovesme
Artemis
7,546
4,258
0
4,026
5,907
1,822
757
303
5,604
0
36,709
L
2,800
815
790
1,013
10,597
1,952
0
3,088
7,509
0
13,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
34,962
232
Minions Killed
368
0
Camps Cleared
0
982,386
Distance Traveled
1,035,582
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,264
479
64
6
0
178,787
2
W
Merlin
7,402
673
97
9
0
195,908
2
L
Artemis
4,306
391
29
3
0
177,735
0
W
Nemesis
6,089
554
56
5
0
240,502
2
W
Atlas
7,184
653
33
3
0
214,231
2
L
Thanatos
4,907
446
53
5
0
225,553
2
W
Zhong Kui
7,781
707
118
11
0
197,010
0
L
Ra
5,432
494
56
5
0
200,586
0
W
Artemis
6,506
591
64
6
0
187,931
3
L
Serqet
4,855
441
30
3
0
199,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role