Player Matchup

Chaac
Chaac
BadRiddler
Chaac
Level 67
God Stats
1W - 0L
1,476 SR
Queue Stats
8W - 4L
1,653 Elo+
Party 1
Neith
Neith
SquiddNutzz
Neith
Level 6
God Stats
1W - 0L
1,770 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 1
Janus
Janus
blazeii-
Janus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 46L
1,478 Elo+
Party 1
Team Averages
Level 67
1,582 SR
1,472 Elo+

VS

Team Averages
Level 81
1,436 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CT6167Hammer
Heimdallr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RL InSaN1Ty
Morgan Le Fay
Level 132
God Stats
21W - 28L
1,309 SR
Queue Stats
169W - 263L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 0 / 14
13,047
767
20,559
20,344
26,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 7
12,423
731
8,019
10,894
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
blazeii-
Janus
17
7 / 4 / 11
12,417
730
15,157
9,279
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 1
10,848
638
7,939
18,718
27,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
CT6167Hammer
Heimdallr
12
0 / 14 / 3
9,493
558
4,340
17,877
6,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
RL InSaN1Ty
Morgan Le Fay
15
2 / 8 / 1
10,211
601
16,723
15,196
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
23
Kills
5
5
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
1
3.5
W
Chaac
8
0
14
15
L
Heimdallr
CT6167Hammer
Heimdallr
0
14
3
0.11
L
Morgan Le Fay
RL InSaN1Ty
Morgan Le Fay
2
8
1
0.31
W
8
1
7
11.5
W
Janus
blazeii-
Janus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,735
Damage
29,002
40,517
Taken
51,791
33,942
Mitigated
39,559
13,428
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,939
1,963
0
4,194
18,718
27,043
0
5,622
12,630
0
22,138
W
Chaac
20,559
1,869
583
9,117
20,344
26,309
222
8,093
11,716
0
55,188
L
Heimdallr
CT6167Hammer
Heimdallr
4,340
3,366
0
420
17,877
6,441
0
5,296
12,221
0
13,581
L
Morgan Le Fay
RL InSaN1Ty
Morgan Le Fay
16,723
2,951
188
877
15,196
6,075
0
3,820
11,146
50,678
0
W
8,019
2,867
0
2,145
10,894
4,466
1,261
5,335
5,261
0
36,875
W
Janus
blazeii-
Janus
15,157
845
192
1,391
9,279
3,167
868
3,703
5,361
41,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
30,552
205
Minions Killed
134
7
Camps Cleared
6
966,143
Distance Traveled
766,168
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,848
638
31
2
3
329,139
0
W
Chaac
13,047
767
77
5
1
381,285
5
L
Heimdallr
9,493
558
29
2
0
216,252
0
L
Morgan Le Fay
10,211
601
74
4
3
220,777
1
W
Neith
12,423
731
68
4
3
283,669
0
W
Janus
12,417
730
60
4
3
301,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role